diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 4a10eb07df9..ede9c77031a 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -96,6 +96,11 @@ static enum wined3d_transform_state wined3d_transform_state_from_ddraw(D3DTRANSF } } +static enum wined3d_primitive_type wined3d_primitive_type_from_ddraw(D3DPRIMITIVETYPE type) +{ + return (enum wined3d_primitive_type)type; +} + static inline struct d3d_device *impl_from_IUnknown(IUnknown *iface) { return CONTAINING_RECORD(iface, struct d3d_device, IUnknown_inner); @@ -3464,7 +3469,7 @@ static HRESULT d3d_device7_DrawPrimitive(IDirect3DDevice7 *iface, goto done; wined3d_stateblock_set_vertex_declaration(device->state, ddraw_find_decl(device->ddraw, fvf)); - wined3d_device_set_primitive_type(device->wined3d_device, primitive_type, 0); + wined3d_device_set_primitive_type(device->wined3d_device, wined3d_primitive_type_from_ddraw(primitive_type), 0); wined3d_device_apply_stateblock(device->wined3d_device, device->state); hr = wined3d_device_draw_primitive(device->wined3d_device, vb_pos / stride, vertex_count); @@ -3675,7 +3680,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface, wined3d_stateblock_set_index_buffer(device->state, device->index_buffer, WINED3DFMT_R16_UINT); wined3d_stateblock_set_vertex_declaration(device->state, ddraw_find_decl(device->ddraw, fvf)); - wined3d_device_set_primitive_type(device->wined3d_device, primitive_type, 0); + wined3d_device_set_primitive_type(device->wined3d_device, wined3d_primitive_type_from_ddraw(primitive_type), 0); wined3d_stateblock_set_base_vertex_index(device->state, vb_pos / stride); wined3d_device_apply_stateblock(device->wined3d_device, device->state); hr = wined3d_device_draw_indexed_primitive(device->wined3d_device, ib_pos / sizeof(*indices), index_count); @@ -4002,7 +4007,7 @@ static HRESULT d3d_device7_DrawPrimitiveStrided(IDirect3DDevice7 *iface, D3DPRIM goto done; wined3d_stateblock_set_vertex_declaration(device->state, ddraw_find_decl(device->ddraw, fvf)); - wined3d_device_set_primitive_type(device->wined3d_device, primitive_type, 0); + wined3d_device_set_primitive_type(device->wined3d_device, wined3d_primitive_type_from_ddraw(primitive_type), 0); wined3d_device_apply_stateblock(device->wined3d_device, device->state); hr = wined3d_device_draw_primitive(device->wined3d_device, vb_pos / dst_stride, vertex_count); @@ -4138,7 +4143,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface, wined3d_stateblock_set_base_vertex_index(device->state, vb_pos / vtx_dst_stride); wined3d_stateblock_set_vertex_declaration(device->state, ddraw_find_decl(device->ddraw, fvf)); - wined3d_device_set_primitive_type(device->wined3d_device, primitive_type, 0); + wined3d_device_set_primitive_type(device->wined3d_device, wined3d_primitive_type_from_ddraw(primitive_type), 0); wined3d_device_apply_stateblock(device->wined3d_device, device->state); hr = wined3d_device_draw_indexed_primitive(device->wined3d_device, ib_pos / sizeof(WORD), index_count); @@ -4260,7 +4265,7 @@ static HRESULT d3d_device7_DrawPrimitiveVB(IDirect3DDevice7 *iface, D3DPRIMITIVE } /* Now draw the primitives */ - wined3d_device_set_primitive_type(device->wined3d_device, primitive_type, 0); + wined3d_device_set_primitive_type(device->wined3d_device, wined3d_primitive_type_from_ddraw(primitive_type), 0); wined3d_device_apply_stateblock(device->wined3d_device, device->state); hr = wined3d_device_draw_primitive(device->wined3d_device, start_vertex, vertex_count); @@ -4414,7 +4419,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface, return hr; } - wined3d_device_set_primitive_type(device->wined3d_device, primitive_type, 0); + wined3d_device_set_primitive_type(device->wined3d_device, wined3d_primitive_type_from_ddraw(primitive_type), 0); wined3d_device_apply_stateblock(device->wined3d_device, device->state); hr = wined3d_device_draw_indexed_primitive(device->wined3d_device, ib_pos / sizeof(WORD), index_count);