d3dx9: Fix inclusions in some d3dx9 headers.

This commit is contained in:
Tony Wasserka 2009-03-04 20:27:49 +01:00 committed by Alexandre Julliard
parent 96a34b586f
commit 02efa19faa
3 changed files with 6 additions and 6 deletions

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@ -16,11 +16,11 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <d3dx9.h>
#ifndef __WINE_D3DX9CORE_H
#define __WINE_D3DX9CORE_H
#include <d3dx9.h>
/**********************************************
***************** Definitions ****************
**********************************************/

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@ -16,11 +16,11 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <d3dx9.h>
#ifndef __WINE_D3DX9MESH_H
#define __WINE_D3DX9MESH_H
#include <d3dx9.h>
#ifdef __cplusplus
extern "C" {
#endif

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@ -16,11 +16,11 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "d3dx9.h"
#ifndef __D3DX9SHADER_H__
#define __D3DX9SHADER_H__
#include "d3dx9.h"
typedef LPCSTR D3DXHANDLE;
typedef enum D3DXPARAMETER_CLASS