wined3d: Get rid of the unused MAX_PALETTES constant.
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@ -155,7 +155,6 @@ void *wined3d_rb_realloc(void *ptr, size_t size) DECLSPEC_HIDDEN;
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void wined3d_rb_free(void *ptr) DECLSPEC_HIDDEN;
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/* Device caps */
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#define MAX_PALETTES 65536
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#define MAX_STREAM_OUT 4
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#define MAX_STREAMS 16
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#define MAX_TEXTURES 8
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