diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index e337f0b8fd2..0e884861c3a 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -2021,6 +2021,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer, shader_addline(buffer, "vForkInstanceId"); break; + case WINED3DSPR_JOININSTID: + shader_addline(buffer, "vJoinInstanceId"); + break; + case WINED3DSPR_INCONTROLPOINT: shader_addline(buffer, "vicp"); break; diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index f30566567a3..050f656a6f7 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -311,6 +311,7 @@ enum wined3d_sm4_register_type WINED3D_SM5_RT_FUNCTION_POINTER = 0x13, WINED3D_SM5_RT_OUTPUT_CONTROL_POINT_ID = 0x16, WINED3D_SM5_RT_FORK_INSTANCE_ID = 0x17, + WINED3D_SM5_RT_JOIN_INSTANCE_ID = 0x18, WINED3D_SM5_RT_INPUT_CONTROL_POINT = 0x19, WINED3D_SM5_RT_OUTPUT_CONTROL_POINT = 0x1a, WINED3D_SM5_RT_PATCH_CONSTANT_DATA = 0x1b, @@ -1056,7 +1057,7 @@ static const enum wined3d_shader_register_type register_type_table[] = /* UNKNOWN */ ~0u, /* WINED3D_SM5_RT_OUTPUT_CONTROL_POINT_ID */ WINED3DSPR_OUTPOINTID, /* WINED3D_SM5_RT_FORK_INSTANCE_ID */ WINED3DSPR_FORKINSTID, - /* UNKNOWN */ ~0u, + /* WINED3D_SM5_RT_JOIN_INSTANCE_ID */ WINED3DSPR_JOININSTID, /* WINED3D_SM5_RT_INPUT_CONTROL_POINT */ WINED3DSPR_INCONTROLPOINT, /* WINED3D_SM5_RT_OUTPUT_CONTROL_POINT */ WINED3DSPR_OUTCONTROLPOINT, /* WINED3D_SM5_RT_PATCH_CONSTANT_DATA */ WINED3DSPR_PATCHCONST, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 5d106df7af2..a6e6f3e2f58 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -382,6 +382,7 @@ enum wined3d_shader_register_type WINED3DSPR_UAV, WINED3DSPR_OUTPOINTID, WINED3DSPR_FORKINSTID, + WINED3DSPR_JOININSTID, WINED3DSPR_INCONTROLPOINT, WINED3DSPR_OUTCONTROLPOINT, WINED3DSPR_PATCHCONST,