53 lines
1.5 KiB
C
53 lines
1.5 KiB
C
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/*
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*
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* Copyright 2008 Alistair Leslie-Hughes
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <stdarg.h>
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#include "ntstatus.h"
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#define WIN32_NO_STATUS
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#include "windef.h"
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#include "winbase.h"
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#include "winternl.h"
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#include "wine/debug.h"
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#include "slpublic.h"
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#include "slerror.h"
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WINE_DEFAULT_DEBUG_CHANNEL(slc);
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HRESULT WINAPI SLGetLicensingStatusInformation(HSLC handle, const SLID *app, const SLID *product,
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LPCWSTR name, UINT *count, SL_LICENSING_STATUS **status)
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{
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FIXME("(%p %p %p %s %p %p) stub\n", handle, app, product, debugstr_w(name), count, status );
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return SL_E_RIGHT_NOT_CONSUMED;
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}
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HRESULT WINAPI SLOpen(HSLC *handle)
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{
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FIXME("(%p) stub\n", handle );
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if (!handle)
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return E_INVALIDARG;
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*handle = (HSLC)0xdeadbeef;
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return S_OK;
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}
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