d3dx8: The d3dx debug channel is unused so remove it.
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@ -21,11 +21,9 @@
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#include "windef.h"
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#include "windef.h"
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#include "winbase.h"
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#include "winbase.h"
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#include "wingdi.h"
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#include "wingdi.h"
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#include "wine/debug.h"
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#include "d3dx8_private.h"
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#include "d3dx8_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
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BOOL WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *pmin, CONST D3DXVECTOR3 *pmax, CONST D3DXVECTOR3 *prayposition, CONST D3DXVECTOR3 *praydirection)
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BOOL WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *pmin, CONST D3DXVECTOR3 *pmax, CONST D3DXVECTOR3 *prayposition, CONST D3DXVECTOR3 *praydirection)
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