diff --git a/configure b/configure index 4b4b00c6390..f91d64d904d 100755 --- a/configure +++ b/configure @@ -17840,6 +17840,7 @@ wine_fn_config_dll d3dx10_43 enable_d3dx10_43 implib d3dx10 wine_fn_config_test dlls/d3dx10_43/tests d3dx10_43_test wine_fn_config_dll d3dx11_42 enable_d3dx11_42 wine_fn_config_dll d3dx11_43 enable_d3dx11_43 implib d3dx11 +wine_fn_config_test dlls/d3dx11_43/tests d3dx11_43_test wine_fn_config_dll d3dx9_24 enable_d3dx9_24 wine_fn_config_dll d3dx9_25 enable_d3dx9_25 wine_fn_config_dll d3dx9_26 enable_d3dx9_26 diff --git a/configure.ac b/configure.ac index 8fb0de14c96..2489ac08422 100644 --- a/configure.ac +++ b/configure.ac @@ -2910,6 +2910,7 @@ WINE_CONFIG_DLL(d3dx10_43,,[implib],[d3dx10]) WINE_CONFIG_TEST(dlls/d3dx10_43/tests) WINE_CONFIG_DLL(d3dx11_42) WINE_CONFIG_DLL(d3dx11_43,,[implib],[d3dx11]) +WINE_CONFIG_TEST(dlls/d3dx11_43/tests) WINE_CONFIG_DLL(d3dx9_24) WINE_CONFIG_DLL(d3dx9_25) WINE_CONFIG_DLL(d3dx9_26) diff --git a/dlls/d3dx11_43/async.c b/dlls/d3dx11_43/async.c index b33c2359192..ea7072ae6d4 100644 --- a/dlls/d3dx11_43/async.c +++ b/dlls/d3dx11_43/async.c @@ -22,9 +22,201 @@ #include "d3dcompiler.h" #include "wine/debug.h" +#include "wine/unicode.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dx); +struct asyncdataloader +{ + ID3DX11DataLoader ID3DX11DataLoader_iface; + + union + { + struct + { + WCHAR *path; + } file; + struct + { + HMODULE module; + HRSRC rsrc; + } resource; + } u; + void *data; + SIZE_T size; +}; + +static inline struct asyncdataloader *impl_from_ID3DX11DataLoader(ID3DX11DataLoader *iface) +{ + return CONTAINING_RECORD(iface, struct asyncdataloader, ID3DX11DataLoader_iface); +} + +static HRESULT WINAPI memorydataloader_Load(ID3DX11DataLoader *iface) +{ + TRACE("iface %p.\n", iface); + return S_OK; +} + +static HRESULT WINAPI memorydataloader_Decompress(ID3DX11DataLoader *iface, void **data, SIZE_T *size) +{ + struct asyncdataloader *loader = impl_from_ID3DX11DataLoader(iface); + + TRACE("iface %p, data %p, size %p.\n", iface, data, size); + + *data = loader->data; + *size = loader->size; + + return S_OK; +} + +static HRESULT WINAPI memorydataloader_Destroy(ID3DX11DataLoader *iface) +{ + struct asyncdataloader *loader = impl_from_ID3DX11DataLoader(iface); + + TRACE("iface %p.\n", iface); + + HeapFree(GetProcessHeap(), 0, loader); + return S_OK; +} + +static const ID3DX11DataLoaderVtbl memorydataloadervtbl = +{ + memorydataloader_Load, + memorydataloader_Decompress, + memorydataloader_Destroy +}; + +static HRESULT WINAPI filedataloader_Load(ID3DX11DataLoader *iface) +{ + struct asyncdataloader *loader = impl_from_ID3DX11DataLoader(iface); + DWORD size, read_len; + HANDLE file; + void *data; + BOOL ret; + + TRACE("iface %p.\n", iface); + + /* Always buffer file contents, even if Load() was already called. */ + file = CreateFileW(loader->u.file.path, GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, + NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); + if (file == INVALID_HANDLE_VALUE) + return D3D11_ERROR_FILE_NOT_FOUND; + + size = GetFileSize(file, NULL); + data = HeapAlloc(GetProcessHeap(), 0, size); + if (!data) + { + CloseHandle(file); + return E_OUTOFMEMORY; + } + + ret = ReadFile(file, data, size, &read_len, NULL); + CloseHandle(file); + if (!ret) + { + ERR("Failed to read file contents.\n"); + HeapFree(GetProcessHeap(), 0, data); + return E_FAIL; + } + + HeapFree(GetProcessHeap(), 0, loader->data); + loader->data = data; + loader->size = size; + + return S_OK; +} + +static HRESULT WINAPI filedataloader_Decompress(ID3DX11DataLoader *iface, void **data, SIZE_T *size) +{ + struct asyncdataloader *loader = impl_from_ID3DX11DataLoader(iface); + + TRACE("iface %p, data %p, size %p.\n", iface, data, size); + + if (!loader->data) + return E_FAIL; + + *data = loader->data; + *size = loader->size; + + return S_OK; +} + +static HRESULT WINAPI filedataloader_Destroy(ID3DX11DataLoader *iface) +{ + struct asyncdataloader *loader = impl_from_ID3DX11DataLoader(iface); + + TRACE("iface %p.\n", iface); + + HeapFree(GetProcessHeap(), 0, loader->u.file.path); + HeapFree(GetProcessHeap(), 0, loader->data); + HeapFree(GetProcessHeap(), 0, loader); + + return S_OK; +} + +static const ID3DX11DataLoaderVtbl filedataloadervtbl = +{ + filedataloader_Load, + filedataloader_Decompress, + filedataloader_Destroy +}; + +static HRESULT WINAPI resourcedataloader_Load(ID3DX11DataLoader *iface) +{ + struct asyncdataloader *loader = impl_from_ID3DX11DataLoader(iface); + HGLOBAL hglobal; + + TRACE("iface %p.\n", iface); + + if (loader->data) + return S_OK; + + hglobal = LoadResource(loader->u.resource.module, loader->u.resource.rsrc); + if (!hglobal) + { + ERR("Failed to load resource.\n"); + return E_FAIL; + } + + loader->data = LockResource(hglobal); + loader->size = SizeofResource(loader->u.resource.module, loader->u.resource.rsrc); + + return S_OK; +} + +static HRESULT WINAPI resourcedataloader_Decompress(ID3DX11DataLoader *iface, void **data, SIZE_T *size) +{ + struct asyncdataloader *loader = impl_from_ID3DX11DataLoader(iface); + + TRACE("iface %p, data %p, size %p.\n", iface, data, size); + + if (!loader->data) + return E_FAIL; + + *data = loader->data; + *size = loader->size; + + return S_OK; +} + +static HRESULT WINAPI resourcedataloader_Destroy(ID3DX11DataLoader *iface) +{ + struct asyncdataloader *loader = impl_from_ID3DX11DataLoader(iface); + + TRACE("iface %p.\n", iface); + + HeapFree(GetProcessHeap(), 0, loader); + + return S_OK; +} + +static const ID3DX11DataLoaderVtbl resourcedataloadervtbl = +{ + resourcedataloader_Load, + resourcedataloader_Decompress, + resourcedataloader_Destroy +}; + HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entry_point, const char *target, UINT sflags, UINT eflags, ID3DX11ThreadPump *pump, ID3D10Blob **shader, @@ -65,3 +257,140 @@ HRESULT WINAPI D3DX11CompileFromFileW(const WCHAR *filename, const D3D10_SHADER_ return E_NOTIMPL; } + +HRESULT WINAPI D3DX11CreateAsyncMemoryLoader(const void *data, SIZE_T data_size, ID3DX11DataLoader **loader) +{ + struct asyncdataloader *object; + + TRACE("data %p, data_size %lu, loader %p.\n", data, data_size, loader); + + if (!data || !loader) + return E_FAIL; + + object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); + if (!object) + return E_OUTOFMEMORY; + + object->ID3DX11DataLoader_iface.lpVtbl = &memorydataloadervtbl; + object->data = (void *)data; + object->size = data_size; + + *loader = &object->ID3DX11DataLoader_iface; + + return S_OK; +} + +HRESULT WINAPI D3DX11CreateAsyncFileLoaderA(const char *filename, ID3DX11DataLoader **loader) +{ + WCHAR *filename_w; + HRESULT hr; + int len; + + TRACE("filename %s, loader %p.\n", debugstr_a(filename), loader); + + if (!filename || !loader) + return E_FAIL; + + len = MultiByteToWideChar(CP_ACP, 0, filename, -1, NULL, 0); + filename_w = HeapAlloc(GetProcessHeap(), 0, len * sizeof(*filename_w)); + MultiByteToWideChar(CP_ACP, 0, filename, -1, filename_w, len); + + hr = D3DX11CreateAsyncFileLoaderW(filename_w, loader); + + HeapFree(GetProcessHeap(), 0, filename_w); + + return hr; +} + +HRESULT WINAPI D3DX11CreateAsyncFileLoaderW(const WCHAR *filename, ID3DX11DataLoader **loader) +{ + struct asyncdataloader *object; + + TRACE("filename %s, loader %p.\n", debugstr_w(filename), loader); + + if (!filename || !loader) + return E_FAIL; + + object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); + if (!object) + return E_OUTOFMEMORY; + + object->ID3DX11DataLoader_iface.lpVtbl = &filedataloadervtbl; + object->u.file.path = HeapAlloc(GetProcessHeap(), 0, (strlenW(filename) + 1) * sizeof(WCHAR)); + if (!object->u.file.path) + { + HeapFree(GetProcessHeap(), 0, object); + return E_OUTOFMEMORY; + } + strcpyW(object->u.file.path, filename); + object->data = NULL; + object->size = 0; + + *loader = &object->ID3DX11DataLoader_iface; + + return S_OK; +} + +HRESULT WINAPI D3DX11CreateAsyncResourceLoaderA(HMODULE module, const char *resource, ID3DX11DataLoader **loader) +{ + struct asyncdataloader *object; + HRSRC rsrc; + + TRACE("module %p, resource %s, loader %p.\n", module, debugstr_a(resource), loader); + + if (!loader) + return E_FAIL; + + object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); + if (!object) + return E_OUTOFMEMORY; + + if (!(rsrc = FindResourceA(module, resource, (const char *)RT_RCDATA))) + { + ERR("Failed to find resource.\n"); + HeapFree(GetProcessHeap(), 0, object); + return D3DX11_ERR_INVALID_DATA; + } + + object->ID3DX11DataLoader_iface.lpVtbl = &resourcedataloadervtbl; + object->u.resource.module = module; + object->u.resource.rsrc = rsrc; + object->data = NULL; + object->size = 0; + + *loader = &object->ID3DX11DataLoader_iface; + + return S_OK; +} + +HRESULT WINAPI D3DX11CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *resource, ID3DX11DataLoader **loader) +{ + struct asyncdataloader *object; + HRSRC rsrc; + + TRACE("module %p, resource %s, loader %p.\n", module, debugstr_w(resource), loader); + + if (!loader) + return E_FAIL; + + object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); + if (!object) + return E_OUTOFMEMORY; + + if (!(rsrc = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA))) + { + ERR("Failed to find resource.\n"); + HeapFree(GetProcessHeap(), 0, object); + return D3DX11_ERR_INVALID_DATA; + } + + object->ID3DX11DataLoader_iface.lpVtbl = &resourcedataloadervtbl; + object->u.resource.module = module; + object->u.resource.rsrc = rsrc; + object->data = NULL; + object->size = 0; + + *loader = &object->ID3DX11DataLoader_iface; + + return S_OK; +} diff --git a/dlls/d3dx11_43/d3dx11_43.spec b/dlls/d3dx11_43/d3dx11_43.spec index 0a6350c4692..217cad10b47 100644 --- a/dlls/d3dx11_43/d3dx11_43.spec +++ b/dlls/d3dx11_43/d3dx11_43.spec @@ -6,11 +6,11 @@ @ stub D3DX11CompileFromResourceW @ stub D3DX11ComputeNormalMap @ stub D3DX11CreateAsyncCompilerProcessor -@ stub D3DX11CreateAsyncFileLoaderA -@ stub D3DX11CreateAsyncFileLoaderW -@ stub D3DX11CreateAsyncMemoryLoader -@ stub D3DX11CreateAsyncResourceLoaderA -@ stub D3DX11CreateAsyncResourceLoaderW +@ stdcall D3DX11CreateAsyncFileLoaderA(str ptr) +@ stdcall D3DX11CreateAsyncFileLoaderW(wstr ptr) +@ stdcall D3DX11CreateAsyncMemoryLoader(ptr long ptr) +@ stdcall D3DX11CreateAsyncResourceLoaderA(long str ptr) +@ stdcall D3DX11CreateAsyncResourceLoaderW(long wstr ptr) @ stub D3DX11CreateAsyncShaderPreprocessProcessor @ stub D3DX11CreateAsyncShaderResourceViewProcessor @ stub D3DX11CreateAsyncTextureInfoProcessor diff --git a/dlls/d3dx11_43/tests/Makefile.in b/dlls/d3dx11_43/tests/Makefile.in new file mode 100644 index 00000000000..6e522df66fb --- /dev/null +++ b/dlls/d3dx11_43/tests/Makefile.in @@ -0,0 +1,5 @@ +TESTDLL = d3dx11_43.dll +IMPORTS = d3dx11 + +C_SRCS = \ + d3dx11.c diff --git a/dlls/d3dx11_43/tests/d3dx11.c b/dlls/d3dx11_43/tests/d3dx11.c new file mode 100644 index 00000000000..f7ced893b04 --- /dev/null +++ b/dlls/d3dx11_43/tests/d3dx11.c @@ -0,0 +1,213 @@ +/* + * Copyright 2016 Nikolay Sivov for CodeWeavers + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#define COBJMACROS +#include "initguid.h" +#include "d3d11.h" +#include "d3dx11.h" +#include "wine/test.h" + +static void test_D3DX11CreateAsyncMemoryLoader(void) +{ + ID3DX11DataLoader *loader; + SIZE_T size; + DWORD data; + HRESULT hr; + void *ptr; + + hr = D3DX11CreateAsyncMemoryLoader(NULL, 0, NULL); + ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncMemoryLoader(NULL, 0, &loader); + ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncMemoryLoader(&data, 0, &loader); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + size = 100; + hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(ptr == &data, "Got data pointer %p, original %p.\n", ptr, &data); + ok(!size, "Got unexpected data size.\n"); + + /* Load() is no-op. */ + hr = ID3DX11DataLoader_Load(loader); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + hr = ID3DX11DataLoader_Destroy(loader); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + data = 0; + hr = D3DX11CreateAsyncMemoryLoader(&data, sizeof(data), &loader); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + /* Load() is no-op. */ + hr = ID3DX11DataLoader_Load(loader); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + ok(ptr == &data, "Got data pointer %p, original %p.\n", ptr, &data); + ok(size == sizeof(data), "Got unexpected data size.\n"); + + hr = ID3DX11DataLoader_Destroy(loader); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); +} + +static void create_testfile(WCHAR *path, const void *data, int data_len) +{ + static const WCHAR test_filename[] = {'a','s','y','n','c','l','o','a','d','e','r','.','d','a','t','a',0}; + DWORD written; + HANDLE file; + BOOL ret; + + GetTempPathW(MAX_PATH, path); + lstrcatW(path, test_filename); + + file = CreateFileW(path, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0); + ok(file != INVALID_HANDLE_VALUE, "Test file creation failed, at %s, error %d.\n", + wine_dbgstr_w(path), GetLastError()); + + ret = WriteFile(file, data, data_len, &written, NULL); + ok(ret, "Write to test file failed.\n"); + + CloseHandle(file); +} + +static void test_D3DX11CreateAsyncFileLoader(void) +{ + static const char test_data1[] = "test data"; + static const char test_data2[] = "more test data"; + ID3DX11DataLoader *loader; + WCHAR path[MAX_PATH]; + SIZE_T size; + HRESULT hr; + void *ptr; + BOOL ret; + + hr = D3DX11CreateAsyncFileLoaderA(NULL, NULL); + ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncFileLoaderA(NULL, &loader); + ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncFileLoaderA("nonexistentfilename", &loader); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); + ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); + + hr = ID3DX11DataLoader_Load(loader); + ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Got unexpected hr %#x.\n", hr); + + hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); + ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); + + hr = ID3DX11DataLoader_Destroy(loader); + ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + /* Test file sharing using dummy empty file. */ + create_testfile(path, test_data1, sizeof(test_data1)); + + hr = D3DX11CreateAsyncFileLoaderW(path, &loader); + ok(SUCCEEDED(hr), "Failed to create file loader, hr %#x.\n", hr); + + ret = DeleteFileW(path); + ok(ret, "DeleteFile() failed, ret %d, error %d.\n", ret, GetLastError()); + + /* File was removed before Load(). */ + hr = ID3DX11DataLoader_Load(loader); + ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Load() returned unexpected result, hr %#x.\n", hr); + + /* Create it again. */ + create_testfile(path, test_data1, sizeof(test_data1)); + hr = ID3DX11DataLoader_Load(loader); + ok(SUCCEEDED(hr), "Load() failed, hr %#x.\n", hr); + + /* Already loaded. */ + hr = ID3DX11DataLoader_Load(loader); + ok(SUCCEEDED(hr), "Load() failed, hr %#x.\n", hr); + + ret = DeleteFileW(path); + ok(ret, "DeleteFile() failed, ret %d, error %d.\n", ret, GetLastError()); + + /* Already loaded, file removed. */ + hr = ID3DX11DataLoader_Load(loader); + ok(hr == D3D11_ERROR_FILE_NOT_FOUND, "Load() returned unexpected result, hr %#x.\n", hr); + + /* Decompress still works. */ + ptr = NULL; + hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); + ok(SUCCEEDED(hr), "Decompress() failed, hr %#x.\n", hr); + ok(ptr != NULL, "Got unexpected ptr %p.\n", ptr); + ok(size == sizeof(test_data1), "Got unexpected decompressed size.\n"); + if (size == sizeof(test_data1)) + ok(!memcmp(ptr, test_data1, size), "Got unexpected file data.\n"); + + /* Create it again, with different data. */ + create_testfile(path, test_data2, sizeof(test_data2)); + + hr = ID3DX11DataLoader_Load(loader); + ok(SUCCEEDED(hr), "Load() failed, hr %#x.\n", hr); + + ptr = NULL; + hr = ID3DX11DataLoader_Decompress(loader, &ptr, &size); + ok(SUCCEEDED(hr), "Decompress() failed, hr %#x.\n", hr); + ok(ptr != NULL, "Got unexpected ptr %p.\n", ptr); + ok(size == sizeof(test_data2), "Got unexpected decompressed size.\n"); + if (size == sizeof(test_data2)) + ok(!memcmp(ptr, test_data2, size), "Got unexpected file data.\n"); + + hr = ID3DX11DataLoader_Destroy(loader); + ok(SUCCEEDED(hr), "Destroy() failed, hr %#x.\n", hr); + + ret = DeleteFileW(path); + ok(ret, "DeleteFile() failed, ret %d, error %d.\n", ret, GetLastError()); +} + +static void test_D3DX11CreateAsyncResourceLoader(void) +{ + static const WCHAR resource_name[] = {'n','o','n','a','m','e',0}; + ID3DX11DataLoader *loader; + HRESULT hr; + + hr = D3DX11CreateAsyncResourceLoaderA(NULL, NULL, NULL); + ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncResourceLoaderA(NULL, NULL, &loader); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncResourceLoaderA(NULL, "noname", &loader); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncResourceLoaderW(NULL, NULL, NULL); + ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncResourceLoaderW(NULL, NULL, &loader); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); + + hr = D3DX11CreateAsyncResourceLoaderW(NULL, resource_name, &loader); + ok(hr == D3DX11_ERR_INVALID_DATA, "Got unexpected hr %#x.\n", hr); +} + +START_TEST(d3dx11) +{ + test_D3DX11CreateAsyncMemoryLoader(); + test_D3DX11CreateAsyncFileLoader(); + test_D3DX11CreateAsyncResourceLoader(); +} diff --git a/include/d3dx11async.h b/include/d3dx11async.h index ab4b5078f95..2d85e4aa46f 100644 --- a/include/d3dx11async.h +++ b/include/d3dx11async.h @@ -25,6 +25,12 @@ extern "C" { #endif +HRESULT WINAPI D3DX11CreateAsyncFileLoaderA(const char *file_name, ID3DX11DataLoader **loader); +HRESULT WINAPI D3DX11CreateAsyncFileLoaderW(const WCHAR *file_name, ID3DX11DataLoader **loader); +HRESULT WINAPI D3DX11CreateAsyncResourceLoaderA(HMODULE module, const char *resource, ID3DX11DataLoader **loader); +HRESULT WINAPI D3DX11CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *resource, ID3DX11DataLoader **loader); +HRESULT WINAPI D3DX11CreateAsyncMemoryLoader(const void *data, SIZE_T data_size, ID3DX11DataLoader **loader); + HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const char *filename, const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entry_point, const char *target, UINT sflags, UINT eflags, ID3DX11ThreadPump *pump, ID3D10Blob **shader,