d3drm: Get rid of the color_rgb typedef.
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@ -29,21 +29,21 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3drm);
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typedef struct
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struct color_rgb
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{
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D3DVALUE r;
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D3DVALUE g;
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D3DVALUE b;
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} color_rgb;
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};
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struct d3drm_material
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{
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IDirect3DRMMaterial2 IDirect3DRMMaterial2_iface;
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LONG ref;
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color_rgb emissive;
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color_rgb specular;
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struct color_rgb emissive;
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struct color_rgb specular;
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D3DVALUE power;
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color_rgb ambient;
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struct color_rgb ambient;
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};
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static inline struct d3drm_material *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2 *iface)
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