diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index eabefd80433..011364ccbcb 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -3144,7 +3144,9 @@ static HRESULT WINAPI d3d8_device_SetPixelShader(IDirect3DDevice8 *iface, DWORD if (!shader) { - wined3d_device_set_pixel_shader(device->wined3d_device, NULL); + wined3d_stateblock_set_pixel_shader(device->update_state, NULL); + if (!device->recording) + wined3d_device_set_pixel_shader(device->wined3d_device, NULL); wined3d_mutex_unlock(); return D3D_OK; } @@ -3157,7 +3159,9 @@ static HRESULT WINAPI d3d8_device_SetPixelShader(IDirect3DDevice8 *iface, DWORD } TRACE("Setting shader %p.\n", shader_impl); - wined3d_device_set_pixel_shader(device->wined3d_device, shader_impl->wined3d_shader); + wined3d_stateblock_set_pixel_shader(device->update_state, shader_impl->wined3d_shader); + if (!device->recording) + wined3d_device_set_pixel_shader(device->wined3d_device, shader_impl->wined3d_shader); wined3d_mutex_unlock(); return D3D_OK;