d3drm: Avoid LPDIRECT3DRMANIMATIONARRAY.
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@ -4036,7 +4036,7 @@ DECLARE_INTERFACE_(IDirect3DRMAnimationSet2, IDirect3DRMObject)
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D3DRMLOADTEXTURE3CALLBACK cb, void *ctx, IDirect3DRMFrame3 *parent_frame)PURE;
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D3DRMLOADTEXTURE3CALLBACK cb, void *ctx, IDirect3DRMFrame3 *parent_frame)PURE;
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STDMETHOD(DeleteAnimation)(THIS_ IDirect3DRMAnimation2 *animation) PURE;
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STDMETHOD(DeleteAnimation)(THIS_ IDirect3DRMAnimation2 *animation) PURE;
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STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE;
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STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE;
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STDMETHOD(GetAnimations)(THIS_ LPDIRECT3DRMANIMATIONARRAY *) PURE;
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STDMETHOD(GetAnimations)(THIS_ struct IDirect3DRMAnimationArray **array) PURE;
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};
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};
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#undef INTERFACE
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#undef INTERFACE
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