winmm: Fix the ordinal number for function PlaySound.
Signed-off-by: Bruno Jesus <00cpxxx@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1656,6 +1656,12 @@ static void test_PlaySound(void)
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{
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BOOL br;
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char test_file[MAX_PATH], temp[MAX_PATH], *exts;
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void *psound_ordinal, *psound_name;
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HMODULE dll = GetModuleHandleA("winmm.dll");
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psound_name = GetProcAddress(dll, "PlaySound");
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psound_ordinal = GetProcAddress(dll, (LPCSTR) 2);
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ok(psound_name == psound_ordinal, "Expected ordinal 2 to be PlaySound function\n");
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if(waveOutGetNumDevs() == 0) {
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skip("No output devices available\n");
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@ -1,5 +1,5 @@
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# ordinal exports
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1 stdcall @(ptr long long) PlaySoundA
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2 stdcall @(ptr long long) PlaySoundA
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3 stub @
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4 stub @
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