d3dx9: Fix inclusions in some d3dx9 headers.
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <d3dx9.h>
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#ifndef __WINE_D3DX9CORE_H
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#define __WINE_D3DX9CORE_H
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#include <d3dx9.h>
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/**********************************************
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***************** Definitions ****************
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**********************************************/
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <d3dx9.h>
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#ifndef __WINE_D3DX9MESH_H
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#define __WINE_D3DX9MESH_H
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#include <d3dx9.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "d3dx9.h"
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#ifndef __D3DX9SHADER_H__
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#define __D3DX9SHADER_H__
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#include "d3dx9.h"
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typedef LPCSTR D3DXHANDLE;
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typedef enum D3DXPARAMETER_CLASS
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