d3d9/tests: Destroy the window after we're done with it in test_reset().
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@ -1229,6 +1229,7 @@ cleanup:
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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if (pD3d) IDirect3D9_Release(pD3d);
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if (hwnd) DestroyWindow(hwnd);
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}
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/* Test adapter display modes */
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