From 01bd9a7028133c7cf9a4beb218d83a4eba5565cd Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sun, 30 Jan 2022 21:05:24 -0600 Subject: [PATCH] wined3d: Introduce a wined3d_bo_gl_unmap() helper. Mirroring wined3d_bo_vk_unmap(). Signed-off-by: Zebediah Figura Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/context_gl.c | 24 ++++++++++++++---------- 1 file changed, 14 insertions(+), 10 deletions(-) diff --git a/dlls/wined3d/context_gl.c b/dlls/wined3d/context_gl.c index 9236d2db90f..3a83027522a 100644 --- a/dlls/wined3d/context_gl.c +++ b/dlls/wined3d/context_gl.c @@ -2758,6 +2758,19 @@ map: return map_ptr; } +static void wined3d_bo_gl_unmap(struct wined3d_bo_gl *bo, struct wined3d_context_gl *context_gl) +{ + const struct wined3d_gl_info *gl_info = context_gl->gl_info; + + if (bo->b.map_ptr) + return; + + wined3d_context_gl_bind_bo(context_gl, bo->binding, bo->id); + GL_EXTCALL(glUnmapBuffer(bo->binding)); + wined3d_context_gl_bind_bo(context_gl, bo->binding, 0); + checkGLcall("Unmap buffer object"); +} + void *wined3d_context_gl_map_bo_address(struct wined3d_context_gl *context_gl, const struct wined3d_bo_address *data, size_t size, uint32_t flags) { @@ -2817,7 +2830,6 @@ static void flush_bo_ranges(struct wined3d_context_gl *context_gl, const struct void wined3d_context_gl_unmap_bo_address(struct wined3d_context_gl *context_gl, const struct wined3d_bo_address *data, unsigned int range_count, const struct wined3d_range *ranges) { - const struct wined3d_gl_info *gl_info; struct wined3d_bo_gl *bo; if (!data->buffer_object) @@ -2825,15 +2837,7 @@ void wined3d_context_gl_unmap_bo_address(struct wined3d_context_gl *context_gl, bo = wined3d_bo_gl(data->buffer_object); flush_bo_ranges(context_gl, wined3d_const_bo_address(data), range_count, ranges); - - if (bo->b.map_ptr) - return; - - gl_info = context_gl->gl_info; - wined3d_context_gl_bind_bo(context_gl, bo->binding, bo->id); - GL_EXTCALL(glUnmapBuffer(bo->binding)); - wined3d_context_gl_bind_bo(context_gl, bo->binding, 0); - checkGLcall("Unmap buffer object"); + wined3d_bo_gl_unmap(bo, context_gl); } void wined3d_context_gl_flush_bo_address(struct wined3d_context_gl *context_gl,