quartz: Fill right RECT structure in SetDefaultTargetRec.
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@ -599,10 +599,10 @@ static HRESULT WINAPI VideoRenderer_SetDefaultTargetRect(BaseControlVideo* iface
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if (!GetClientRect(This->baseControlWindow.baseWindow.hWnd, &rect))
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if (!GetClientRect(This->baseControlWindow.baseWindow.hWnd, &rect))
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return E_FAIL;
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return E_FAIL;
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This->SourceRect.left = 0;
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This->DestRect.left = 0;
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This->SourceRect.top = 0;
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This->DestRect.top = 0;
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This->SourceRect.right = rect.right;
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This->DestRect.right = rect.right;
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This->SourceRect.bottom = rect.bottom;
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This->DestRect.bottom = rect.bottom;
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return S_OK;
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return S_OK;
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}
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}
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