2015-07-30 17:58:54 +02:00
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/*
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* Copyright (c) 2015 Andrew Eikum for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#define COBJMACROS
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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2015-10-23 21:31:19 +02:00
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#include "wine/debug.h"
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2015-07-30 17:58:54 +02:00
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#include "initguid.h"
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#include "xaudio2.h"
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2015-09-08 16:33:44 +02:00
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#include "xaudio2fx.h"
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#include "xapo.h"
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2015-10-23 21:31:19 +02:00
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#include "xapofx.h"
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2015-10-26 20:20:43 +01:00
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#include "x3daudio.h"
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2015-10-23 21:31:19 +02:00
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WINE_DEFAULT_DEBUG_CHANNEL(xaudio2);
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2015-07-30 17:58:54 +02:00
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
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{
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switch (fdwReason)
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{
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case DLL_WINE_PREATTACH:
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return FALSE; /* prefer native version */
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case DLL_PROCESS_ATTACH:
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DisableThreadLibraryCalls( hinstDLL );
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break;
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}
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return TRUE;
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}
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HRESULT WINAPI XAudio2Create(IXAudio2 **ppxa2, UINT32 flags, XAUDIO2_PROCESSOR proc)
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{
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HRESULT hr;
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IXAudio2 *xa2;
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IXAudio27 *xa27;
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/* create XAudio2 2.8 instance */
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hr = CoCreateInstance(&CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER,
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&IID_IXAudio2, (void**)&xa2);
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if(FAILED(hr))
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return hr;
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hr = IXAudio2_QueryInterface(xa2, &IID_IXAudio27, (void**)&xa27);
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if(FAILED(hr)){
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IXAudio2_Release(xa2);
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return hr;
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}
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hr = IXAudio27_Initialize(xa27, flags, proc);
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if(FAILED(hr)){
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IXAudio27_Release(xa27);
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IXAudio2_Release(xa2);
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return hr;
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}
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IXAudio27_Release(xa27);
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*ppxa2 = xa2;
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return S_OK;
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}
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2015-09-08 16:33:44 +02:00
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HRESULT WINAPI CreateAudioVolumeMeter(IUnknown **out)
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{
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return CoCreateInstance(&CLSID_AudioVolumeMeter, NULL, CLSCTX_INPROC_SERVER,
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&IID_IUnknown, (void**)out);
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}
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2015-09-08 16:33:47 +02:00
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HRESULT WINAPI CreateAudioReverb(IUnknown **out)
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{
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return CoCreateInstance(&CLSID_AudioReverb, NULL, CLSCTX_INPROC_SERVER,
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&IID_IUnknown, (void**)out);
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}
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2015-10-23 21:31:19 +02:00
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HRESULT CDECL CreateFX(REFCLSID clsid, IUnknown **out, void *initdata, UINT32 initdata_bytes)
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{
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HRESULT hr;
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IUnknown *obj;
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const GUID *class;
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*out = NULL;
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class = clsid;
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if(IsEqualGUID(clsid, &CLSID_FXReverb27) ||
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IsEqualGUID(clsid, &CLSID_FXReverb))
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class = &CLSID_WINE_FXReverb28;
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2015-10-27 20:34:00 +01:00
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else if(IsEqualGUID(clsid, &CLSID_FXEQ27) ||
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IsEqualGUID(clsid, &CLSID_FXEQ))
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class = &CLSID_WINE_FXEQ28;
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2015-10-23 21:31:19 +02:00
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hr = CoCreateInstance(class, NULL, CLSCTX_INPROC_SERVER, &IID_IUnknown, (void**)&obj);
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if(FAILED(hr)){
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WARN("CoCreateInstance failed: %08x\n", hr);
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return hr;
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}
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if(initdata && initdata_bytes > 0){
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IXAPO *xapo;
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hr = IUnknown_QueryInterface(obj, &IID_IXAPO, (void**)&xapo);
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if(SUCCEEDED(hr)){
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hr = IXAPO_Initialize(xapo, initdata, initdata_bytes);
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IXAPO_Release(xapo);
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if(FAILED(hr)){
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WARN("Initialize failed: %08x\n", hr);
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IUnknown_Release(obj);
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return hr;
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}
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}
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}
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*out = obj;
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return S_OK;
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}
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2015-10-26 20:20:43 +01:00
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HRESULT CDECL X3DAudioInitialize(UINT32 chanmask, float speedofsound,
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X3DAUDIO_HANDLE handle)
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{
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FIXME("0x%x, %f, %p: Stub!\n", chanmask, speedofsound, handle);
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return S_OK;
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}
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void CDECL X3DAudioCalculate(const X3DAUDIO_HANDLE handle,
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const X3DAUDIO_LISTENER *listener, const X3DAUDIO_EMITTER *emitter,
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UINT32 flags, X3DAUDIO_DSP_SETTINGS *out)
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{
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static int once = 0;
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if(!once){
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FIXME("%p %p %p 0x%x %p: Stub!\n", handle, listener, emitter, flags, out);
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++once;
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}
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out->LPFDirectCoefficient = 0;
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out->LPFReverbCoefficient = 0;
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out->ReverbLevel = 0;
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out->DopplerFactor = 1;
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out->EmitterToListenerAngle = 0;
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out->EmitterToListenerDistance = 0;
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out->EmitterVelocityComponent = 0;
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out->ListenerVelocityComponent = 0;
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}
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