diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index b328b941eb3..7ab751cc3b7 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -20391,6 +20391,75 @@ static void test_uninitialized_varyings(void) DestroyWindow(window); } +static void test_multisample_init(void) +{ + IDirect3DDevice9 *device; + IDirect3D9 *d3d; + IDirect3DSurface9 *back, *multi; + ULONG refcount; + HWND window; + HRESULT hr; + D3DCOLOR color; + unsigned int x, y; + struct surface_readback rb; + BOOL all_zero = TRUE; + + window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + d3d = Direct3DCreate9(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + + if (FAILED(IDirect3D9_CheckDeviceMultiSampleType(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, + D3DFMT_A8R8G8B8, TRUE, D3DMULTISAMPLE_2_SAMPLES, NULL))) + { + skip("Multisampling not supported for D3DFMT_A8R8G8B8, skipping multisample init test.\n"); + goto done; + } + + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + + hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &back); + ok(SUCCEEDED(hr), "Failed to get back buffer, hr %#x.\n", hr); + hr = IDirect3DDevice9_CreateRenderTarget(device, 640, 480, D3DFMT_A8R8G8B8, + D3DMULTISAMPLE_2_SAMPLES, 0, FALSE, &multi, NULL); + ok(SUCCEEDED(hr), "Failed to create multisampled render target, hr %#x.\n", hr); + + hr = IDirect3DDevice9_StretchRect(device, multi, NULL, back, NULL, D3DTEXF_POINT); + ok(SUCCEEDED(hr), "StretchRect failed, hr %#x.\n", hr); + + get_rt_readback(back, &rb); + for (y = 0; y < 480; ++y) + { + for (x = 0; x < 640; x++) + { + color = get_readback_color(&rb, x, y); + if (!color_match(color, 0x00000000, 0)) + { + all_zero = FALSE; + break; + } + } + if (!all_zero) + break; + } + release_surface_readback(&rb); + ok(all_zero, "Got unexpected color 0x%08x, position %ux%u.\n", color, x, y); + + IDirect3DSurface9_Release(multi); + IDirect3DSurface9_Release(back); + + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); + +done: + IDirect3D9_Release(d3d); + DestroyWindow(window); +} + START_TEST(visual) { D3DADAPTER_IDENTIFIER9 identifier; @@ -20511,4 +20580,5 @@ START_TEST(visual) test_depthbias(); test_flip(); test_uninitialized_varyings(); + test_multisample_init(); }