d3d9: Fix type of loop variable.

This commit is contained in:
Gerald Pfeifer 2008-01-03 22:30:11 +01:00 committed by Alexandre Julliard
parent 55e92b9410
commit 0060027e4b
1 changed files with 1 additions and 1 deletions

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@ -61,7 +61,7 @@ static ULONG WINAPI IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface) {
TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) {
int i;
unsigned i;
This->inDestruction = TRUE;
EnterCriticalSection(&d3d9_cs);