d2d1: Accept ID3D11Resource in d2d_bitmap_init.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49395 Signed-off-by: Rémi Bernon <rbernon@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -279,20 +279,20 @@ static BOOL format_supported(const D2D1_PIXEL_FORMAT *format)
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}
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}
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static void d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_device_context *context,
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static void d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_device_context *context,
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ID3D10Resource *d3d10_resource, D2D1_SIZE_U size, const D2D1_BITMAP_PROPERTIES1 *desc)
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ID3D11Resource *resource, D2D1_SIZE_U size, const D2D1_BITMAP_PROPERTIES1 *desc)
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{
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{
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ID3D11Resource *resource;
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ID3D10Resource *d3d10_resource;
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ID3D11Device *d3d_device;
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ID3D11Device *d3d_device;
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HRESULT hr;
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HRESULT hr;
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if (FAILED(hr = ID3D10Resource_QueryInterface(d3d10_resource, &IID_ID3D11Resource, (void **)&resource)))
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if (FAILED(hr = ID3D11Resource_QueryInterface(resource, &IID_ID3D10Resource, (void **)&d3d10_resource)))
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WARN("Failed to query ID3D11Resource interface, hr %#x.\n", hr);
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WARN("Failed to query ID3D10Resource interface, hr %#x.\n", hr);
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bitmap->ID2D1Bitmap1_iface.lpVtbl = &d2d_bitmap_vtbl;
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bitmap->ID2D1Bitmap1_iface.lpVtbl = &d2d_bitmap_vtbl;
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bitmap->refcount = 1;
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bitmap->refcount = 1;
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ID2D1Factory_AddRef(bitmap->factory = context->factory);
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ID2D1Factory_AddRef(bitmap->factory = context->factory);
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ID3D10Resource_AddRef(bitmap->resource = d3d10_resource);
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ID3D11Resource_AddRef(bitmap->d3d11_resource = resource);
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bitmap->d3d11_resource = resource;
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bitmap->resource = d3d10_resource;
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bitmap->pixel_size = size;
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bitmap->pixel_size = size;
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bitmap->format = desc->pixelFormat;
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bitmap->format = desc->pixelFormat;
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bitmap->dpi_x = desc->dpiX;
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bitmap->dpi_x = desc->dpiX;
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@ -336,7 +336,6 @@ HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size,
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D2D1_BITMAP_PROPERTIES1 bitmap_desc;
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D2D1_BITMAP_PROPERTIES1 bitmap_desc;
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D3D11_TEXTURE2D_DESC texture_desc;
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D3D11_TEXTURE2D_DESC texture_desc;
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ID3D11Texture2D *texture;
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ID3D11Texture2D *texture;
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ID3D10Resource *resource;
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HRESULT hr;
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HRESULT hr;
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if (!format_supported(&desc->pixelFormat))
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if (!format_supported(&desc->pixelFormat))
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@ -388,20 +387,12 @@ HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size,
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return hr;
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return hr;
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}
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}
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if (FAILED(hr = ID3D11Texture2D_QueryInterface(texture, &IID_ID3D10Resource, (void **)&resource)))
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{
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ERR("Failed to query ID3D10Resource interface, hr %#x.\n", hr);
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ID3D11Texture2D_Release(texture);
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return hr;
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}
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if ((*bitmap = heap_alloc_zero(sizeof(**bitmap))))
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if ((*bitmap = heap_alloc_zero(sizeof(**bitmap))))
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{
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{
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d2d_bitmap_init(*bitmap, context, resource, size, desc);
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d2d_bitmap_init(*bitmap, context, (ID3D11Resource *)texture, size, desc);
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TRACE("Created bitmap %p.\n", *bitmap);
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TRACE("Created bitmap %p.\n", *bitmap);
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}
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}
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ID3D11Texture2D_Release(texture);
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ID3D11Texture2D_Release(texture);
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ID3D10Resource_Release(resource);
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return *bitmap ? S_OK : E_OUTOFMEMORY;
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return *bitmap ? S_OK : E_OUTOFMEMORY;
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}
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}
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@ -455,7 +446,7 @@ HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid,
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goto failed;
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goto failed;
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}
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}
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d2d_bitmap_init(*bitmap, context, src_impl->resource, src_impl->pixel_size, desc);
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d2d_bitmap_init(*bitmap, context, src_impl->d3d11_resource, src_impl->pixel_size, desc);
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TRACE("Created bitmap %p.\n", *bitmap);
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TRACE("Created bitmap %p.\n", *bitmap);
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failed:
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failed:
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@ -467,7 +458,6 @@ HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid,
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DXGI_SURFACE_DESC surface_desc;
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DXGI_SURFACE_DESC surface_desc;
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IDXGISurface *surface = data;
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IDXGISurface *surface = data;
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ID3D11Resource *resource;
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ID3D11Resource *resource;
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ID3D10Resource *d3d10_resource;
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D2D1_SIZE_U pixel_size;
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D2D1_SIZE_U pixel_size;
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ID3D11Device *device;
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ID3D11Device *device;
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HRESULT hr;
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HRESULT hr;
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@ -478,25 +468,17 @@ HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid,
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return E_FAIL;
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return E_FAIL;
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}
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}
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if (FAILED(hr = ID3D11Resource_QueryInterface(resource, &IID_ID3D10Resource, (void **)&d3d10_resource)))
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{
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ERR("Failed to query ID3D10Resource interface, hr %#x.\n", hr);
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ID3D11Resource_Release(resource);
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return hr;
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}
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ID3D11Resource_GetDevice(resource, &device);
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ID3D11Resource_GetDevice(resource, &device);
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ID3D11Resource_Release(resource);
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ID3D11Device_Release(device);
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ID3D11Device_Release(device);
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if (device != (ID3D11Device *)context->d3d11_device)
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if (device != (ID3D11Device *)context->d3d11_device)
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{
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{
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ID3D10Resource_Release(d3d10_resource);
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ID3D11Resource_Release(resource);
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return D2DERR_UNSUPPORTED_OPERATION;
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return D2DERR_UNSUPPORTED_OPERATION;
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}
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}
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if (!(*bitmap = heap_alloc_zero(sizeof(**bitmap))))
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if (!(*bitmap = heap_alloc_zero(sizeof(**bitmap))))
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{
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{
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ID3D10Resource_Release(d3d10_resource);
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ID3D11Resource_Release(resource);
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return E_OUTOFMEMORY;
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return E_OUTOFMEMORY;
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}
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}
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@ -504,7 +486,7 @@ HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid,
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if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc)))
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if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc)))
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{
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{
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WARN("Failed to get surface desc, hr %#x.\n", hr);
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WARN("Failed to get surface desc, hr %#x.\n", hr);
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ID3D10Resource_Release(d3d10_resource);
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ID3D11Resource_Release(resource);
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return hr;
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return hr;
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}
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}
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@ -531,8 +513,8 @@ HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid,
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pixel_size.width = surface_desc.Width;
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pixel_size.width = surface_desc.Width;
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pixel_size.height = surface_desc.Height;
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pixel_size.height = surface_desc.Height;
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d2d_bitmap_init(*bitmap, context, d3d10_resource, pixel_size, &d);
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d2d_bitmap_init(*bitmap, context, resource, pixel_size, &d);
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ID3D10Resource_Release(d3d10_resource);
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ID3D11Resource_Release(resource);
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TRACE("Created bitmap %p.\n", *bitmap);
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TRACE("Created bitmap %p.\n", *bitmap);
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return S_OK;
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return S_OK;
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