wined3d: Fix a typo in FIXME() messages.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3875,7 +3875,7 @@ const char *debug_d3dtexturefiltertype(enum wined3d_texture_filter_type filter_t
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D3DTEXTUREFILTERTYPE_TO_STR(WINED3D_TEXF_GAUSSIAN_QUAD);
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#undef D3DTEXTUREFILTERTYPE_TO_STR
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default:
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FIXME("Unrecognied texture filter type 0x%08x.\n", filter_type);
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FIXME("Unrecognized texture filter type 0x%08x.\n", filter_type);
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return "unrecognized";
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}
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}
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@ -4113,7 +4113,7 @@ const char *debug_fbostatus(GLenum status) {
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FBOSTATUS_TO_STR(GL_FRAMEBUFFER_UNDEFINED);
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#undef FBOSTATUS_TO_STR
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default:
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FIXME("Unrecognied FBO status 0x%08x\n", status);
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FIXME("Unrecognized FBO status 0x%08x.\n", status);
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return "unrecognized";
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}
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}
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@ -4131,7 +4131,7 @@ const char *debug_glerror(GLenum error) {
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GLERROR_TO_STR(GL_INVALID_FRAMEBUFFER_OPERATION);
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#undef GLERROR_TO_STR
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default:
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FIXME("Unrecognied GL error 0x%08x\n", error);
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FIXME("Unrecognized GL error 0x%08x.\n", error);
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return "unrecognized";
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}
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}
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