d3d8: Make a function static.

This commit is contained in:
Alexandre Julliard 2008-12-04 12:46:52 +01:00
parent c6aebe12b0
commit 00e0d1510b
1 changed files with 1 additions and 1 deletions

View File

@ -1606,7 +1606,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexShader(LPDIRECT3DDEVICE8
return hrc;
}
IWineD3DVertexDeclaration *IDirect3DDevice8Impl_FindDecl(IDirect3DDevice8Impl *This, DWORD fvf)
static IWineD3DVertexDeclaration *IDirect3DDevice8Impl_FindDecl(IDirect3DDevice8Impl *This, DWORD fvf)
{
HRESULT hr;
IWineD3DVertexDeclaration* pDecl = NULL;