d3d9: Do not touch output parameter when d3d9_GetAdapterLUID() fails.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -542,9 +542,8 @@ static HRESULT WINAPI d3d9_GetAdapterLUID(IDirect3D9Ex *iface, UINT adapter, LUI
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adapter_id.description_size = 0;
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adapter_id.device_name_size = 0;
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hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id);
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*luid = adapter_id.adapter_luid;
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if (SUCCEEDED(hr = wined3d_get_adapter_identifier(d3d9->wined3d, adapter, 0, &adapter_id)))
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*luid = adapter_id.adapter_luid;
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return hr;
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}
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