gdi32: Move the checks for empty visible rects in PatBlt/StretchBlt back to gdi32.
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414fe85c8a
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01e12ec9f9
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@ -47,7 +47,7 @@ static inline void swap_ints( int *i, int *j )
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*j = tmp;
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}
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static void get_vis_rectangles( DC *dc_dst, struct bitblt_coords *dst,
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static BOOL get_vis_rectangles( DC *dc_dst, struct bitblt_coords *dst,
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DC *dc_src, struct bitblt_coords *src )
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{
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RECT rect, clip;
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@ -79,7 +79,7 @@ static void get_vis_rectangles( DC *dc_dst, struct bitblt_coords *dst,
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/* get the source visible rectangle */
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if (!src) return;
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if (!src) return !is_rect_empty( &dst->visrect );
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rect.left = src->log_x;
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rect.top = src->log_y;
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@ -105,6 +105,9 @@ static void get_vis_rectangles( DC *dc_dst, struct bitblt_coords *dst,
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else
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src->visrect = rect; /* FIXME: clip to device size */
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if (is_rect_empty( &src->visrect )) return FALSE;
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if (is_rect_empty( &dst->visrect )) return FALSE;
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/* intersect the rectangles */
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if ((src->width == dst->width) && (src->height == dst->height)) /* no stretching */
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@ -129,10 +132,9 @@ static void get_vis_rectangles( DC *dc_dst, struct bitblt_coords *dst,
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rect.top--;
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rect.right++;
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rect.bottom++;
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if (!intersect_rect( &dst->visrect, &rect, &dst->visrect )) return;
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if (!intersect_rect( &dst->visrect, &rect, &dst->visrect )) return FALSE;
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/* map destination rectangle back to source coordinates */
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rect = dst->visrect;
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rect.left = src->x + (dst->visrect.left - dst->x)*src->width/dst->width;
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rect.top = src->y + (dst->visrect.top - dst->y)*src->height/dst->height;
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rect.right = src->x + (dst->visrect.right - dst->x)*src->width/dst->width;
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@ -145,8 +147,9 @@ static void get_vis_rectangles( DC *dc_dst, struct bitblt_coords *dst,
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rect.top--;
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rect.right++;
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rect.bottom++;
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intersect_rect( &src->visrect, &rect, &src->visrect );
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if (!intersect_rect( &src->visrect, &rect, &src->visrect )) return FALSE;
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}
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return TRUE;
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}
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static void free_heap_bits( struct gdi_image_bits *bits )
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@ -170,8 +173,6 @@ BOOL nulldrv_StretchBlt( PHYSDEV dst_dev, struct bitblt_coords *dst,
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LPVOID bits;
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INT lines;
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if (dst->visrect.left >= dst->visrect.right || dst->visrect.top >= dst->visrect.bottom) return TRUE;
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/* make sure we have a real implementation for StretchDIBits */
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if (GET_DC_PHYSDEV( dc_dst, pStretchDIBits ) == dst_dev) goto try_get_image;
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@ -300,13 +301,13 @@ BOOL WINAPI PatBlt( HDC hdc, INT left, INT top, INT width, INT height, DWORD rop
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dst.layout |= LAYOUT_BITMAPORIENTATIONPRESERVED;
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rop &= ~NOMIRRORBITMAP;
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}
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get_vis_rectangles( dc, &dst, NULL, NULL );
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ret = !get_vis_rectangles( dc, &dst, NULL, NULL );
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TRACE("dst %p log=%d,%d %dx%d phys=%d,%d %dx%d vis=%s rop=%06x\n",
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hdc, dst.log_x, dst.log_y, dst.log_width, dst.log_height,
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dst.x, dst.y, dst.width, dst.height, wine_dbgstr_rect(&dst.visrect), rop );
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ret = physdev->funcs->pPatBlt( physdev, &dst, rop );
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if (!ret) ret = physdev->funcs->pPatBlt( physdev, &dst, rop );
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release_dc_ptr( dc );
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}
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@ -364,7 +365,7 @@ BOOL WINAPI StretchBlt( HDC hdcDst, INT xDst, INT yDst, INT widthDst, INT height
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dst.layout |= LAYOUT_BITMAPORIENTATIONPRESERVED;
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rop &= ~NOMIRRORBITMAP;
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}
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get_vis_rectangles( dcDst, &dst, dcSrc, &src );
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ret = !get_vis_rectangles( dcDst, &dst, dcSrc, &src );
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TRACE("src %p log=%d,%d %dx%d phys=%d,%d %dx%d vis=%s dst %p log=%d,%d %dx%d phys=%d,%d %dx%d vis=%s rop=%06x\n",
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hdcSrc, src.log_x, src.log_y, src.log_width, src.log_height,
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@ -372,7 +373,7 @@ BOOL WINAPI StretchBlt( HDC hdcDst, INT xDst, INT yDst, INT widthDst, INT height
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hdcDst, dst.log_x, dst.log_y, dst.log_width, dst.log_height,
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dst.x, dst.y, dst.width, dst.height, wine_dbgstr_rect(&dst.visrect), rop );
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ret = dst_dev->funcs->pStretchBlt( dst_dev, &dst, src_dev, &src, rop );
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if (!ret) ret = dst_dev->funcs->pStretchBlt( dst_dev, &dst, src_dev, &src, rop );
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release_dc_ptr( dcSrc );
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}
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release_dc_ptr( dcDst );
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@ -695,7 +696,7 @@ BOOL WINAPI GdiAlphaBlend(HDC hdcDst, int xDst, int yDst, int widthDst, int heig
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dst.log_width = widthDst;
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dst.log_height = heightDst;
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dst.layout = GetLayout( dst_dev->hdc );
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get_vis_rectangles( dcDst, &dst, dcSrc, &src );
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ret = !get_vis_rectangles( dcDst, &dst, dcSrc, &src );
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TRACE("src %p log=%d,%d %dx%d phys=%d,%d %dx%d vis=%s dst %p log=%d,%d %dx%d phys=%d,%d %dx%d vis=%s blend=%02x/%02x/%02x/%02x\n",
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hdcSrc, src.log_x, src.log_y, src.log_width, src.log_height,
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@ -705,7 +706,7 @@ BOOL WINAPI GdiAlphaBlend(HDC hdcDst, int xDst, int yDst, int widthDst, int heig
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blendFunction.BlendOp, blendFunction.BlendFlags,
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blendFunction.SourceConstantAlpha, blendFunction.AlphaFormat );
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ret = dst_dev->funcs->pAlphaBlend( dst_dev, &dst, src_dev, &src, blendFunction );
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if (!ret) ret = dst_dev->funcs->pAlphaBlend( dst_dev, &dst, src_dev, &src, blendFunction );
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release_dc_ptr( dcDst );
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}
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release_dc_ptr( dcSrc );
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@ -527,13 +527,18 @@ BOOL WINAPI FontIsLinked(HDC);
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BOOL WINAPI SetVirtualResolution(HDC hdc, DWORD horz_res, DWORD vert_res, DWORD horz_size, DWORD vert_size);
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static inline BOOL is_rect_empty( const RECT *rect )
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{
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return (rect->left >= rect->right || rect->top >= rect->bottom);
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}
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static inline BOOL intersect_rect( RECT *dst, const RECT *src1, const RECT *src2 )
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{
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dst->left = max( src1->left, src2->left );
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dst->top = max( src1->top, src2->top );
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dst->right = min( src1->right, src2->right );
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dst->bottom = min( src1->bottom, src2->bottom );
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return (dst->left < dst->right && dst->top < dst->bottom);
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return !is_rect_empty( dst );
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}
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static inline void offset_rect( RECT *rect, int offset_x, int offset_y )
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@ -1401,7 +1401,6 @@ BOOL X11DRV_PatBlt( PHYSDEV dev, struct bitblt_coords *dst, DWORD rop )
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BOOL usePat = (((rop >> 4) & 0x0f0000) != (rop & 0x0f0000));
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const BYTE *opcode = BITBLT_Opcodes[(rop >> 16) & 0xff];
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if (IsRectEmpty( &dst->visrect )) return TRUE;
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if (usePat && !X11DRV_SetupGCForBrush( physDev )) return TRUE;
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X11DRV_LockDIBSection( physDev, DIB_Status_GdiMod );
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@ -1465,9 +1464,6 @@ BOOL X11DRV_StretchBlt( PHYSDEV dst_dev, struct bitblt_coords *dst,
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Pixmap src_pixmap;
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GC tmpGC;
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if (IsRectEmpty( &dst->visrect )) return TRUE;
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if (IsRectEmpty( &src->visrect )) return TRUE;
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fStretch = (src->width != dst->width) || (src->height != dst->height);
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if (physDevDst != physDevSrc)
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@ -1595,7 +1591,6 @@ BOOL X11DRV_AlphaBlend( PHYSDEV dst_dev, struct bitblt_coords *dst,
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SetLastError( ERROR_INVALID_PARAMETER );
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return FALSE;
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}
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if (IsRectEmpty( &dst->visrect )) return TRUE;
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return XRender_AlphaBlend( physDevDst, dst, physDevSrc, src, blendfn );
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}
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