windows.devices.enumeration: Add stub dll.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51884
Signed-off-by: Gijs Vermeulen <gijsvrm@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Gijs Vermeulen 2021-10-21 20:55:01 +02:00 committed by Alexandre Julliard
parent 35ae01023b
commit 01d869a09c
8 changed files with 249 additions and 0 deletions

2
configure vendored
View File

@ -1669,6 +1669,7 @@ enable_wevtsvc
enable_wiaservc
enable_wimgapi
enable_win32u
enable_windows_devices_enumeration
enable_windows_gaming_input
enable_windows_globalization
enable_windows_media_devices
@ -19761,6 +19762,7 @@ wine_fn_config_makefile dlls/win32u/tests enable_tests
wine_fn_config_makefile dlls/win87em.dll16 enable_win16
wine_fn_config_makefile dlls/winaspi.dll16 enable_win16
wine_fn_config_makefile dlls/windebug.dll16 enable_win16
wine_fn_config_makefile dlls/windows.devices.enumeration enable_windows_devices_enumeration
wine_fn_config_makefile dlls/windows.gaming.input enable_windows_gaming_input
wine_fn_config_makefile dlls/windows.gaming.input/tests enable_tests
wine_fn_config_makefile dlls/windows.globalization enable_windows_globalization

View File

@ -3473,6 +3473,7 @@ WINE_CONFIG_MAKEFILE(dlls/win32u/tests)
WINE_CONFIG_MAKEFILE(dlls/win87em.dll16,enable_win16)
WINE_CONFIG_MAKEFILE(dlls/winaspi.dll16,enable_win16)
WINE_CONFIG_MAKEFILE(dlls/windebug.dll16,enable_win16)
WINE_CONFIG_MAKEFILE(dlls/windows.devices.enumeration)
WINE_CONFIG_MAKEFILE(dlls/windows.gaming.input)
WINE_CONFIG_MAKEFILE(dlls/windows.gaming.input/tests)
WINE_CONFIG_MAKEFILE(dlls/windows.globalization)

View File

@ -0,0 +1,7 @@
MODULE = windows.devices.enumeration.dll
IMPORTS = combase uuid
C_SRCS = \
main.c
IDL_SRCS = classes.idl

View File

@ -0,0 +1,23 @@
/*
* Runtime Classes for windows.devices.enumeration.dll
*
* Copyright 2021 Gijs Vermeulen
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma makedep register
#include "windows.devices.enumeration.idl"

View File

@ -0,0 +1,157 @@
/* WinRT Windows.Devices.Enumeration implementation
*
* Copyright 2021 Gijs Vermeulen
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <stdarg.h>
#define COBJMACROS
#include "windef.h"
#include "winbase.h"
#include "winstring.h"
#include "wine/debug.h"
#include "objbase.h"
#include "initguid.h"
#include "activation.h"
#define WIDL_using_Windows_Foundation
#define WIDL_using_Windows_Foundation_Collections
#include "windows.foundation.h"
#define WIDL_using_Windows_Devices_Enumeration
#include "windows.devices.enumeration.h"
WINE_DEFAULT_DEBUG_CHANNEL(enumeration);
static const char *debugstr_hstring(HSTRING hstr)
{
const WCHAR *str;
UINT32 len;
if (hstr && !((ULONG_PTR)hstr >> 16)) return "(invalid)";
str = WindowsGetStringRawBuffer(hstr, &len);
return wine_dbgstr_wn(str, len);
}
struct windows_devices_enumeration
{
IActivationFactory IActivationFactory_iface;
LONG ref;
};
static inline struct windows_devices_enumeration *impl_from_IActivationFactory(IActivationFactory *iface)
{
return CONTAINING_RECORD(iface, struct windows_devices_enumeration, IActivationFactory_iface);
}
static HRESULT STDMETHODCALLTYPE windows_devices_enumeration_QueryInterface(
IActivationFactory *iface, REFIID iid, void **out)
{
TRACE("iface %p, iid %s, out %p stub!\n", iface, debugstr_guid(iid), out);
if (IsEqualGUID(iid, &IID_IUnknown) ||
IsEqualGUID(iid, &IID_IInspectable) ||
IsEqualGUID(iid, &IID_IAgileObject) ||
IsEqualGUID(iid, &IID_IActivationFactory))
{
IUnknown_AddRef(iface);
*out = iface;
return S_OK;
}
FIXME("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE windows_devices_enumeration_AddRef(
IActivationFactory *iface)
{
struct windows_devices_enumeration *impl = impl_from_IActivationFactory(iface);
ULONG ref = InterlockedIncrement(&impl->ref);
TRACE("iface %p, ref %u.\n", iface, ref);
return ref;
}
static ULONG STDMETHODCALLTYPE windows_devices_enumeration_Release(
IActivationFactory *iface)
{
struct windows_devices_enumeration *impl = impl_from_IActivationFactory(iface);
ULONG ref = InterlockedDecrement(&impl->ref);
TRACE("iface %p, ref %u.\n", iface, ref);
return ref;
}
static HRESULT STDMETHODCALLTYPE windows_devices_enumeration_GetIids(
IActivationFactory *iface, ULONG *iid_count, IID **iids)
{
FIXME("iface %p, iid_count %p, iids %p stub!\n", iface, iid_count, iids);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE windows_devices_enumeration_GetRuntimeClassName(
IActivationFactory *iface, HSTRING *class_name)
{
FIXME("iface %p, class_name %p stub!\n", iface, class_name);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE windows_devices_enumeration_GetTrustLevel(
IActivationFactory *iface, TrustLevel *trust_level)
{
FIXME("iface %p, trust_level %p stub!\n", iface, trust_level);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE windows_devices_enumeration_ActivateInstance(
IActivationFactory *iface, IInspectable **instance)
{
FIXME("iface %p, instance %p stub!\n", iface, instance);
return E_NOTIMPL;
}
static const struct IActivationFactoryVtbl activation_factory_vtbl =
{
windows_devices_enumeration_QueryInterface,
windows_devices_enumeration_AddRef,
windows_devices_enumeration_Release,
/* IInspectable methods */
windows_devices_enumeration_GetIids,
windows_devices_enumeration_GetRuntimeClassName,
windows_devices_enumeration_GetTrustLevel,
/* IActivationFactory methods */
windows_devices_enumeration_ActivateInstance,
};
static struct windows_devices_enumeration windows_devices_enumeration =
{
{&activation_factory_vtbl},
1
};
HRESULT WINAPI DllGetClassObject(REFCLSID clsid, REFIID riid, void **out)
{
FIXME("clsid %s, riid %s, out %p stub!\n", debugstr_guid(clsid), debugstr_guid(riid), out);
return CLASS_E_CLASSNOTAVAILABLE;
}
HRESULT WINAPI DllGetActivationFactory(HSTRING classid, IActivationFactory **factory)
{
TRACE("classid %s, factory %p.\n", debugstr_hstring(classid), factory);
*factory = &windows_devices_enumeration.IActivationFactory_iface;
IUnknown_AddRef(*factory);
return S_OK;
}

View File

@ -0,0 +1,3 @@
@ stdcall -private DllCanUnloadNow()
@ stdcall -private DllGetActivationFactory(ptr ptr)
@ stdcall -private DllGetClassObject(ptr ptr ptr)

View File

@ -767,6 +767,7 @@ SOURCES = \
windef.h \
windns.h \
windot11.h \
windows.devices.enumeration.idl \
windows.foundation.collections.idl \
windows.foundation.idl \
windows.gaming.input.forcefeedback.idl \

View File

@ -0,0 +1,55 @@
/*
* Copyright 2021 Gijs Vermeulen
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "inspectable.idl";
import "asyncinfo.idl";
import "eventtoken.idl";
import "windowscontracts.idl";
import "windows.foundation.idl";
namespace Windows {
namespace Devices {
namespace Enumeration {
interface IDeviceInformationStatics;
interface IDeviceInformationStatics2;
}
}
}
namespace Windows {
namespace Devices {
namespace Enumeration {
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
marshaling_behavior(agile),
static(Windows.Devices.Enumeration.IDeviceInformationStatics, Windows.Foundation.UniversalApiContract, 1.0),
static(Windows.Devices.Enumeration.IDeviceInformationStatics2, Windows.Foundation.UniversalApiContract, 1.0),
threading(both)
]
runtimeclass DeviceInformation
{
[default] interface Windows.Devices.Enumeration.IDeviceInformation;
[contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.Devices.Enumeration.IDeviceInformation2;
}
}
}
}