Sweden-Number/dlls/rpcrt4/rpcrt4_main.c

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/*
* RPCRT4
*
* Copyright 2000 Huw D M Davies for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* WINE RPC TODO's (and a few TODONT's)
*
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* - Ove's decreasingly incomplete widl is an IDL compiler for wine. For widl
* to be wine's only IDL compiler, a fair bit of work remains to be done.
* until then we have used some midl-generated stuff. (What?)
* widl currently doesn't generate stub/proxy files required by wine's (O)RPC
* capabilities -- nor does it make those lovely format strings :(
* The MS MIDL compiler does some really esoteric stuff. Of course Ove has
* started with the less esoteric stuff. There are also lots of nice
* comments in there if you want to flex your bison and help build this monster.
*
* - RPC has a quite featureful error handling mechanism; basically none of this is
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* implemented right now. We also have deficiencies on the compiler side, where
* wine's __TRY / __EXCEPT / __FINALLY macros are not even used for RpcTryExcept & co,
* due to syntactic differences! (we can fix it with widl by using __TRY)
*
* - There are several different memory allocation schemes for MSRPC.
* I don't even understand what they all are yet, much less have them
* properly implemented. Surely we are supposed to be doing something with
* the user-provided allocation/deallocation functions, but so far,
* I don't think we are doing this...
*
* - MSRPC provides impersonation capabilities which currently are not possible
* to implement in wine. At the very least we should implement the authorization
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* API's & gracefully ignore the irrelevant stuff (to an extent we already do).
*
* - Some transports are not yet implemented. The existing transport implementations
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* are incomplete and may be bug-infested.
*
* - The various transports that we do support ought to be supported in a more
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* object-oriented manner, as in DCE's RPC implementation, instead of cluttering
* up the code with conditionals like we do now.
*
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* - Data marshalling: So far, only the beginnings of a full implementation
* exist in wine. NDR protocol itself is documented, but the MS API's to
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* convert data-types in memory into NDR are not. This is challenging work,
* and has supposedly been "at the top of Greg's queue" for several months now.
*
* - ORPC is RPC for OLE; once we have a working RPC framework, we can
* use it to implement out-of-process OLE client/server communications.
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* ATM there is maybe a disconnect between the marshalling in the OLE DLL's
* and the marshalling going on here [TODO: well, is there or not?]
*
* - In-source API Documentation, at least for those functions which we have
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* implemented, but preferably for everything we can document, would be nice,
* since some of this stuff is quite obscure.
*
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* - Name services... [TODO: what about them]
*
* - Protocol Towers: Totally unimplemented.... I think.
*
* - Context Handle Rundown: whatever that is.
*
* - Nested RPC's: Totally unimplemented.
*
* - Statistics: we are supposed to be keeping various counters. we aren't.
*
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* - Async RPC: Unimplemented.
*
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* - XML/http RPC: Somewhere there's an XML fiend that wants to do this! Betcha
* we could use these as a transport for RPC's across computers without a
* permissions and/or licensing crisis.
*
* - The NT "ports" API, aka LPC. Greg claims this is on his radar. Might (or
* might not) enable users to get some kind of meaningful result out of
* NT-based native rpcrt4's. Commonly-used transport for self-to-self RPC's.
*
* - ...? More stuff I haven't thought of. If you think of more RPC todo's
* drop me an e-mail <gmturner007@ameritech.net> or send a patch to the
* wine-patches mailing list.
*/
#include "config.h"
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include "windef.h"
#include "winerror.h"
#include "winbase.h"
#include "winuser.h"
#include "wine/unicode.h"
#include "rpc.h"
#include "ole2.h"
#include "rpcndr.h"
#include "rpcproxy.h"
#ifdef HAVE_SYS_FILE_H
# include <sys/file.h>
#endif
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#ifdef HAVE_SYS_IOCTL_H
# include <sys/ioctl.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_SYS_SOCKIO_H
# include <sys/sockio.h>
#endif
#ifdef HAVE_NET_IF_H
# include <net/if.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#include "rpc_binding.h"
#include "rpcss_np_client.h"
#include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(ole);
static UUID uuid_nil;
static HANDLE master_mutex;
HANDLE RPCRT4_GetMasterMutex(void)
{
return master_mutex;
}
/***********************************************************************
* DllMain
*
* PARAMS
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* hinstDLL [I] handle to the DLL's instance
* fdwReason [I]
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* lpvReserved [I] reserved, must be NULL
*
* RETURNS
* Success: TRUE
* Failure: FALSE
*/
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason) {
case DLL_PROCESS_ATTACH:
DisableThreadLibraryCalls(hinstDLL);
master_mutex = CreateMutexA( NULL, FALSE, RPCSS_MASTER_MUTEX_NAME);
if (!master_mutex)
ERR("Failed to create master mutex\n");
break;
case DLL_PROCESS_DETACH:
CloseHandle(master_mutex);
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master_mutex = NULL;
break;
}
return TRUE;
}
/*************************************************************************
* RpcStringFreeA [RPCRT4.@]
*
* Frees a character string allocated by the RPC run-time library.
*
* RETURNS
*
* S_OK if successful.
*/
RPC_STATUS WINAPI RpcStringFreeA(unsigned char** String)
{
HeapFree( GetProcessHeap(), 0, *String);
return RPC_S_OK;
}
/*************************************************************************
* RpcStringFreeW [RPCRT4.@]
*
* Frees a character string allocated by the RPC run-time library.
*
* RETURNS
*
* S_OK if successful.
*/
RPC_STATUS WINAPI RpcStringFreeW(unsigned short** String)
{
HeapFree( GetProcessHeap(), 0, *String);
return RPC_S_OK;
}
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/*************************************************************************
* RpcRaiseException [RPCRT4.@]
*
* Raises an exception.
*/
void WINAPI RpcRaiseException(RPC_STATUS exception)
{
/* FIXME: translate exception? */
RaiseException(exception, 0, 0, NULL);
}
/*************************************************************************
* UuidCompare [RPCRT4.@]
*
* (an educated-guess implementation)
*
* PARAMS
* UUID *Uuid1 [I] Uuid to compare
* UUID *Uuid2 [I] Uuid to compare
* RPC_STATUS *Status [O] returns RPC_S_OK
*
* RETURNS
* -1 if Uuid1 is less than Uuid2
* 0 if Uuid1 and Uuid2 are equal
* 1 if Uuid1 is greater than Uuid2
*/
int WINAPI UuidCompare(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status)
{
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TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2));
*Status = RPC_S_OK;
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if (!Uuid1) Uuid1 = &uuid_nil;
if (!Uuid2) Uuid2 = &uuid_nil;
if (Uuid1 == Uuid2) return 0;
return memcmp(Uuid1, Uuid2, sizeof(UUID));
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}
/*************************************************************************
* UuidEqual [RPCRT4.@]
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*
* PARAMS
* UUID *Uuid1 [I] Uuid to compare
* UUID *Uuid2 [I] Uuid to compare
* RPC_STATUS *Status [O] returns RPC_S_OK
*
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* RETURNS
* TRUE/FALSE
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*/
int WINAPI UuidEqual(UUID *Uuid1, UUID *Uuid2, RPC_STATUS *Status)
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{
TRACE("(%s,%s)\n", debugstr_guid(Uuid1), debugstr_guid(Uuid2));
return !UuidCompare(Uuid1, Uuid2, Status);
}
/*************************************************************************
* UuidIsNil [RPCRT4.@]
*
* PARAMS
* UUID *Uuid [I] Uuid to compare
* RPC_STATUS *Status [O] retuns RPC_S_OK
*
* RETURNS
* TRUE/FALSE
*/
int WINAPI UuidIsNil(UUID *uuid, RPC_STATUS *Status)
{
TRACE("(%s)\n", debugstr_guid(uuid));
*Status = RPC_S_OK;
if (!uuid) return TRUE;
return !memcmp(uuid, &uuid_nil, sizeof(UUID));
}
/*************************************************************************
* UuidCreateNil [RPCRT4.@]
*
* PARAMS
* UUID *Uuid [O] returns a nil UUID
*
* RETURNS
* RPC_S_OK
*/
RPC_STATUS WINAPI UuidCreateNil(UUID *Uuid)
{
*Uuid = uuid_nil;
return RPC_S_OK;
}
/*************************************************************************
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* UuidCreate [RPCRT4.@]
*
* Creates a 128bit UUID.
* Implemented according the DCE specification for UUID generation.
* Code is based upon uuid library in e2fsprogs by Theodore Ts'o.
* Copyright (C) 1996, 1997 Theodore Ts'o.
*
* RETURNS
*
* S_OK if successful.
*/
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RPC_STATUS WINAPI UuidCreate(UUID *Uuid)
{
static char has_init = 0;
static unsigned char a[6];
static int adjustment = 0;
static struct timeval last = {0, 0};
static WORD clock_seq;
struct timeval tv;
unsigned long long clock_reg;
DWORD clock_high, clock_low;
WORD temp_clock_seq, temp_clock_mid, temp_clock_hi_and_version;
#ifdef HAVE_NET_IF_H
int sd;
struct ifreq ifr, *ifrp;
struct ifconf ifc;
char buf[1024];
int n, i;
#endif
/* Have we already tried to get the MAC address? */
if (!has_init) {
#ifdef HAVE_NET_IF_H
/* BSD 4.4 defines the size of an ifreq to be
* max(sizeof(ifreq), sizeof(ifreq.ifr_name)+ifreq.ifr_addr.sa_len
* However, under earlier systems, sa_len isn't present, so
* the size is just sizeof(struct ifreq)
*/
#ifdef HAVE_STRUCT_SOCKADDR_SA_LEN
# ifndef max
# define max(a,b) ((a) > (b) ? (a) : (b))
# endif
# define ifreq_size(i) max(sizeof(struct ifreq),\
sizeof((i).ifr_name)+(i).ifr_addr.sa_len)
# else
# define ifreq_size(i) sizeof(struct ifreq)
# endif /* HAVE_STRUCT_SOCKADDR_SA_LEN */
sd = socket(AF_INET, SOCK_DGRAM, IPPROTO_IP);
if (sd < 0) {
/* if we can't open a socket, just use random numbers */
/* set the multicast bit to prevent conflicts with real cards */
a[0] = (rand() & 0xff) | 0x80;
a[1] = rand() & 0xff;
a[2] = rand() & 0xff;
a[3] = rand() & 0xff;
a[4] = rand() & 0xff;
a[5] = rand() & 0xff;
} else {
memset(buf, 0, sizeof(buf));
ifc.ifc_len = sizeof(buf);
ifc.ifc_buf = buf;
/* get the ifconf interface */
if (ioctl (sd, SIOCGIFCONF, (char *)&ifc) < 0) {
close(sd);
/* no ifconf, so just use random numbers */
/* set the multicast bit to prevent conflicts with real cards */
a[0] = (rand() & 0xff) | 0x80;
a[1] = rand() & 0xff;
a[2] = rand() & 0xff;
a[3] = rand() & 0xff;
a[4] = rand() & 0xff;
a[5] = rand() & 0xff;
} else {
/* loop through the interfaces, looking for a valid one */
n = ifc.ifc_len;
for (i = 0; i < n; i+= ifreq_size(ifr) ) {
ifrp = (struct ifreq *)((char *) ifc.ifc_buf+i);
strncpy(ifr.ifr_name, ifrp->ifr_name, IFNAMSIZ);
/* try to get the address for this interface */
# ifdef SIOCGIFHWADDR
if (ioctl(sd, SIOCGIFHWADDR, &ifr) < 0)
continue;
memcpy(a, (unsigned char *)&ifr.ifr_hwaddr.sa_data, 6);
# else
# ifdef SIOCGENADDR
if (ioctl(sd, SIOCGENADDR, &ifr) < 0)
continue;
memcpy(a, (unsigned char *) ifr.ifr_enaddr, 6);
# else
/* XXX we don't have a way of getting the hardware address */
close(sd);
a[0] = 0;
break;
# endif /* SIOCGENADDR */
# endif /* SIOCGIFHWADDR */
/* make sure it's not blank */
if (!a[0] && !a[1] && !a[2] && !a[3] && !a[4] && !a[5])
continue;
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goto valid_address;
}
/* if we didn't find a valid address, make a random one */
/* once again, set multicast bit to avoid conflicts */
a[0] = (rand() & 0xff) | 0x80;
a[1] = rand() & 0xff;
a[2] = rand() & 0xff;
a[3] = rand() & 0xff;
a[4] = rand() & 0xff;
a[5] = rand() & 0xff;
valid_address:
close(sd);
}
}
#else
/* no networking info, so generate a random address */
a[0] = (rand() & 0xff) | 0x80;
a[1] = rand() & 0xff;
a[2] = rand() & 0xff;
a[3] = rand() & 0xff;
a[4] = rand() & 0xff;
a[5] = rand() & 0xff;
#endif /* HAVE_NET_IF_H */
has_init = 1;
}
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/* generate time element of GUID */
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/* Assume that the gettimeofday() has microsecond granularity */
#define MAX_ADJUSTMENT 10
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try_again:
gettimeofday(&tv, 0);
if ((last.tv_sec == 0) && (last.tv_usec == 0)) {
clock_seq = ((rand() & 0xff) << 8) + (rand() & 0xff);
clock_seq &= 0x1FFF;
last = tv;
last.tv_sec--;
}
if ((tv.tv_sec < last.tv_sec) ||
((tv.tv_sec == last.tv_sec) &&
(tv.tv_usec < last.tv_usec))) {
clock_seq = (clock_seq+1) & 0x1FFF;
adjustment = 0;
} else if ((tv.tv_sec == last.tv_sec) &&
(tv.tv_usec == last.tv_usec)) {
if (adjustment >= MAX_ADJUSTMENT)
goto try_again;
adjustment++;
} else
adjustment = 0;
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clock_reg = tv.tv_usec*10 + adjustment;
clock_reg += ((unsigned long long) tv.tv_sec)*10000000;
clock_reg += (((unsigned long long) 0x01B21DD2) << 32) + 0x13814000;
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clock_high = clock_reg >> 32;
clock_low = clock_reg;
temp_clock_seq = clock_seq | 0x8000;
temp_clock_mid = (WORD)clock_high;
temp_clock_hi_and_version = (clock_high >> 16) | 0x1000;
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/* pack the information into the GUID structure */
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((unsigned char*)&Uuid->Data1)[3] = (unsigned char)clock_low;
clock_low >>= 8;
((unsigned char*)&Uuid->Data1)[2] = (unsigned char)clock_low;
clock_low >>= 8;
((unsigned char*)&Uuid->Data1)[1] = (unsigned char)clock_low;
clock_low >>= 8;
((unsigned char*)&Uuid->Data1)[0] = (unsigned char)clock_low;
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((unsigned char*)&Uuid->Data2)[1] = (unsigned char)temp_clock_mid;
temp_clock_mid >>= 8;
((unsigned char*)&Uuid->Data2)[0] = (unsigned char)temp_clock_mid;
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((unsigned char*)&Uuid->Data3)[1] = (unsigned char)temp_clock_hi_and_version;
temp_clock_hi_and_version >>= 8;
((unsigned char*)&Uuid->Data3)[0] = (unsigned char)temp_clock_hi_and_version;
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((unsigned char*)Uuid->Data4)[1] = (unsigned char)temp_clock_seq;
temp_clock_seq >>= 8;
((unsigned char*)Uuid->Data4)[0] = (unsigned char)temp_clock_seq;
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((unsigned char*)Uuid->Data4)[2] = a[0];
((unsigned char*)Uuid->Data4)[3] = a[1];
((unsigned char*)Uuid->Data4)[4] = a[2];
((unsigned char*)Uuid->Data4)[5] = a[3];
((unsigned char*)Uuid->Data4)[6] = a[4];
((unsigned char*)Uuid->Data4)[7] = a[5];
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TRACE("%s\n", debugstr_guid(Uuid));
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return RPC_S_OK;
}
/*************************************************************************
* UuidCreateSequential [RPCRT4.@]
*
* Creates a 128bit UUID by calling UuidCreate.
* New API in Win 2000
*/
RPC_STATUS WINAPI UuidCreateSequential(UUID *Uuid)
{
return UuidCreate (Uuid);
}
/*************************************************************************
* UuidHash [RPCRT4.@]
*
* Generates a hash value for a given UUID
*
* Code based on FreeDCE implementation
*
*/
unsigned short WINAPI UuidHash(UUID *uuid, RPC_STATUS *Status)
{
BYTE *data = (BYTE*)uuid;
short c0 = 0, c1 = 0, x, y;
int i;
if (!uuid) data = (BYTE*)(uuid = &uuid_nil);
TRACE("(%s)\n", debugstr_guid(uuid));
for (i=0; i<sizeof(UUID); i++) {
c0 += data[i];
c1 += c0;
}
x = -c1 % 255;
if (x < 0) x += 255;
y = (c1 - c0) % 255;
if (y < 0) y += 255;
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*Status = RPC_S_OK;
return y*256 + x;
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}
/*************************************************************************
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* UuidToStringA [RPCRT4.@]
*
* Converts a UUID to a string.
*
* UUID format is 8 hex digits, followed by a hyphen then three groups of
* 4 hex digits each followed by a hyphen and then 12 hex digits
*
* RETURNS
*
* S_OK if successful.
* S_OUT_OF_MEMORY if unsucessful.
*/
RPC_STATUS WINAPI UuidToStringA(UUID *Uuid, unsigned char** StringUuid)
{
*StringUuid = HeapAlloc( GetProcessHeap(), 0, sizeof(char) * 37);
if(!(*StringUuid))
return RPC_S_OUT_OF_MEMORY;
if (!Uuid) Uuid = &uuid_nil;
sprintf(*StringUuid, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x",
Uuid->Data1, Uuid->Data2, Uuid->Data3,
Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2],
Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5],
Uuid->Data4[6], Uuid->Data4[7] );
return RPC_S_OK;
}
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/*************************************************************************
* UuidToStringW [RPCRT4.@]
*
* Converts a UUID to a string.
*
* S_OK if successful.
* S_OUT_OF_MEMORY if unsucessful.
*/
RPC_STATUS WINAPI UuidToStringW(UUID *Uuid, unsigned short** StringUuid)
{
char buf[37];
if (!Uuid) Uuid = &uuid_nil;
sprintf(buf, "%08lx-%04x-%04x-%02x%02x-%02x%02x%02x%02x%02x%02x",
Uuid->Data1, Uuid->Data2, Uuid->Data3,
Uuid->Data4[0], Uuid->Data4[1], Uuid->Data4[2],
Uuid->Data4[3], Uuid->Data4[4], Uuid->Data4[5],
Uuid->Data4[6], Uuid->Data4[7] );
*StringUuid = RPCRT4_strdupAtoW(buf);
if(!(*StringUuid))
return RPC_S_OUT_OF_MEMORY;
return RPC_S_OK;
}
static const BYTE hex2bin[] =
{
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x00 */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x10 */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x20 */
0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, /* 0x30 */
0,10,11,12,13,14,15,0,0,0,0,0,0,0,0,0, /* 0x40 */
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0x50 */
0,10,11,12,13,14,15 /* 0x60 */
};
/***********************************************************************
* UuidFromStringA (RPCRT4.@)
*/
RPC_STATUS WINAPI UuidFromStringA(unsigned char* str, UUID *uuid)
{
BYTE *s = (BYTE *)str;
int i;
if (!s) return UuidCreateNil( uuid );
if (strlen(s) != 36) return RPC_S_INVALID_STRING_UUID;
if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-'))
return RPC_S_INVALID_STRING_UUID;
for (i=0; i<36; i++)
{
if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue;
if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID;
}
/* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */
uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 |
hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]);
uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]];
uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]];
/* these are just sequential bytes */
uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]];
uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]];
uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]];
uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]];
uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]];
uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]];
uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]];
uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]];
return RPC_S_OK;
}
/***********************************************************************
* UuidFromStringW (RPCRT4.@)
*/
RPC_STATUS WINAPI UuidFromStringW(unsigned short* s, UUID *uuid)
{
int i;
if (!s) return UuidCreateNil( uuid );
if (strlenW(s) != 36) return RPC_S_INVALID_STRING_UUID;
if ((s[8]!='-') || (s[13]!='-') || (s[18]!='-') || (s[23]!='-'))
return RPC_S_INVALID_STRING_UUID;
for (i=0; i<36; i++)
{
if ((i == 8)||(i == 13)||(i == 18)||(i == 23)) continue;
if (s[i] > 'f' || (!hex2bin[s[i]] && s[i] != '0')) return RPC_S_INVALID_STRING_UUID;
}
/* in form XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX */
uuid->Data1 = (hex2bin[s[0]] << 28 | hex2bin[s[1]] << 24 | hex2bin[s[2]] << 20 | hex2bin[s[3]] << 16 |
hex2bin[s[4]] << 12 | hex2bin[s[5]] << 8 | hex2bin[s[6]] << 4 | hex2bin[s[7]]);
uuid->Data2 = hex2bin[s[9]] << 12 | hex2bin[s[10]] << 8 | hex2bin[s[11]] << 4 | hex2bin[s[12]];
uuid->Data3 = hex2bin[s[14]] << 12 | hex2bin[s[15]] << 8 | hex2bin[s[16]] << 4 | hex2bin[s[17]];
/* these are just sequential bytes */
uuid->Data4[0] = hex2bin[s[19]] << 4 | hex2bin[s[20]];
uuid->Data4[1] = hex2bin[s[21]] << 4 | hex2bin[s[22]];
uuid->Data4[2] = hex2bin[s[24]] << 4 | hex2bin[s[25]];
uuid->Data4[3] = hex2bin[s[26]] << 4 | hex2bin[s[27]];
uuid->Data4[4] = hex2bin[s[28]] << 4 | hex2bin[s[29]];
uuid->Data4[5] = hex2bin[s[30]] << 4 | hex2bin[s[31]];
uuid->Data4[6] = hex2bin[s[32]] << 4 | hex2bin[s[33]];
uuid->Data4[7] = hex2bin[s[34]] << 4 | hex2bin[s[35]];
return RPC_S_OK;
}
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/***********************************************************************
* DllRegisterServer (RPCRT4.@)
*/
HRESULT WINAPI RPCRT4_DllRegisterServer( void )
{
FIXME( "(): stub\n" );
return S_OK;
}
BOOL RPCRT4_StartRPCSS(void)
{
PROCESS_INFORMATION pi;
STARTUPINFOA si;
static char cmd[6];
BOOL rslt;
ZeroMemory(&pi, sizeof(PROCESS_INFORMATION));
ZeroMemory(&si, sizeof(STARTUPINFOA));
si.cb = sizeof(STARTUPINFOA);
/* apparently it's not OK to use a constant string below */
CopyMemory(cmd, "rpcss", 6);
/* FIXME: will this do the right thing when run as a test? */
rslt = CreateProcessA(
NULL, /* executable */
cmd, /* command line */
NULL, /* process security attributes */
NULL, /* primary thread security attributes */
FALSE, /* inherit handles */
0, /* creation flags */
NULL, /* use parent's environment */
NULL, /* use parent's current directory */
&si, /* STARTUPINFO pointer */
&pi /* PROCESS_INFORMATION */
);
if (rslt) {
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
}
return rslt;
}
/***********************************************************************
* RPCRT4_RPCSSOnDemandCall (internal)
*
* Attempts to send a message to the RPCSS process
* on the local machine, invoking it if necessary.
* For remote RPCSS calls, use.... your imagination.
*
* PARAMS
* msg [I] pointer to the RPCSS message
* vardata_payload [I] pointer vardata portion of the RPCSS message
* reply [O] pointer to reply structure
*
* RETURNS
* TRUE if successful
* FALSE otherwise
*/
BOOL RPCRT4_RPCSSOnDemandCall(PRPCSS_NP_MESSAGE msg, char *vardata_payload, PRPCSS_NP_REPLY reply)
{
HANDLE client_handle;
int i, j = 0;
TRACE("(msg == %p, vardata_payload == %p, reply == %p)\n", msg, vardata_payload, reply);
client_handle = RPCRT4_RpcssNPConnect();
while (!client_handle) {
/* start the RPCSS process */
if (!RPCRT4_StartRPCSS()) {
ERR("Unable to start RPCSS process.\n");
return FALSE;
}
/* wait for a connection (w/ periodic polling) */
for (i = 0; i < 60; i++) {
Sleep(200);
client_handle = RPCRT4_RpcssNPConnect();
if (client_handle) break;
}
/* we are only willing to try twice */
if (j++ >= 1) break;
}
if (!client_handle) {
/* no dice! */
ERR("Unable to connect to RPCSS process!\n");
SetLastError(RPC_E_SERVER_DIED_DNE);
return FALSE;
}
/* great, we're connected. now send the message */
if (!RPCRT4_SendReceiveNPMsg(client_handle, msg, vardata_payload, reply)) {
ERR("Something is amiss: RPC_SendReceive failed.\n");
return FALSE;
}
return TRUE;
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}