winmm/tests: Give play from 0 to 0 more time to finish.

Signed-off-by: Alex Henrie <alexhenrie24@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alex Henrie 2017-10-17 23:29:11 -06:00 committed by Alexandre Julliard
parent eb7c1fd62e
commit 05111a34d5
1 changed files with 1 additions and 1 deletions

View File

@ -848,7 +848,7 @@ static void test_playWAVE(HWND hwnd)
err = mciSendStringA("play mysound from 250 to 0", NULL, 0, NULL); err = mciSendStringA("play mysound from 250 to 0", NULL, 0, NULL);
ok(err==MCIERR_OUTOFRANGE,"mci play from 250 to 0 returned %s\n", dbg_mcierr(err)); ok(err==MCIERR_OUTOFRANGE,"mci play from 250 to 0 returned %s\n", dbg_mcierr(err));
Sleep(50); /* Give play from 0 to 0 time to finish. */ Sleep(100); /* Give play from 0 to 0 time to finish. */
todo_wine test_notification(hwnd, "play from 0 to 0", MCI_NOTIFY_SUCCESSFUL); todo_wine test_notification(hwnd, "play from 0 to 0", MCI_NOTIFY_SUCCESSFUL);
err = mciSendStringA("status mysound mode", buf, sizeof(buf), hwnd); err = mciSendStringA("status mysound mode", buf, sizeof(buf), hwnd);