d3drm: Implement IDirect3DRMDevice*::GetDirect3DDevice.
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1075d71135
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0041c56004
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@ -1273,7 +1273,15 @@ static D3DRMTEXTUREQUALITY WINAPI d3drm_device3_GetTextureQuality(IDirect3DRMDev
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static HRESULT WINAPI d3drm_device3_GetDirect3DDevice(IDirect3DRMDevice3 *iface, IDirect3DDevice **d3d_device)
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{
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FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device);
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struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
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TRACE("iface %p, d3d_device %p!\n", iface, d3d_device);
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if (device->device)
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{
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*d3d_device = device->device;
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IDirect3DDevice_AddRef(*d3d_device);
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return D3DRM_OK;
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}
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return E_NOTIMPL;
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}
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@ -2012,9 +2012,7 @@ static void test_create_device_from_clipper1(void)
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/* Fetch immediate mode device in order to access render target */
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hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
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todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
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if (FAILED(hr))
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goto cleanup;
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ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
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hr = IDirect3DDevice_QueryInterface(d3ddevice1, &IID_IDirectDrawSurface, (void **)&surface);
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ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
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@ -2088,7 +2086,7 @@ static void test_create_device_from_clipper1(void)
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ref2 = get_refcount((IUnknown *)d3drm1);
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ok(ref1 == ref2, "expected ref1 == ref2, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
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cref2 = get_refcount((IUnknown *)clipper);
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todo_wine ok(cref1 == cref2, "expected cref1 == cref2, got cref1 = %u, cref2 = %u.\n", cref1, cref2);
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ok(cref1 == cref2, "expected cref1 == cref2, got cref1 = %u, cref2 = %u.\n", cref1, cref2);
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/* Test if render target format follows the screen format */
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hr = IDirectDraw_GetDisplayMode(ddraw, &desc);
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@ -2104,9 +2102,7 @@ static void test_create_device_from_clipper1(void)
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ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice interface (hr = %x).\n", hr);
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hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
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todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
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if (FAILED(hr))
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goto cleanup;
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ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
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hr = IDirect3DDevice_QueryInterface(d3ddevice1, &IID_IDirectDrawSurface, (void **)&surface);
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ok(hr == DD_OK, "Cannot get surface to the render target (hr = %x).\n", hr);
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@ -2120,20 +2116,14 @@ static void test_create_device_from_clipper1(void)
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hr = IDirectDraw2_RestoreDisplayMode(ddraw);
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ok(SUCCEEDED(hr), "RestoreDisplayMode failed, hr %#x.\n", hr);
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cleanup:
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if (ds)
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IDirectDrawSurface_Release(ds);
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if (surface)
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IDirectDrawSurface_Release(surface);
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if (d3ddevice1)
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IDirect3DDevice_Release(d3ddevice1);
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IDirectDrawSurface_Release(surface);
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IDirect3DDevice_Release(d3ddevice1);
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IDirect3DRMDevice_Release(device1);
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if (d3drm1)
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IDirect3DRM_Release(d3drm1);
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if (clipper)
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IDirectDrawClipper_Release(clipper);
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if (ddraw)
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IDirectDraw_Release(ddraw);
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IDirect3DRM_Release(d3drm1);
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IDirectDrawClipper_Release(clipper);
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IDirectDraw_Release(ddraw);
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DestroyWindow(window);
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}
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