opengl32: Mark internal symbols with hidden visibility.

This commit is contained in:
Francois Gouget 2015-03-26 15:30:26 +01:00 committed by Alexandre Julliard
parent deb988e52a
commit 04b09dd68c
1 changed files with 3 additions and 3 deletions

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@ -28,9 +28,9 @@ typedef struct {
void *func; /* pointer to the Wine function for this extension */
} OpenGL_extension;
extern const OpenGL_extension extension_registry[];
extern const int extension_registry_size;
extern const OpenGL_extension extension_registry[] DECLSPEC_HIDDEN;
extern const int extension_registry_size DECLSPEC_HIDDEN;
extern BOOL WINAPI wglSetPixelFormatWINE( HDC hdc, int format );
extern BOOL WINAPI wglSetPixelFormatWINE( HDC hdc, int format ) DECLSPEC_HIDDEN;
#endif /* __DLLS_OPENGL32_OPENGL_EXT_H */