winex11: Use passed point in handle_position_event.
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -185,7 +185,7 @@ static BOOL handle_position_event( struct dnd_position_event_params *params )
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int accept = 0; /* Assume we're not accepting */
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IDropTarget *dropTarget = NULL;
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DWORD effect = params->effect;
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POINTL pointl;
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POINTL pointl = { .x = params->point.x, .y = params->point.y };
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HWND targetWindow;
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HRESULT hr;
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