d3d10/effect: Make it clear which assignment types are supported in state groups.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2021-10-01 09:14:00 +03:00 committed by Alexandre Julliard
parent 74d8129fc6
commit 0182f1f848
2 changed files with 23 additions and 10 deletions

View File

@ -60,9 +60,11 @@ enum d3d10_effect_object_type_flags
enum d3d10_effect_object_operation
{
D3D10_EOO_VALUE = 1,
D3D10_EOO_PARSED_OBJECT = 2,
D3D10_EOO_PARSED_OBJECT_INDEX = 3,
D3D10_EOO_CONST = 1,
D3D10_EOO_VAR = 2,
D3D10_EOO_CONST_INDEX = 3,
D3D10_EOO_VAR_INDEX = 4,
D3D10_EOO_INDEX_EXPRESSION = 5,
D3D10_EOO_ANONYMOUS_SHADER = 7,
};

View File

@ -1741,11 +1741,22 @@ static BOOL parse_fx10_state_group(const char *data, size_t data_size,
return FALSE;
}
if (!read_value_list(data, data_size, value_offset, property_info->type, idx,
property_info->size, (char *)container + property_info->offset))
switch (operation)
{
ERR("Failed to read values for property %#x.\n", id);
return FALSE;
case D3D10_EOO_CONST:
/* Constant values output directly to backing store. */
if (!read_value_list(data, data_size, value_offset, property_info->type, idx,
property_info->size, (char *)container + property_info->offset))
{
ERR("Failed to read values for property %#x.\n", id);
return FALSE;
}
break;
default:
FIXME("Unhandled operation %#x.\n", operation);
return E_FAIL;
}
}
@ -1787,7 +1798,7 @@ static HRESULT parse_fx10_object(const char *data, size_t data_size,
switch(operation)
{
case D3D10_EOO_VALUE:
case D3D10_EOO_CONST:
TRACE("Copy variable values\n");
switch (o->type)
@ -1837,7 +1848,7 @@ static HRESULT parse_fx10_object(const char *data, size_t data_size,
}
break;
case D3D10_EOO_PARSED_OBJECT:
case D3D10_EOO_VAR:
/* This is a local object, we've parsed in parse_fx10_local_object. */
if (!fx10_get_string(data, data_size, offset, &name, &name_len))
{
@ -1849,7 +1860,7 @@ static HRESULT parse_fx10_object(const char *data, size_t data_size,
variable = e->lpVtbl->GetVariableByName(e, name);
break;
case D3D10_EOO_PARSED_OBJECT_INDEX:
case D3D10_EOO_CONST_INDEX:
/* This is a local object, we've parsed in parse_fx10_local_object, which has an array index. */
if (offset >= data_size || !require_space(offset, 2, sizeof(DWORD), data_size))
{