2002-10-10 21:23:33 +02:00
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/*
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* NDR definitions
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*
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* Copyright 2001 Ove K<EFBFBD>ven, TransGaming Technologies
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __WINE_NDR_MISC_H
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#define __WINE_NDR_MISC_H
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#include <stdarg.h>
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2002-10-25 21:03:43 +02:00
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#include "rpcndr.h"
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2002-10-19 21:14:25 +02:00
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2002-10-10 21:23:33 +02:00
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struct IPSFactoryBuffer;
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LONG_PTR RPCRT4_NdrClientCall2(PMIDL_STUB_DESC pStubDesc,
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PFORMAT_STRING pFormat, va_list args );
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HRESULT RPCRT4_GetPSFactory(REFIID riid, struct IPSFactoryBuffer **ppPS);
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#endif /* __WINE_NDR_MISC_H */
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