Sweden-Number/dlls/rpcrt4/rpc_server.c

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/*
* RPC server API
*
* Copyright 2001 Ove K<EFBFBD>ven, TransGaming Technologies
* Copyright 2004 Filip Navara
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
* TODO:
* - a whole lot
*/
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#include "config.h"
#include "wine/port.h"
#include <stdarg.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include "windef.h"
#include "winbase.h"
#include "winerror.h"
#include "winreg.h"
#include "rpc.h"
#include "rpcndr.h"
#include "excpt.h"
#include "wine/debug.h"
#include "wine/exception.h"
#include "rpc_server.h"
#include "rpc_misc.h"
#include "rpc_message.h"
#include "rpc_defs.h"
WINE_DEFAULT_DEBUG_CHANNEL(rpc);
typedef struct _RpcPacket
{
struct _RpcConnection* conn;
RpcPktHdr* hdr;
RPC_MESSAGE* msg;
} RpcPacket;
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typedef struct _RpcObjTypeMap
{
/* FIXME: a hash table would be better. */
struct _RpcObjTypeMap *next;
UUID Object;
UUID Type;
} RpcObjTypeMap;
static RpcObjTypeMap *RpcObjTypeMaps;
static RpcServerProtseq* protseqs;
static RpcServerInterface* ifs;
static CRITICAL_SECTION server_cs;
static CRITICAL_SECTION_DEBUG server_cs_debug =
{
0, 0, &server_cs,
{ &server_cs_debug.ProcessLocksList, &server_cs_debug.ProcessLocksList },
0, 0, { (DWORD_PTR)(__FILE__ ": server_cs") }
};
static CRITICAL_SECTION server_cs = { &server_cs_debug, -1, 0, 0, 0, 0 };
static CRITICAL_SECTION listen_cs;
static CRITICAL_SECTION_DEBUG listen_cs_debug =
{
0, 0, &listen_cs,
{ &listen_cs_debug.ProcessLocksList, &listen_cs_debug.ProcessLocksList },
0, 0, { (DWORD_PTR)(__FILE__ ": listen_cs") }
};
static CRITICAL_SECTION listen_cs = { &listen_cs_debug, -1, 0, 0, 0, 0 };
/* whether the server is currently listening */
static BOOL std_listen;
/* number of manual listeners (calls to RpcServerListen) */
static LONG manual_listen_count;
/* total listeners including auto listeners */
static LONG listen_count;
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/* set on change of configuration (e.g. listening on new protseq) */
static HANDLE mgr_event;
/* mutex for ensuring only one thread can change state at a time */
static HANDLE mgr_mutex;
/* set when server thread has finished opening connections */
static HANDLE server_ready_event;
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static UUID uuid_nil;
inline static RpcObjTypeMap *LookupObjTypeMap(UUID *ObjUuid)
{
RpcObjTypeMap *rslt = RpcObjTypeMaps;
RPC_STATUS dummy;
while (rslt) {
if (! UuidCompare(ObjUuid, &rslt->Object, &dummy)) break;
rslt = rslt->next;
}
return rslt;
}
inline static UUID *LookupObjType(UUID *ObjUuid)
{
RpcObjTypeMap *map = LookupObjTypeMap(ObjUuid);
if (map)
return &map->Type;
else
return &uuid_nil;
}
static RpcServerInterface* RPCRT4_find_interface(UUID* object,
RPC_SYNTAX_IDENTIFIER* if_id,
BOOL check_object)
{
UUID* MgrType = NULL;
RpcServerInterface* cif = NULL;
RPC_STATUS status;
if (check_object)
MgrType = LookupObjType(object);
EnterCriticalSection(&server_cs);
cif = ifs;
while (cif) {
if (!memcmp(if_id, &cif->If->InterfaceId, sizeof(RPC_SYNTAX_IDENTIFIER)) &&
(check_object == FALSE || UuidEqual(MgrType, &cif->MgrTypeUuid, &status)) &&
std_listen) break;
cif = cif->Next;
}
LeaveCriticalSection(&server_cs);
TRACE("returning %p for %s\n", cif, debugstr_guid(object));
return cif;
}
static WINE_EXCEPTION_FILTER(rpc_filter)
{
WARN("exception caught with code 0x%08lx = %ld\n", GetExceptionCode(), GetExceptionCode());
TRACE("returning failure packet\n");
/* catch every exception */
return EXCEPTION_EXECUTE_HANDLER;
}
static void RPCRT4_process_packet(RpcConnection* conn, RpcPktHdr* hdr, RPC_MESSAGE* msg)
{
RpcServerInterface* sif;
RPC_DISPATCH_FUNCTION func;
UUID *object_uuid;
RpcPktHdr *response;
void *buf = msg->Buffer;
RPC_STATUS status;
switch (hdr->common.ptype) {
case PKT_BIND:
TRACE("got bind packet\n");
/* FIXME: do more checks! */
if (hdr->bind.max_tsize < RPC_MIN_PACKET_SIZE ||
!UuidIsNil(&conn->ActiveInterface.SyntaxGUID, &status)) {
TRACE("packet size less than min size, or active interface syntax guid non-null\n");
sif = NULL;
} else {
sif = RPCRT4_find_interface(NULL, &hdr->bind.abstract, FALSE);
}
if (sif == NULL) {
TRACE("rejecting bind request on connection %p\n", conn);
/* Report failure to client. */
response = RPCRT4_BuildBindNackHeader(NDR_LOCAL_DATA_REPRESENTATION,
RPC_VER_MAJOR, RPC_VER_MINOR);
} else {
TRACE("accepting bind request on connection %p\n", conn);
/* accept. */
response = RPCRT4_BuildBindAckHeader(NDR_LOCAL_DATA_REPRESENTATION,
RPC_MAX_PACKET_SIZE,
RPC_MAX_PACKET_SIZE,
conn->Endpoint,
RESULT_ACCEPT, NO_REASON,
&sif->If->TransferSyntax);
/* save the interface for later use */
conn->ActiveInterface = hdr->bind.abstract;
conn->MaxTransmissionSize = hdr->bind.max_tsize;
}
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status = RPCRT4_Send(conn, response, NULL, 0);
RPCRT4_FreeHeader(response);
if (status != RPC_S_OK)
goto fail;
break;
case PKT_REQUEST:
TRACE("got request packet\n");
/* fail if the connection isn't bound with an interface */
if (UuidIsNil(&conn->ActiveInterface.SyntaxGUID, &status)) {
response = RPCRT4_BuildFaultHeader(NDR_LOCAL_DATA_REPRESENTATION,
status);
RPCRT4_Send(conn, response, NULL, 0);
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RPCRT4_FreeHeader(response);
break;
}
if (hdr->common.flags & RPC_FLG_OBJECT_UUID) {
object_uuid = (UUID*)(&hdr->request + 1);
} else {
object_uuid = NULL;
}
sif = RPCRT4_find_interface(object_uuid, &conn->ActiveInterface, TRUE);
msg->RpcInterfaceInformation = sif->If;
/* copy the endpoint vector from sif to msg so that midl-generated code will use it */
msg->ManagerEpv = sif->MgrEpv;
if (object_uuid != NULL) {
RPCRT4_SetBindingObject(msg->Handle, object_uuid);
}
/* find dispatch function */
msg->ProcNum = hdr->request.opnum;
if (sif->Flags & RPC_IF_OLE) {
/* native ole32 always gives us a dispatch table with a single entry
* (I assume that's a wrapper for IRpcStubBuffer::Invoke) */
func = *sif->If->DispatchTable->DispatchTable;
} else {
if (msg->ProcNum >= sif->If->DispatchTable->DispatchTableCount) {
ERR("invalid procnum\n");
func = NULL;
}
func = sif->If->DispatchTable->DispatchTable[msg->ProcNum];
}
/* put in the drep. FIXME: is this more universally applicable?
perhaps we should move this outward... */
msg->DataRepresentation =
MAKELONG( MAKEWORD(hdr->common.drep[0], hdr->common.drep[1]),
MAKEWORD(hdr->common.drep[2], hdr->common.drep[3]));
/* dispatch */
__TRY {
if (func) func(msg);
} __EXCEPT(rpc_filter) {
if (msg->Buffer != buf) I_RpcFreeBuffer(msg);
/* this will cause a failure packet to be sent in I_RpcSend */
msg->RpcFlags |= WINE_RPCFLAG_EXCEPTION;
msg->BufferLength = sizeof(DWORD);
I_RpcGetBuffer(msg);
*(DWORD*)msg->Buffer = GetExceptionCode();
} __ENDTRY
/* send response packet */
I_RpcSend(msg);
msg->RpcInterfaceInformation = NULL;
break;
default:
FIXME("unhandled packet type\n");
break;
}
fail:
/* clean up */
if (msg->Buffer == buf) msg->Buffer = NULL;
TRACE("freeing Buffer=%p\n", buf);
HeapFree(GetProcessHeap(), 0, buf);
RPCRT4_DestroyBinding(msg->Handle);
msg->Handle = 0;
I_RpcFreeBuffer(msg);
msg->Buffer = NULL;
RPCRT4_FreeHeader(hdr);
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HeapFree(GetProcessHeap(), 0, msg);
}
static DWORD CALLBACK RPCRT4_worker_thread(LPVOID the_arg)
{
RpcPacket *pkt = the_arg;
RPCRT4_process_packet(pkt->conn, pkt->hdr, pkt->msg);
HeapFree(GetProcessHeap(), 0, pkt);
return 0;
}
static DWORD CALLBACK RPCRT4_io_thread(LPVOID the_arg)
{
RpcConnection* conn = (RpcConnection*)the_arg;
RpcPktHdr *hdr;
RpcBinding *pbind;
RPC_MESSAGE *msg;
RPC_STATUS status;
RpcPacket *packet;
TRACE("(%p)\n", conn);
for (;;) {
msg = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RPC_MESSAGE));
/* create temporary binding for dispatch, it will be freed in
* RPCRT4_process_packet */
RPCRT4_MakeBinding(&pbind, conn);
msg->Handle = (RPC_BINDING_HANDLE)pbind;
status = RPCRT4_Receive(conn, &hdr, msg);
if (status != RPC_S_OK) {
WARN("receive failed with error %lx\n", status);
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HeapFree(GetProcessHeap(), 0, msg);
break;
}
#if 0
RPCRT4_process_packet(conn, hdr, msg);
#else
packet = HeapAlloc(GetProcessHeap(), 0, sizeof(RpcPacket));
packet->conn = conn;
packet->hdr = hdr;
packet->msg = msg;
QueueUserWorkItem(RPCRT4_worker_thread, packet, WT_EXECUTEDEFAULT);
#endif
msg = NULL;
}
RPCRT4_DestroyConnection(conn);
return 0;
}
static void RPCRT4_new_client(RpcConnection* conn)
{
HANDLE thread = CreateThread(NULL, 0, RPCRT4_io_thread, conn, 0, NULL);
if (!thread) {
DWORD err = GetLastError();
ERR("failed to create thread, error=%08lx\n", err);
RPCRT4_DestroyConnection(conn);
}
/* we could set conn->thread, but then we'd have to make the io_thread wait
* for that, otherwise the thread might finish, destroy the connection, and
* free the memory we'd write to before we did, causing crashes and stuff -
* so let's implement that later, when we really need conn->thread */
CloseHandle( thread );
}
static DWORD CALLBACK RPCRT4_server_thread(LPVOID the_arg)
{
HANDLE m_event = mgr_event, b_handle;
HANDLE *objs = NULL;
DWORD count, res;
RpcServerProtseq* cps;
RpcConnection* conn;
RpcConnection* cconn;
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BOOL set_ready_event = FALSE;
TRACE("(the_arg == ^%p)\n", the_arg);
for (;;) {
EnterCriticalSection(&server_cs);
/* open and count connections */
count = 1;
cps = protseqs;
while (cps) {
conn = cps->conn;
while (conn) {
RPCRT4_OpenConnection(conn);
if (rpcrt4_conn_get_wait_object(conn))
count++;
conn = conn->Next;
}
cps = cps->Next;
}
/* make array of connections */
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if (objs)
objs = HeapReAlloc(GetProcessHeap(), 0, objs, count*sizeof(HANDLE));
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else
objs = HeapAlloc(GetProcessHeap(), 0, count*sizeof(HANDLE));
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objs[0] = m_event;
count = 1;
cps = protseqs;
while (cps) {
conn = cps->conn;
while (conn) {
if ((objs[count] = rpcrt4_conn_get_wait_object(conn)))
count++;
conn = conn->Next;
}
cps = cps->Next;
}
LeaveCriticalSection(&server_cs);
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if (set_ready_event)
{
/* signal to function that changed state that we are now sync'ed */
SetEvent(server_ready_event);
set_ready_event = FALSE;
}
/* start waiting */
res = WaitForMultipleObjects(count, objs, FALSE, INFINITE);
if (res == WAIT_OBJECT_0) {
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if (!std_listen)
{
SetEvent(server_ready_event);
break;
}
set_ready_event = TRUE;
}
else if (res == WAIT_FAILED) {
ERR("wait failed\n");
}
else {
b_handle = objs[res - WAIT_OBJECT_0];
/* find which connection got a RPC */
EnterCriticalSection(&server_cs);
conn = NULL;
cps = protseqs;
while (cps) {
conn = cps->conn;
while (conn) {
if (b_handle == rpcrt4_conn_get_wait_object(conn)) break;
conn = conn->Next;
}
if (conn) break;
cps = cps->Next;
}
cconn = NULL;
if (conn)
RPCRT4_SpawnConnection(&cconn, conn);
else
ERR("failed to locate connection for handle %p\n", b_handle);
LeaveCriticalSection(&server_cs);
if (cconn) RPCRT4_new_client(cconn);
}
}
HeapFree(GetProcessHeap(), 0, objs);
EnterCriticalSection(&server_cs);
/* close connections */
cps = protseqs;
while (cps) {
conn = cps->conn;
while (conn) {
RPCRT4_CloseConnection(conn);
conn = conn->Next;
}
cps = cps->Next;
}
LeaveCriticalSection(&server_cs);
return 0;
}
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/* tells the server thread that the state has changed and waits for it to
* make the changes */
static void RPCRT4_sync_with_server_thread(void)
{
/* make sure we are the only thread sync'ing the server state, otherwise
* there is a race with the server thread setting an older state and setting
* the server_ready_event when the new state hasn't yet been applied */
WaitForSingleObject(mgr_mutex, INFINITE);
SetEvent(mgr_event);
/* wait for server thread to make the requested changes before returning */
WaitForSingleObject(server_ready_event, INFINITE);
ReleaseMutex(mgr_mutex);
}
static RPC_STATUS RPCRT4_start_listen(BOOL auto_listen)
{
RPC_STATUS status = RPC_S_ALREADY_LISTENING;
TRACE("\n");
EnterCriticalSection(&listen_cs);
if (auto_listen || (manual_listen_count++ == 0))
{
status = RPC_S_OK;
if (++listen_count == 1) {
HANDLE server_thread;
/* first listener creates server thread */
if (!mgr_mutex) mgr_mutex = CreateMutexW(NULL, FALSE, NULL);
if (!mgr_event) mgr_event = CreateEventW(NULL, FALSE, FALSE, NULL);
if (!server_ready_event) server_ready_event = CreateEventW(NULL, FALSE, FALSE, NULL);
std_listen = TRUE;
server_thread = CreateThread(NULL, 0, RPCRT4_server_thread, NULL, 0, NULL);
CloseHandle(server_thread);
}
}
LeaveCriticalSection(&listen_cs);
return status;
}
static void RPCRT4_stop_listen(BOOL auto_listen)
{
EnterCriticalSection(&listen_cs);
if (auto_listen || (--manual_listen_count == 0))
{
if (listen_count != 0 && --listen_count == 0) {
std_listen = FALSE;
LeaveCriticalSection(&listen_cs);
RPCRT4_sync_with_server_thread();
return;
}
assert(listen_count >= 0);
}
LeaveCriticalSection(&listen_cs);
}
static RPC_STATUS RPCRT4_use_protseq(RpcServerProtseq* ps)
{
RPCRT4_CreateConnection(&ps->conn, TRUE, ps->Protseq, NULL, ps->Endpoint,
NULL, NULL, NULL);
EnterCriticalSection(&server_cs);
ps->Next = protseqs;
protseqs = ps;
LeaveCriticalSection(&server_cs);
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if (std_listen) RPCRT4_sync_with_server_thread();
return RPC_S_OK;
}
/***********************************************************************
* RpcServerInqBindings (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerInqBindings( RPC_BINDING_VECTOR** BindingVector )
{
RPC_STATUS status;
DWORD count;
RpcServerProtseq* ps;
RpcConnection* conn;
if (BindingVector)
TRACE("(*BindingVector == ^%p)\n", *BindingVector);
else
ERR("(BindingVector == NULL!!?)\n");
EnterCriticalSection(&server_cs);
/* count connections */
count = 0;
ps = protseqs;
while (ps) {
conn = ps->conn;
while (conn) {
count++;
conn = conn->Next;
}
ps = ps->Next;
}
if (count) {
/* export bindings */
*BindingVector = HeapAlloc(GetProcessHeap(), 0,
sizeof(RPC_BINDING_VECTOR) +
sizeof(RPC_BINDING_HANDLE)*(count-1));
(*BindingVector)->Count = count;
count = 0;
ps = protseqs;
while (ps) {
conn = ps->conn;
while (conn) {
RPCRT4_MakeBinding((RpcBinding**)&(*BindingVector)->BindingH[count],
conn);
count++;
conn = conn->Next;
}
ps = ps->Next;
}
status = RPC_S_OK;
} else {
*BindingVector = NULL;
status = RPC_S_NO_BINDINGS;
}
LeaveCriticalSection(&server_cs);
return status;
}
/***********************************************************************
* RpcServerUseProtseqEpA (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqEpA( RPC_CSTR Protseq, UINT MaxCalls, RPC_CSTR Endpoint, LPVOID SecurityDescriptor )
{
RPC_POLICY policy;
TRACE( "(%s,%u,%s,%p)\n", Protseq, MaxCalls, Endpoint, SecurityDescriptor );
/* This should provide the default behaviour */
policy.Length = sizeof( policy );
policy.EndpointFlags = 0;
policy.NICFlags = 0;
return RpcServerUseProtseqEpExA( Protseq, MaxCalls, Endpoint, SecurityDescriptor, &policy );
}
/***********************************************************************
* RpcServerUseProtseqEpW (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqEpW( RPC_WSTR Protseq, UINT MaxCalls, RPC_WSTR Endpoint, LPVOID SecurityDescriptor )
{
RPC_POLICY policy;
TRACE( "(%s,%u,%s,%p)\n", debugstr_w( Protseq ), MaxCalls, debugstr_w( Endpoint ), SecurityDescriptor );
/* This should provide the default behaviour */
policy.Length = sizeof( policy );
policy.EndpointFlags = 0;
policy.NICFlags = 0;
return RpcServerUseProtseqEpExW( Protseq, MaxCalls, Endpoint, SecurityDescriptor, &policy );
}
/***********************************************************************
* alloc_serverprotoseq (internal)
*/
static RpcServerProtseq *alloc_serverprotoseq(UINT MaxCalls, char *Protseq, char *Endpoint)
{
RpcServerProtseq* ps;
ps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerProtseq));
ps->MaxCalls = MaxCalls;
ps->Protseq = Protseq;
ps->Endpoint = Endpoint;
return ps;
}
/***********************************************************************
* RpcServerUseProtseqEpExA (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqEpExA( RPC_CSTR Protseq, UINT MaxCalls, RPC_CSTR Endpoint, LPVOID SecurityDescriptor,
PRPC_POLICY lpPolicy )
{
char *szps = (char*)Protseq, *szep = (char*)Endpoint;
RpcServerProtseq* ps;
TRACE("(%s,%u,%s,%p,{%u,%lu,%lu})\n", debugstr_a(szps), MaxCalls,
debugstr_a(szep), SecurityDescriptor,
lpPolicy->Length, lpPolicy->EndpointFlags, lpPolicy->NICFlags );
ps = alloc_serverprotoseq(MaxCalls, RPCRT4_strdupA(szps), RPCRT4_strdupA(szep));
return RPCRT4_use_protseq(ps);
}
/***********************************************************************
* RpcServerUseProtseqEpExW (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqEpExW( RPC_WSTR Protseq, UINT MaxCalls, RPC_WSTR Endpoint, LPVOID SecurityDescriptor,
PRPC_POLICY lpPolicy )
{
RpcServerProtseq* ps;
TRACE("(%s,%u,%s,%p,{%u,%lu,%lu})\n", debugstr_w( Protseq ), MaxCalls,
debugstr_w( Endpoint ), SecurityDescriptor,
lpPolicy->Length, lpPolicy->EndpointFlags, lpPolicy->NICFlags );
ps = alloc_serverprotoseq(MaxCalls, RPCRT4_strdupWtoA(Protseq),
RPCRT4_strdupWtoA(Endpoint));
return RPCRT4_use_protseq(ps);
}
/***********************************************************************
* RpcServerUseProtseqA (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqA(RPC_CSTR Protseq, unsigned int MaxCalls, void *SecurityDescriptor)
{
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TRACE("(Protseq == %s, MaxCalls == %d, SecurityDescriptor == ^%p)\n", debugstr_a((char*)Protseq), MaxCalls, SecurityDescriptor);
return RpcServerUseProtseqEpA(Protseq, MaxCalls, NULL, SecurityDescriptor);
}
/***********************************************************************
* RpcServerUseProtseqW (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUseProtseqW(RPC_WSTR Protseq, unsigned int MaxCalls, void *SecurityDescriptor)
{
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TRACE("Protseq == %s, MaxCalls == %d, SecurityDescriptor == ^%p)\n", debugstr_w(Protseq), MaxCalls, SecurityDescriptor);
return RpcServerUseProtseqEpW(Protseq, MaxCalls, NULL, SecurityDescriptor);
}
/***********************************************************************
* RpcServerRegisterIf (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterIf( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv )
{
TRACE("(%p,%s,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv);
return RpcServerRegisterIf2( IfSpec, MgrTypeUuid, MgrEpv, 0, RPC_C_LISTEN_MAX_CALLS_DEFAULT, (UINT)-1, NULL );
}
/***********************************************************************
* RpcServerRegisterIfEx (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterIfEx( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv,
UINT Flags, UINT MaxCalls, RPC_IF_CALLBACK_FN* IfCallbackFn )
{
TRACE("(%p,%s,%p,%u,%u,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv, Flags, MaxCalls, IfCallbackFn);
return RpcServerRegisterIf2( IfSpec, MgrTypeUuid, MgrEpv, Flags, MaxCalls, (UINT)-1, IfCallbackFn );
}
/***********************************************************************
* RpcServerRegisterIf2 (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterIf2( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, RPC_MGR_EPV* MgrEpv,
UINT Flags, UINT MaxCalls, UINT MaxRpcSize, RPC_IF_CALLBACK_FN* IfCallbackFn )
{
PRPC_SERVER_INTERFACE If = (PRPC_SERVER_INTERFACE)IfSpec;
RpcServerInterface* sif;
unsigned int i;
TRACE("(%p,%s,%p,%u,%u,%u,%p)\n", IfSpec, debugstr_guid(MgrTypeUuid), MgrEpv, Flags, MaxCalls,
MaxRpcSize, IfCallbackFn);
TRACE(" interface id: %s %d.%d\n", debugstr_guid(&If->InterfaceId.SyntaxGUID),
If->InterfaceId.SyntaxVersion.MajorVersion,
If->InterfaceId.SyntaxVersion.MinorVersion);
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TRACE(" transfer syntax: %s %d.%d\n", debugstr_guid(&If->TransferSyntax.SyntaxGUID),
If->TransferSyntax.SyntaxVersion.MajorVersion,
If->TransferSyntax.SyntaxVersion.MinorVersion);
TRACE(" dispatch table: %p\n", If->DispatchTable);
if (If->DispatchTable) {
TRACE(" dispatch table count: %d\n", If->DispatchTable->DispatchTableCount);
for (i=0; i<If->DispatchTable->DispatchTableCount; i++) {
TRACE(" entry %d: %p\n", i, If->DispatchTable->DispatchTable[i]);
}
TRACE(" reserved: %ld\n", If->DispatchTable->Reserved);
}
TRACE(" protseq endpoint count: %d\n", If->RpcProtseqEndpointCount);
TRACE(" default manager epv: %p\n", If->DefaultManagerEpv);
TRACE(" interpreter info: %p\n", If->InterpreterInfo);
sif = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(RpcServerInterface));
sif->If = If;
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if (MgrTypeUuid) {
memcpy(&sif->MgrTypeUuid, MgrTypeUuid, sizeof(UUID));
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sif->MgrEpv = MgrEpv;
} else {
memset(&sif->MgrTypeUuid, 0, sizeof(UUID));
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sif->MgrEpv = If->DefaultManagerEpv;
}
sif->Flags = Flags;
sif->MaxCalls = MaxCalls;
sif->MaxRpcSize = MaxRpcSize;
sif->IfCallbackFn = IfCallbackFn;
EnterCriticalSection(&server_cs);
sif->Next = ifs;
ifs = sif;
LeaveCriticalSection(&server_cs);
if (sif->Flags & RPC_IF_AUTOLISTEN) {
RPCRT4_start_listen(TRUE);
/* make sure server is actually listening on the interface before
* returning */
RPCRT4_sync_with_server_thread();
}
return RPC_S_OK;
}
/***********************************************************************
* RpcServerUnregisterIf (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUnregisterIf( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, UINT WaitForCallsToComplete )
{
FIXME("(IfSpec == (RPC_IF_HANDLE)^%p, MgrTypeUuid == %s, WaitForCallsToComplete == %u): stub\n",
IfSpec, debugstr_guid(MgrTypeUuid), WaitForCallsToComplete);
return RPC_S_OK;
}
/***********************************************************************
* RpcServerUnregisterIfEx (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerUnregisterIfEx( RPC_IF_HANDLE IfSpec, UUID* MgrTypeUuid, int RundownContextHandles )
{
FIXME("(IfSpec == (RPC_IF_HANDLE)^%p, MgrTypeUuid == %s, RundownContextHandles == %d): stub\n",
IfSpec, debugstr_guid(MgrTypeUuid), RundownContextHandles);
return RPC_S_OK;
}
2003-11-21 23:14:42 +01:00
/***********************************************************************
* RpcObjectSetType (RPCRT4.@)
*
* PARAMS
* ObjUuid [I] "Object" UUID
* TypeUuid [I] "Type" UUID
*
* RETURNS
* RPC_S_OK The call succeeded
* RPC_S_INVALID_OBJECT The provided object (nil) is not valid
* RPC_S_ALREADY_REGISTERED The provided object is already registered
*
* Maps "Object" UUIDs to "Type" UUID's. Passing the nil UUID as the type
* resets the mapping for the specified object UUID to nil (the default).
* The nil object is always associated with the nil type and cannot be
* reassigned. Servers can support multiple implementations on the same
* interface by registering different end-point vectors for the different
* types. There's no need to call this if a server only supports the nil
* type, as is typical.
*/
RPC_STATUS WINAPI RpcObjectSetType( UUID* ObjUuid, UUID* TypeUuid )
{
RpcObjTypeMap *map = RpcObjTypeMaps, *prev = NULL;
RPC_STATUS dummy;
TRACE("(ObjUUID == %s, TypeUuid == %s).\n", debugstr_guid(ObjUuid), debugstr_guid(TypeUuid));
if ((! ObjUuid) || UuidIsNil(ObjUuid, &dummy)) {
/* nil uuid cannot be remapped */
return RPC_S_INVALID_OBJECT;
}
/* find the mapping for this object if there is one ... */
while (map) {
if (! UuidCompare(ObjUuid, &map->Object, &dummy)) break;
prev = map;
map = map->next;
}
if ((! TypeUuid) || UuidIsNil(TypeUuid, &dummy)) {
/* ... and drop it from the list */
if (map) {
if (prev)
prev->next = map->next;
else
RpcObjTypeMaps = map->next;
HeapFree(GetProcessHeap(), 0, map);
}
} else {
/* ... , fail if we found it ... */
if (map)
return RPC_S_ALREADY_REGISTERED;
/* ... otherwise create a new one and add it in. */
map = HeapAlloc(GetProcessHeap(), 0, sizeof(RpcObjTypeMap));
memcpy(&map->Object, ObjUuid, sizeof(UUID));
memcpy(&map->Type, TypeUuid, sizeof(UUID));
map->next = NULL;
if (prev)
prev->next = map; /* prev is the last map in the linklist */
else
RpcObjTypeMaps = map;
}
return RPC_S_OK;
}
/***********************************************************************
* RpcServerRegisterAuthInfoA (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterAuthInfoA( RPC_CSTR ServerPrincName, unsigned long AuthnSvc, RPC_AUTH_KEY_RETRIEVAL_FN GetKeyFn,
LPVOID Arg )
{
FIXME( "(%s,%lu,%p,%p): stub\n", ServerPrincName, AuthnSvc, GetKeyFn, Arg );
return RPC_S_UNKNOWN_AUTHN_SERVICE; /* We don't know any authentication services */
}
/***********************************************************************
* RpcServerRegisterAuthInfoW (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerRegisterAuthInfoW( RPC_WSTR ServerPrincName, unsigned long AuthnSvc, RPC_AUTH_KEY_RETRIEVAL_FN GetKeyFn,
LPVOID Arg )
{
FIXME( "(%s,%lu,%p,%p): stub\n", debugstr_w( ServerPrincName ), AuthnSvc, GetKeyFn, Arg );
return RPC_S_UNKNOWN_AUTHN_SERVICE; /* We don't know any authentication services */
}
/***********************************************************************
* RpcServerListen (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcServerListen( UINT MinimumCallThreads, UINT MaxCalls, UINT DontWait )
{
RPC_STATUS status;
TRACE("(%u,%u,%u)\n", MinimumCallThreads, MaxCalls, DontWait);
if (!protseqs)
return RPC_S_NO_PROTSEQS_REGISTERED;
status = RPCRT4_start_listen(FALSE);
if (status == RPC_S_OK)
RPCRT4_sync_with_server_thread();
if (DontWait || (status != RPC_S_OK)) return status;
return RpcMgmtWaitServerListen();
}
/***********************************************************************
* RpcMgmtServerWaitListen (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtWaitServerListen( void )
{
TRACE("()\n");
EnterCriticalSection(&listen_cs);
if (!std_listen) {
LeaveCriticalSection(&listen_cs);
return RPC_S_NOT_LISTENING;
}
LeaveCriticalSection(&listen_cs);
2006-04-20 12:44:53 +02:00
FIXME("not waiting for server calls to finish\n");
return RPC_S_OK;
}
/***********************************************************************
* RpcMgmtStopServerListening (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtStopServerListening ( RPC_BINDING_HANDLE Binding )
{
TRACE("(Binding == (RPC_BINDING_HANDLE)^%p)\n", Binding);
if (Binding) {
FIXME("client-side invocation not implemented.\n");
return RPC_S_WRONG_KIND_OF_BINDING;
}
RPCRT4_stop_listen(FALSE);
return RPC_S_OK;
}
/***********************************************************************
* RpcMgmtEnableIdleCleanup (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtEnableIdleCleanup(void)
{
FIXME("(): stub\n");
return RPC_S_OK;
}
/***********************************************************************
* I_RpcServerStartListening (RPCRT4.@)
*/
2004-09-03 03:04:05 +02:00
RPC_STATUS WINAPI I_RpcServerStartListening( HWND hWnd )
{
FIXME( "(%p): stub\n", hWnd );
return RPC_S_OK;
}
/***********************************************************************
* I_RpcServerStopListening (RPCRT4.@)
*/
RPC_STATUS WINAPI I_RpcServerStopListening( void )
{
FIXME( "(): stub\n" );
return RPC_S_OK;
}
/***********************************************************************
* I_RpcWindowProc (RPCRT4.@)
*/
UINT WINAPI I_RpcWindowProc( void *hWnd, UINT Message, UINT wParam, ULONG lParam )
{
FIXME( "(%p,%08x,%08x,%08lx): stub\n", hWnd, Message, wParam, lParam );
return 0;
}
/***********************************************************************
* RpcMgmtInqIfIds (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtInqIfIds(RPC_BINDING_HANDLE Binding, RPC_IF_ID_VECTOR **IfIdVector)
{
FIXME("(%p,%p): stub\n", Binding, IfIdVector);
return RPC_S_INVALID_BINDING;
}
/***********************************************************************
* RpcMgmtEpEltInqBegin (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtEpEltInqBegin(RPC_BINDING_HANDLE Binding, unsigned long InquiryType,
RPC_IF_ID *IfId, unsigned long VersOption, UUID *ObjectUuid, RPC_EP_INQ_HANDLE* InquiryContext)
{
FIXME("(%p,%lu,%p,%lu,%p,%p): stub\n",
Binding, InquiryType, IfId, VersOption, ObjectUuid, InquiryContext);
return RPC_S_INVALID_BINDING;
}
/***********************************************************************
* RpcMgmtIsServerListening (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtIsServerListening(RPC_BINDING_HANDLE Binding)
{
FIXME("(%p): stub\n", Binding);
return RPC_S_INVALID_BINDING;
}
/***********************************************************************
* RpcMgmtSetServerStackSize (RPCRT4.@)
*/
RPC_STATUS WINAPI RpcMgmtSetServerStackSize(unsigned long ThreadStackSize)
{
FIXME("(0x%lx): stub\n", ThreadStackSize);
return RPC_S_OK;
}