diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index d00a26b942c..49280ef8694 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -42,6 +42,7 @@ struct vec3 struct device_desc { + unsigned int adapter_ordinal; HWND device_window; unsigned int width; unsigned int height; @@ -153,9 +154,11 @@ static BOOL adapter_is_warp(const D3DADAPTER_IDENTIFIER9 *identifier) static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9, HWND focus_window, const struct device_desc *desc) { D3DPRESENT_PARAMETERS present_parameters = {0}; + unsigned int adapter_ordinal; IDirect3DDevice9 *device; DWORD behavior_flags = D3DCREATE_HARDWARE_VERTEXPROCESSING; + adapter_ordinal = D3DADAPTER_DEFAULT; present_parameters.BackBufferWidth = 640; present_parameters.BackBufferHeight = 480; present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8; @@ -167,6 +170,7 @@ static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9, HWND focus_window, cons if (desc) { + adapter_ordinal = desc->adapter_ordinal; present_parameters.BackBufferWidth = desc->width; present_parameters.BackBufferHeight = desc->height; if (desc->flags & CREATE_DEVICE_UNKNOWN_BACKBUFFER_FORMAT) @@ -185,12 +189,12 @@ static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9, HWND focus_window, cons behavior_flags |= D3DCREATE_FPU_PRESERVE; } - if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, adapter_ordinal, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device; present_parameters.AutoDepthStencilFormat = D3DFMT_D16; - if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, adapter_ordinal, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device; @@ -200,7 +204,7 @@ static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9, HWND focus_window, cons & ~(D3DCREATE_MIXED_VERTEXPROCESSING | D3DCREATE_SOFTWARE_VERTEXPROCESSING)) | D3DCREATE_HARDWARE_VERTEXPROCESSING; - if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, adapter_ordinal, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device; @@ -1895,6 +1899,7 @@ static void test_reset(void) i = 0; if (modes[i].w == orig_width && modes[i].h == orig_height) ++i; + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.width = modes[i].w; device_desc.height = modes[i].h; device_desc.device_window = hwnd; @@ -3429,6 +3434,7 @@ static void test_scissor_size(void) scts[i].backy = registry_mode.dmPelsHeight; } + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = hwnd; device_desc.width = scts[i].backx; device_desc.height = scts[i].backy; @@ -3942,6 +3948,7 @@ static void test_wndproc(void) expect_messages = create_messages; + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = d3d_width; device_desc.height = d3d_height; @@ -4382,6 +4389,7 @@ static void test_wndproc_windowed(void) filter_messages = focus_window; + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = 640; device_desc.height = 480; @@ -4711,6 +4719,7 @@ static void test_fpu_setup(void) d3d9 = Direct3DCreate9(D3D_SDK_VERSION); ok(!!d3d9, "Failed to create a D3D object.\n"); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = 640; device_desc.height = 480; @@ -4845,6 +4854,7 @@ static void test_window_style(void) GetWindowRect(focus_window, &focus_rect); GetWindowRect(device_window, &device_rect); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -5155,6 +5165,7 @@ static void test_mode_change(void) SetRect(&d3d_rect, 0, 0, d3d_width, d3d_height); GetWindowRect(focus_window, &focus_rect); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = d3d_width; device_desc.height = d3d_height; @@ -5210,6 +5221,7 @@ static void test_mode_change(void) /* The mode restore also happens when the device was created at the original screen size. */ + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = device_window; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -5269,6 +5281,7 @@ static void test_device_window_reset(void) ok(proc == (LONG_PTR)test_proc, "Expected wndproc %#lx, got %#lx.\n", (LONG_PTR)test_proc, proc); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = NULL; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -5877,6 +5890,7 @@ static void test_occlusion_query(void) window = create_window(); d3d9 = Direct3DCreate9(D3D_SDK_VERSION); ok(!!d3d9, "Failed to create a D3D object.\n"); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -6394,6 +6408,7 @@ static void test_vertex_shader_constant(void) refcount = IDirect3DDevice9_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); + desc.adapter_ordinal = D3DADAPTER_DEFAULT; desc.device_window = window; desc.width = 640; desc.height = 480; @@ -6891,6 +6906,7 @@ float4 main(const float4 color : COLOR) : SV_TARGET refcount = IDirect3DDevice9_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); + desc.adapter_ordinal = D3DADAPTER_DEFAULT; desc.device_window = window; desc.width = 640; desc.height = 480; @@ -8606,6 +8622,7 @@ static void test_getdc(void) ok(!refcount, "Device has %u references left.\n", refcount); /* Backbuffer created with D3DFMT_UNKNOWN format. */ + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.width = 640; device_desc.height = 480; device_desc.device_window = window; @@ -9321,6 +9338,7 @@ static void test_pinned_buffers(void) for (test = 0; test < ARRAY_SIZE(tests); ++test) { + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = 640; device_desc.height = 480; @@ -11276,6 +11294,7 @@ static void test_lost_device(void) window = create_window(); d3d = Direct3DCreate9(D3D_SDK_VERSION); ok(!!d3d, "Failed to create a D3D object.\n"); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = registry_mode.dmPelsWidth; device_desc.height = registry_mode.dmPelsHeight; @@ -12218,6 +12237,7 @@ static void test_lockable_backbuffer(void) refcount = IDirect3DDevice9_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.width = 640; device_desc.height = 480; device_desc.device_window = window; @@ -12261,6 +12281,7 @@ static void test_clip_planes_limits(void) for (i = 0; i < ARRAY_SIZE(device_flags); ++i) { + desc.adapter_ordinal = D3DADAPTER_DEFAULT; desc.device_window = window; desc.width = 640; desc.height = 480; @@ -12795,6 +12816,7 @@ static void test_resource_access(void) d3d = Direct3DCreate9(D3D_SDK_VERSION); ok(!!d3d, "Failed to create a D3D object.\n"); + device_desc.adapter_ordinal = D3DADAPTER_DEFAULT; device_desc.device_window = window; device_desc.width = 16; device_desc.height = 16; @@ -13370,6 +13392,7 @@ static void test_get_display_mode(void) refcount = IDirect3DDevice9_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); + desc.adapter_ordinal = D3DADAPTER_DEFAULT; desc.device_window = window; desc.width = 640; desc.height = 480;