winmm: Fix the ordinal number for function PlaySound.

Signed-off-by: Bruno Jesus <00cpxxx@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Bruno Jesus 2017-01-27 19:14:40 -02:00 committed by Alexandre Julliard
parent 2a37605ef6
commit 00046b816c
2 changed files with 7 additions and 1 deletions

View File

@ -1656,6 +1656,12 @@ static void test_PlaySound(void)
{
BOOL br;
char test_file[MAX_PATH], temp[MAX_PATH], *exts;
void *psound_ordinal, *psound_name;
HMODULE dll = GetModuleHandleA("winmm.dll");
psound_name = GetProcAddress(dll, "PlaySound");
psound_ordinal = GetProcAddress(dll, (LPCSTR) 2);
ok(psound_name == psound_ordinal, "Expected ordinal 2 to be PlaySound function\n");
if(waveOutGetNumDevs() == 0) {
skip("No output devices available\n");

View File

@ -1,5 +1,5 @@
# ordinal exports
1 stdcall @(ptr long long) PlaySoundA
2 stdcall @(ptr long long) PlaySoundA
3 stub @
4 stub @