winex11: Move the fps tracing to opengl32.
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05c32b9b89
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@ -41,6 +41,7 @@
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#include "wine/debug.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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WINE_DECLARE_DEBUG_CHANNEL(fps);
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static HMODULE opengl32_handle;
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static HMODULE opengl32_handle;
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@ -603,7 +604,27 @@ BOOL WINAPI DECLSPEC_HOTPATCH wglSwapBuffers( HDC hdc )
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const struct opengl_funcs *funcs = get_dc_funcs( hdc );
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const struct opengl_funcs *funcs = get_dc_funcs( hdc );
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if (!funcs || !funcs->wgl.p_wglSwapBuffers) return FALSE;
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if (!funcs || !funcs->wgl.p_wglSwapBuffers) return FALSE;
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return funcs->wgl.p_wglSwapBuffers( hdc );
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if (!funcs->wgl.p_wglSwapBuffers( hdc )) return FALSE;
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if (TRACE_ON(fps))
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{
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static long prev_time, start_time;
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static unsigned long frames, frames_total;
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DWORD time = GetTickCount();
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frames++;
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frames_total++;
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/* every 1.5 seconds */
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if (time - prev_time > 1500)
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{
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TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
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1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
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prev_time = time;
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frames = 0;
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if (start_time == 0) start_time = time;
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}
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}
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return TRUE;
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}
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}
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/***********************************************************************
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/***********************************************************************
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@ -57,7 +57,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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#ifdef SONAME_LIBGL
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#ifdef SONAME_LIBGL
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WINE_DECLARE_DEBUG_CHANNEL(winediag);
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WINE_DECLARE_DEBUG_CHANNEL(winediag);
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WINE_DECLARE_DEBUG_CHANNEL(fps);
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#include "wine/wgl_driver.h"
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#include "wine/wgl_driver.h"
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#include "wine/wglext.h"
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#include "wine/wglext.h"
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@ -3067,25 +3066,6 @@ static BOOL glxdrv_wglSwapBuffers( HDC hdc )
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ExtEscape( hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
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ExtEscape( hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
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/* FPS support */
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if (TRACE_ON(fps))
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{
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static long prev_time, start_time;
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static unsigned long frames, frames_total;
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DWORD time = GetTickCount();
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frames++;
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frames_total++;
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/* every 1.5 seconds */
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if (time - prev_time > 1500) {
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TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
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1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
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prev_time = time;
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frames = 0;
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if(start_time == 0) start_time = time;
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}
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}
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return ret;
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return ret;
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}
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}
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