wined3d: Just fail if looking up the guessed GPU info fails in wined3d_adapter_init_gl_caps().
This should never happen. Note that the previous code would return a GPU with 64 TiB of VRAM. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -33,7 +33,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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WINE_DECLARE_DEBUG_CHANNEL(d3d_perf);
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WINE_DECLARE_DEBUG_CHANNEL(winediag);
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#define WINE_DEFAULT_VIDMEM (64 * 1024 * 1024)
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#define DEFAULT_REFRESH_RATE 0
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/* The driver names reflect the lowest GPU supported
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@ -4339,8 +4338,6 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
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if (!(gpu_description = query_gpu_description(gl_info, &vram_bytes)))
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{
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static const struct gpu_description default_gpu_description =
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{HW_VENDOR_NVIDIA, CARD_NVIDIA_RIVA_128, "Direct3D HAL", DRIVER_UNKNOWN, WINE_DEFAULT_VIDMEM};
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enum wined3d_pci_vendor vendor;
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enum wined3d_pci_device device;
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@ -4354,7 +4351,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
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if (!(gpu_description = get_gpu_description(vendor, device)))
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{
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ERR("Card %04x:%04x not found in driver DB.\n", vendor, device);
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gpu_description = &default_gpu_description;
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return FALSE;
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}
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}
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fixup_extensions(gl_info, caps_gl_ctx, gl_renderer_str, gl_vendor,
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