42 lines
1.4 KiB
C
42 lines
1.4 KiB
C
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/*
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* Vulkan display driver loading
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*
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* Copyright (c) 2017 Roderick Colenbrander
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "gdi_private.h"
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/***********************************************************************
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* __wine_get_vulkan_driver (GDI32.@)
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*/
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const struct vulkan_funcs * CDECL __wine_get_vulkan_driver(HDC hdc, UINT version)
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{
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const struct vulkan_funcs *ret = NULL;
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DC *dc = get_dc_ptr(hdc);
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if (dc)
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{
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PHYSDEV physdev = GET_DC_PHYSDEV(dc, wine_get_vulkan_driver);
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ret = physdev->funcs->wine_get_vulkan_driver(physdev, version);
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release_dc_ptr(dc);
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}
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return ret;
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}
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