2007-07-14 02:51:41 +02:00
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/*
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* Unit test suite for graphics objects
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*
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* Copyright (C) 2007 Google (Evan Stade)
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "windows.h"
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#include "gdiplus.h"
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#include "wingdi.h"
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#include "wine/test.h"
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#define expect(expected, got) ok(got == expected, "Expected %.8x, got %.8x\n", expected, got)
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2007-07-14 02:51:45 +02:00
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#define TABLE_LEN (23)
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2007-07-14 02:51:41 +02:00
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static void test_constructor_destructor()
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{
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GpStatus stat;
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GpGraphics *graphics = NULL;
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HDC hdc = GetDC(0);
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stat = GdipCreateFromHDC(NULL, &graphics);
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expect(OutOfMemory, stat);
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stat = GdipDeleteGraphics(graphics);
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expect(InvalidParameter, stat);
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stat = GdipCreateFromHDC(hdc, &graphics);
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expect(Ok, stat);
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stat = GdipDeleteGraphics(graphics);
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expect(Ok, stat);
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stat = GdipCreateFromHWND(NULL, &graphics);
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expect(Ok, stat);
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stat = GdipDeleteGraphics(graphics);
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expect(Ok, stat);
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stat = GdipDeleteGraphics(NULL);
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expect(InvalidParameter, stat);
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ReleaseDC(0, hdc);
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}
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2007-07-14 02:51:45 +02:00
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typedef struct node{
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GraphicsState data;
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struct node * next;
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} node;
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/* Linked list prepend function. */
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static void log_state(GraphicsState data, node ** log)
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{
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node * new_entry = HeapAlloc(GetProcessHeap(), 0, sizeof(node));
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new_entry->data = data;
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new_entry->next = *log;
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*log = new_entry;
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}
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/* Checks if there are duplicates in the list, and frees it. */
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static void check_no_duplicates(node * log)
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{
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INT dups = 0;
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node * temp = NULL;
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if(!log)
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goto end;
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do{
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HeapFree(GetProcessHeap(), 0, temp);
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temp = log;
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while((temp = temp->next))
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if(log->data == temp->data)
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dups++;
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}while((log = log->next));
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HeapFree(GetProcessHeap(), 0, temp);
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end:
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expect(0, dups);
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}
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static void test_save_restore()
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{
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GpStatus stat;
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GraphicsState state_a, state_b, state_c;
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InterpolationMode mode;
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GpGraphics *graphics1, *graphics2;
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node * state_log = NULL;
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HDC hdc = GetDC(0);
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/* Invalid saving. */
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GdipCreateFromHDC(hdc, &graphics1);
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stat = GdipSaveGraphics(graphics1, NULL);
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expect(InvalidParameter, stat);
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stat = GdipSaveGraphics(NULL, &state_a);
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expect(InvalidParameter, stat);
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GdipDeleteGraphics(graphics1);
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log_state(state_a, &state_log);
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/* Basic save/restore. */
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GdipCreateFromHDC(hdc, &graphics1);
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GdipSetInterpolationMode(graphics1, InterpolationModeBilinear);
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stat = GdipSaveGraphics(graphics1, &state_a);
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todo_wine
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expect(Ok, stat);
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GdipSetInterpolationMode(graphics1, InterpolationModeBicubic);
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stat = GdipRestoreGraphics(graphics1, state_a);
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todo_wine
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expect(Ok, stat);
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GdipGetInterpolationMode(graphics1, &mode);
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todo_wine
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expect(InterpolationModeBilinear, mode);
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GdipDeleteGraphics(graphics1);
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log_state(state_a, &state_log);
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/* Restoring garbage doesn't affect saves. */
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GdipCreateFromHDC(hdc, &graphics1);
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GdipSetInterpolationMode(graphics1, InterpolationModeBilinear);
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GdipSaveGraphics(graphics1, &state_a);
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GdipSetInterpolationMode(graphics1, InterpolationModeBicubic);
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GdipSaveGraphics(graphics1, &state_b);
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GdipSetInterpolationMode(graphics1, InterpolationModeNearestNeighbor);
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stat = GdipRestoreGraphics(graphics1, 0xdeadbeef);
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todo_wine
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expect(Ok, stat);
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GdipRestoreGraphics(graphics1, state_b);
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GdipGetInterpolationMode(graphics1, &mode);
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todo_wine
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expect(InterpolationModeBicubic, mode);
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GdipRestoreGraphics(graphics1, state_a);
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GdipGetInterpolationMode(graphics1, &mode);
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todo_wine
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expect(InterpolationModeBilinear, mode);
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GdipDeleteGraphics(graphics1);
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log_state(state_a, &state_log);
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log_state(state_b, &state_log);
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/* Restoring older state invalidates newer saves (but not older saves). */
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GdipCreateFromHDC(hdc, &graphics1);
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GdipSetInterpolationMode(graphics1, InterpolationModeBilinear);
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GdipSaveGraphics(graphics1, &state_a);
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GdipSetInterpolationMode(graphics1, InterpolationModeBicubic);
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GdipSaveGraphics(graphics1, &state_b);
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GdipSetInterpolationMode(graphics1, InterpolationModeNearestNeighbor);
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GdipSaveGraphics(graphics1, &state_c);
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GdipSetInterpolationMode(graphics1, InterpolationModeHighQualityBilinear);
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GdipRestoreGraphics(graphics1, state_b);
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GdipGetInterpolationMode(graphics1, &mode);
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todo_wine
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expect(InterpolationModeBicubic, mode);
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GdipRestoreGraphics(graphics1, state_c);
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GdipGetInterpolationMode(graphics1, &mode);
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todo_wine
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expect(InterpolationModeBicubic, mode);
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GdipRestoreGraphics(graphics1, state_a);
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GdipGetInterpolationMode(graphics1, &mode);
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todo_wine
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expect(InterpolationModeBilinear, mode);
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GdipDeleteGraphics(graphics1);
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log_state(state_a, &state_log);
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log_state(state_b, &state_log);
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log_state(state_c, &state_log);
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/* Restoring older save from one graphics object does not invalidate
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* newer save from other graphics object. */
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GdipCreateFromHDC(hdc, &graphics1);
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GdipCreateFromHDC(hdc, &graphics2);
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GdipSetInterpolationMode(graphics1, InterpolationModeBilinear);
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GdipSaveGraphics(graphics1, &state_a);
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GdipSetInterpolationMode(graphics2, InterpolationModeBicubic);
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GdipSaveGraphics(graphics2, &state_b);
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GdipSetInterpolationMode(graphics1, InterpolationModeNearestNeighbor);
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GdipSetInterpolationMode(graphics2, InterpolationModeNearestNeighbor);
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GdipRestoreGraphics(graphics1, state_a);
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GdipGetInterpolationMode(graphics1, &mode);
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todo_wine
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expect(InterpolationModeBilinear, mode);
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GdipRestoreGraphics(graphics2, state_b);
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GdipGetInterpolationMode(graphics2, &mode);
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todo_wine
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expect(InterpolationModeBicubic, mode);
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GdipDeleteGraphics(graphics1);
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GdipDeleteGraphics(graphics2);
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/* You can't restore a state to a graphics object that didn't save it. */
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GdipCreateFromHDC(hdc, &graphics1);
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GdipCreateFromHDC(hdc, &graphics2);
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GdipSetInterpolationMode(graphics1, InterpolationModeBilinear);
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GdipSaveGraphics(graphics1, &state_a);
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GdipSetInterpolationMode(graphics1, InterpolationModeNearestNeighbor);
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GdipSetInterpolationMode(graphics2, InterpolationModeNearestNeighbor);
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GdipRestoreGraphics(graphics2, state_a);
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GdipGetInterpolationMode(graphics2, &mode);
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expect(InterpolationModeNearestNeighbor, mode);
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GdipDeleteGraphics(graphics1);
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GdipDeleteGraphics(graphics2);
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log_state(state_a, &state_log);
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/* The same state value should never be returned twice. */
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todo_wine
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check_no_duplicates(state_log);
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ReleaseDC(0, hdc);
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}
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2007-07-14 02:51:41 +02:00
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START_TEST(graphics)
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{
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struct GdiplusStartupInput gdiplusStartupInput;
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ULONG_PTR gdiplusToken;
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gdiplusStartupInput.GdiplusVersion = 1;
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gdiplusStartupInput.DebugEventCallback = NULL;
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gdiplusStartupInput.SuppressBackgroundThread = 0;
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gdiplusStartupInput.SuppressExternalCodecs = 0;
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GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
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test_constructor_destructor();
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2007-07-14 02:51:45 +02:00
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test_save_restore();
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2007-07-14 02:51:41 +02:00
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GdiplusShutdown(gdiplusToken);
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}
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