d3d9: Remove IDirect3DDevice9Impl_GetFrontBuffer() as it is unused.

This commit is contained in:
Francois Gouget 2008-11-24 14:08:26 +01:00 committed by Alexandre Julliard
parent 9c5e97aa71
commit 001288ecae
1 changed files with 0 additions and 8 deletions

View File

@ -577,14 +577,6 @@ static HRESULT WINAPI IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9EX i
return hr; return hr;
} }
/* This isn't in MSDN!
static HRESULT WINAPI IDirect3DDevice9Impl_GetFrontBuffer(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pDestSurface) {
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
FIXME("(%p) : stub\n", This);
return D3D_OK;
}
*/
static HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) { static HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9EX iface, IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) {
IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
IDirect3DSurface9Impl *renderTarget = (IDirect3DSurface9Impl *)pRenderTarget; IDirect3DSurface9Impl *renderTarget = (IDirect3DSurface9Impl *)pRenderTarget;