winuser.h: Add some missing virtual key symbols.
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@ -3463,10 +3463,23 @@ typedef struct tagCOMPAREITEMSTRUCT
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#define VK_MENU 0x12
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#define VK_MENU 0x12
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#define VK_PAUSE 0x13
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#define VK_PAUSE 0x13
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#define VK_CAPITAL 0x14
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#define VK_CAPITAL 0x14
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/* 0x15-0x19 Reserved for Kanji systems */
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#define VK_KANA 0x15
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#define VK_HANGEUL 0x15
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#define VK_HANGUL 0x15
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#define VK_JUNJA 0x17
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#define VK_FINAL 0x18
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#define VK_HANJA 0x19
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#define VK_KANJI 0x19
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/* 0x1A Undefined */
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/* 0x1A Undefined */
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#define VK_ESCAPE 0x1B
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#define VK_ESCAPE 0x1B
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/* 0x1C-0x1F Reserved for Kanji systems */
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#define VK_CONVERT 0x1C
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#define VK_NONCONVERT 0x1D
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#define VK_ACCEPT 0x1E
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#define VK_MODECHANGE 0x1F
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#define VK_SPACE 0x20
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#define VK_SPACE 0x20
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#define VK_PRIOR 0x21
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#define VK_PRIOR 0x21
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#define VK_NEXT 0x22
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#define VK_NEXT 0x22
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@ -3489,7 +3502,8 @@ typedef struct tagCOMPAREITEMSTRUCT
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#define VK_LWIN 0x5B
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#define VK_LWIN 0x5B
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#define VK_RWIN 0x5C
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#define VK_RWIN 0x5C
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#define VK_APPS 0x5D
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#define VK_APPS 0x5D
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/* 0x5E-0x5F Unassigned */
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/* 0x5E Unassigned */
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#define VK_SLEEP 0x5F
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#define VK_NUMPAD0 0x60
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#define VK_NUMPAD0 0x60
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#define VK_NUMPAD1 0x61
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#define VK_NUMPAD1 0x61
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#define VK_NUMPAD2 0x62
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#define VK_NUMPAD2 0x62
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@ -3533,7 +3547,13 @@ typedef struct tagCOMPAREITEMSTRUCT
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/* 0x88-0x8F Unassigned */
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/* 0x88-0x8F Unassigned */
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#define VK_NUMLOCK 0x90
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#define VK_NUMLOCK 0x90
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#define VK_SCROLL 0x91
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#define VK_SCROLL 0x91
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/* 0x92-0x9F Unassigned */
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#define VK_OEM_NEC_EQUAL 0x92
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#define VK_OEM_FJ_JISHO 0x92
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#define VK_OEM_FJ_MASSHOU 0x93
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#define VK_OEM_FJ_TOUROKU 0x94
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#define VK_OEM_FJ_LOYA 0x95
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#define VK_OEM_FJ_ROYA 0x96
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/* 0x97-0x9F Unassigned */
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/*
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/*
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* differencing between right and left shift/control/alt key.
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* differencing between right and left shift/control/alt key.
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* Used only by GetAsyncKeyState() and GetKeyState().
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* Used only by GetAsyncKeyState() and GetKeyState().
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