msvcm80: Add stub DoDllLanguageSupportValidation function.
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@ -1,6 +1,6 @@
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@ stub -arch=win32 ?DoCallBackInDefaultDomain@<CrtImplementationDetails>@@YAXP6GJPAX@Z0@Z
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@ stub -arch=win64 ?DoCallBackInDefaultDomain@<CrtImplementationDetails>@@YAXP6AJPEAX@Z0@Z
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@ stub ?DoDllLanguageSupportValidation@<CrtImplementationDetails>@@YAXXZ
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@ cdecl ?DoDllLanguageSupportValidation@<CrtImplementationDetails>@@YAXXZ() CrtImplementationDetails_DoDllLanguageSupportValidation
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@ stub -arch=win32 ?RegisterModuleUninitializer@<CrtImplementationDetails>@@YAXP$AAVEventHandler@System@@@Z
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@ stub -arch=win64 ?RegisterModuleUninitializer@<CrtImplementationDetails>@@YAXPE$AAVEventHandler@System@@@Z
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@ stub -arch=win32 ?ThrowModuleLoadException@<CrtImplementationDetails>@@YAXP$AAVString@System@@@Z
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@ -21,6 +21,10 @@
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(msvcm);
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BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
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{
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switch (reason)
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@ -33,3 +37,9 @@ BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved)
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}
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return TRUE;
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}
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/* void __cdecl <CrtImplementationDetails>::DoDllLanguageSupportValidation(void) */
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void __cdecl CrtImplementationDetails_DoDllLanguageSupportValidation(void)
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{
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FIXME("stub\n");
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}
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