gdi32: Use a lazy-init lookup cache when converting RGB values to colour table indices.

Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Gabriel Ivăncescu 2021-04-16 11:11:20 +01:00 committed by Alexandre Julliard
parent d4dc8fd2c2
commit 02a94ecc86
1 changed files with 44 additions and 13 deletions

View File

@ -3503,16 +3503,40 @@ static inline BOOL color_tables_match(const dib_info *d1, const dib_info *d2)
return !memcmp(d1->color_table, d2->color_table, (1 << d1->bit_count) * sizeof(d1->color_table[0]));
}
static inline DWORD rgb_lookup_colortable(const dib_info *dst, BYTE r, BYTE g, BYTE b)
/*
* To translate an RGB value into a colour table index Windows uses the 5 msbs of each component.
* We thus create a lookup table with 32^3 entries.
*/
struct rgb_lookup_colortable_ctx
{
/* Windows reduces precision to 5 bits, probably in order to build some sort of lookup cache */
return rgb_to_pixel_colortable( dst, (r & ~7) + 4, (g & ~7) + 4, (b & ~7) + 4 );
const dib_info *dib;
BYTE map[32 * 32 * 32];
BYTE valid[32 * 32 * 32 / 8];
};
static void rgb_lookup_colortable_init(const dib_info *dib, struct rgb_lookup_colortable_ctx *ctx)
{
ctx->dib = dib;
memset(ctx->valid, 0, sizeof(ctx->valid));
}
static inline BYTE rgb_lookup_colortable(struct rgb_lookup_colortable_ctx *ctx, DWORD r, DWORD g, DWORD b)
{
DWORD pos = ((r & 0xf8) >> 3) | ((g & 0xf8) << 2) | ((b & 0xf8) << 7);
if (!(ctx->valid[pos / 8] & pixel_masks_1[pos & 7]))
{
ctx->valid[pos / 8] |= pixel_masks_1[pos & 7];
ctx->map[pos] = rgb_to_pixel_colortable(ctx->dib, (r & 0xf8) | 4, (g & 0xf8) | 4, (b & 0xf8) | 4);
}
return ctx->map[pos];
}
static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rect, BOOL dither)
{
BYTE *dst_start = get_pixel_ptr_8(dst, 0, 0), *dst_pixel;
INT x, y, pad_size = ((dst->width + 3) & ~3) - (src_rect->right - src_rect->left);
struct rgb_lookup_colortable_ctx lookup_ctx;
DWORD src_val;
switch(src->bit_count)
@ -3521,6 +3545,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
{
DWORD *src_start = get_pixel_ptr_32(src, src_rect->left, src_rect->top), *src_pixel;
rgb_lookup_colortable_init(dst, &lookup_ctx);
if(src->funcs == &funcs_8888)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
@ -3530,7 +3555,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(dst, src_val >> 16, src_val >> 8, src_val );
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx, src_val >> 16, src_val >> 8, src_val );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
@ -3546,7 +3571,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(dst,
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
src_val >> src->red_shift,
src_val >> src->green_shift,
src_val >> src->blue_shift );
@ -3565,7 +3590,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(dst,
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
@ -3582,13 +3607,14 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
{
BYTE *src_start = get_pixel_ptr_24(src, src_rect->left, src_rect->top), *src_pixel;
rgb_lookup_colortable_init(dst, &lookup_ctx);
for(y = src_rect->top; y < src_rect->bottom; y++)
{
dst_pixel = dst_start;
src_pixel = src_start;
for(x = src_rect->left; x < src_rect->right; x++, src_pixel += 3)
{
*dst_pixel++ = rgb_lookup_colortable(dst, src_pixel[2], src_pixel[1], src_pixel[0] );
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx, src_pixel[2], src_pixel[1], src_pixel[0] );
}
if(pad_size) memset(dst_pixel, 0, pad_size);
dst_start += dst->stride;
@ -3600,6 +3626,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
case 16:
{
WORD *src_start = get_pixel_ptr_16(src, src_rect->left, src_rect->top), *src_pixel;
rgb_lookup_colortable_init(dst, &lookup_ctx);
if(src->funcs == &funcs_555)
{
for(y = src_rect->top; y < src_rect->bottom; y++)
@ -3609,7 +3636,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(dst,
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
((src_val >> 7) & 0xf8) | ((src_val >> 12) & 0x07),
((src_val >> 2) & 0xf8) | ((src_val >> 7) & 0x07),
((src_val << 3) & 0xf8) | ((src_val >> 2) & 0x07) );
@ -3628,7 +3655,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(dst,
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 3) & 0xf8) |
@ -3650,7 +3677,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(dst,
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
(((src_val >> src->red_shift) << 3) & 0xf8) |
(((src_val >> src->red_shift) >> 2) & 0x07),
(((src_val >> src->green_shift) << 2) & 0xfc) |
@ -3672,7 +3699,7 @@ static void convert_to_8(dib_info *dst, const dib_info *src, const RECT *src_rec
for(x = src_rect->left; x < src_rect->right; x++)
{
src_val = *src_pixel++;
*dst_pixel++ = rgb_lookup_colortable(dst,
*dst_pixel++ = rgb_lookup_colortable(&lookup_ctx,
get_field(src_val, src->red_shift, src->red_len),
get_field(src_val, src->green_shift, src->green_len),
get_field(src_val, src->blue_shift, src->blue_len));
@ -4802,8 +4829,10 @@ static void blend_rects_8(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
const RGBQUAD *color_table = get_dib_color_table( dst );
struct rgb_lookup_colortable_ctx lookup_ctx;
int i, x, y;
rgb_lookup_colortable_init( dst, &lookup_ctx );
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
@ -4815,7 +4844,7 @@ static void blend_rects_8(const dib_info *dst, int num, const RECT *rc,
{
RGBQUAD rgb = color_table[dst_ptr[x]];
DWORD val = blend_rgb( rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue, src_ptr[x], blend );
dst_ptr[x] = rgb_lookup_colortable( dst, val >> 16, val >> 8, val );
dst_ptr[x] = rgb_lookup_colortable( &lookup_ctx, val >> 16, val >> 8, val );
}
}
}
@ -4825,8 +4854,10 @@ static void blend_rects_4(const dib_info *dst, int num, const RECT *rc,
const dib_info *src, const POINT *offset, BLENDFUNCTION blend)
{
const RGBQUAD *color_table = get_dib_color_table( dst );
struct rgb_lookup_colortable_ctx lookup_ctx;
int i, j, x, y;
rgb_lookup_colortable_init( dst, &lookup_ctx );
for (i = 0; i < num; i++, rc++)
{
DWORD *src_ptr = get_pixel_ptr_32( src, rc->left + offset->x, rc->top + offset->y );
@ -4839,7 +4870,7 @@ static void blend_rects_4(const dib_info *dst, int num, const RECT *rc,
DWORD val = ((x & 1) ? dst_ptr[x / 2] : (dst_ptr[x / 2] >> 4)) & 0x0f;
RGBQUAD rgb = color_table[val];
val = blend_rgb( rgb.rgbRed, rgb.rgbGreen, rgb.rgbBlue, src_ptr[j], blend );
val = rgb_lookup_colortable( dst, val >> 16, val >> 8, val );
val = rgb_lookup_colortable( &lookup_ctx, val >> 16, val >> 8, val );
if (x & 1)
dst_ptr[x / 2] = val | (dst_ptr[x / 2] & 0xf0);
else