d3d9/tests: Add a visual test for D3DUSAGE_AUTOGENMIPMAP with unsupported format.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2018-03-09 12:10:40 -06:00 committed by Alexandre Julliard
parent ec74a30a18
commit 009765bb63
1 changed files with 70 additions and 0 deletions

View File

@ -6455,6 +6455,76 @@ static void test_mipmap_autogen(void)
color = getPixelColor(device, 440, 270);
ok(color == 0x0000ff00, "Unexpected color 0x%08x.\n", color);
/* Test format not supporting D3DUSAGE_AUTOGENMIPMAP. */
hr = IDirect3D9_CheckDeviceFormat(d3d, 0, D3DDEVTYPE_HAL,
D3DFMT_X8R8G8B8, D3DUSAGE_AUTOGENMIPMAP, D3DRTYPE_TEXTURE, D3DFMT_A1R5G5B5);
if (hr != D3DOK_NOAUTOGEN)
{
skip("D3DFMT_A1R5G5B5 support is not D3DOK_NOAUTOGEN (%#x).\n", hr);
}
else
{
hr = IDirect3DDevice9_CreateTexture(device, 1024, 1024, 0, D3DUSAGE_AUTOGENMIPMAP,
D3DFMT_A1R5G5B5, D3DPOOL_MANAGED, &texture, 0);
ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
hr = IDirect3DTexture9_LockRect(texture, 0, &lr, NULL, 0);
ok(SUCCEEDED(hr), "Failed to map texture, hr %#x.\n", hr);
for (y = 0; y < 1024; ++y)
{
for (x = 0; x < 1024; ++x)
{
WORD *dst = (WORD *)(((BYTE *)lr.pBits) + y * lr.Pitch + x * 2);
POINT pt;
pt.x = x;
pt.y = y;
if (PtInRect(&r1, pt))
*dst = 0xfc00;
else if (PtInRect(&r2, pt))
*dst = 0x83e0;
else if (PtInRect(&r3, pt))
*dst = 0x801f;
else if (PtInRect(&r4, pt))
*dst = 0x8000;
else
*dst = 0xffff;
}
}
hr = IDirect3DTexture9_UnlockRect(texture, 0);
ok(SUCCEEDED(hr), "Failed to unmap texture, hr %#x.\n", hr);
hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *)texture);
ok(SUCCEEDED(hr), "Failed to set texture, %#x.\n", hr);
hr = IDirect3DDevice9_BeginScene(device);
ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, 5 * sizeof(float));
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice9_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
IDirect3DTexture9_Release(texture);
color = getPixelColor(device, 200, 200);
ok(color == 0x00ffffff, "Unexpected color 0x%08x.\n", color);
color = getPixelColor(device, 280, 200);
ok(color == 0x000000ff, "Unexpected color 0x%08x.\n", color);
color = getPixelColor(device, 360, 200);
ok(color == 0x00000000, "Unexpected color 0x%08x.\n", color);
color = getPixelColor(device, 440, 200);
ok(color == 0x00ffffff, "Unexpected color 0x%08x.\n", color);
color = getPixelColor(device, 200, 270);
ok(color == 0x00ffffff, "Unexpected color 0x%08x.\n", color);
color = getPixelColor(device, 280, 270);
ok(color == 0x00ff0000, "Unexpected color 0x%08x.\n", color);
color = getPixelColor(device, 360, 270);
ok(color == 0x0000ff00, "Unexpected color 0x%08x.\n", color);
color = getPixelColor(device, 440, 270);
ok(color == 0x00ffffff, "Unexpected color 0x%08x.\n", color);
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr);
}
IDirect3DSurface9_Release(backbuffer);
refcount = IDirect3DDevice9_Release(device);