d3d10_1.idl: Added D3D10_1_SHADER_*_VERSION constants.
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@ -22,6 +22,8 @@ import "ocidl.idl";
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import "d3d10.idl";
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cpp_quote("#include <d3d10_1shader.h>")
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const UINT D3D10_1_SHADER_MAJOR_VERSION = 4;
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const UINT D3D10_1_SHADER_MINOR_VERSION = 1;
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typedef enum D3D10_FEATURE_LEVEL1
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{
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