2006-09-11 21:28:32 +02:00
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/*
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* Wine WGL extension + ATI GLX extension defines
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*
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* Copyright (c) 2004 Lionel Ulmer
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* Copyright (c) 2005 Alex Woods
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* Copyright (c) 2005 Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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2006-10-05 20:57:07 +02:00
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/* For compatibility with old Mesa headers */
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#ifndef GLX_SAMPLE_BUFFERS_ARB
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# define GLX_SAMPLE_BUFFERS_ARB 100000
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#endif
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#ifndef GLX_SAMPLES_ARB
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# define GLX_SAMPLES_ARB 100001
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#endif
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#ifndef GL_TEXTURE_CUBE_MAP
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# define GL_TEXTURE_CUBE_MAP 0x8513
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#endif
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2006-09-11 21:28:32 +02:00
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#define HPBUFFERARB void *
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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/**
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* WGL_render_texture
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*/
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/** GetPixelFormat/ChoosePixelFormat */
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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/** CreatePbuffer / QueryPbuffer */
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#define WGL_TEXTURE_FORMAT_ARB 0x2072
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#define WGL_TEXTURE_TARGET_ARB 0x2073
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074
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/** CreatePbuffer / QueryPbuffer */
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#define WGL_TEXTURE_RGB_ARB 0x2075
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#define WGL_TEXTURE_RGBA_ARB 0x2076
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#define WGL_NO_TEXTURE_ARB 0x2077
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/** CreatePbuffer / QueryPbuffer */
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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#define WGL_TEXTURE_1D_ARB 0x2079
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#define WGL_TEXTURE_2D_ARB 0x207A
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#define WGL_NO_TEXTURE_ARB 0x2077
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/** SetPbufferAttribARB/QueryPbufferARB parameters */
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#define WGL_MIPMAP_LEVEL_ARB 0x207B
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#define WGL_CUBE_MAP_FACE_ARB 0x207C
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/** SetPbufferAttribARB/QueryPbufferARB attribs */
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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/** BindTexImageARB/ReleaseTexImageARB */
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#define WGL_FRONT_LEFT_ARB 0x2083
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#define WGL_FRONT_RIGHT_ARB 0x2084
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#define WGL_BACK_LEFT_ARB 0x2085
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#define WGL_BACK_RIGHT_ARB 0x2086
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#define WGL_AUX0_ARB 0x2087
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#define WGL_AUX1_ARB 0x2088
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#define WGL_AUX2_ARB 0x2089
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#define WGL_AUX3_ARB 0x208A
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#define WGL_AUX4_ARB 0x208B
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#define WGL_AUX5_ARB 0x208C
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#define WGL_AUX6_ARB 0x208D
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#define WGL_AUX7_ARB 0x208E
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#define WGL_AUX8_ARB 0x208F
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#define WGL_AUX9_ARB 0x2090
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2007-07-27 15:01:52 +02:00
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/** WGL_NV_render_texture_rectangle */
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
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#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
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/** WGL_NV_render_depth_texture */
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#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
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#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
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#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
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#define WGL_DEPTH_COMPONENT_NV 0x20A7
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/** WGL_NV_float_buffer */
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#define WGL_FLOAT_COMPONENTS_NV 0x20B0
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
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#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
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#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
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#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
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#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
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#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
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/** GL_NV_float_buffer */
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#define GL_FLOAT_R_NV 0x8880
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#define GL_FLOAT_RG_NV 0x8881
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#define GL_FLOAT_RGB_NV 0x8882
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#define GL_FLOAT_RGBA_NV 0x8883
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#define GL_FLOAT_R16_NV 0x8884
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#define GL_FLOAT_R32_NV 0x8885
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#define GL_FLOAT_RG16_NV 0x8886
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#define GL_FLOAT_RG32_NV 0x8887
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#define GL_FLOAT_RGB16_NV 0x8888
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#define GL_FLOAT_RGB32_NV 0x8889
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#define GL_FLOAT_RGBA16_NV 0x888A
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#define GL_FLOAT_RGBA32_NV 0x888B
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#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
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#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
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#define GL_FLOAT_RGBA_MODE_NV 0x888E
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2006-09-11 21:28:32 +02:00
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/**
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* WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
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*/
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#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
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#define GL_RGBA_FLOAT_MODE_ATI 0x8820
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#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
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#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
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#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
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#define GL_CLAMP_READ_COLOR_ARB 0x891C
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/** GLX_ATI_pixel_format_float */
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#define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
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/** GLX_ARB_pixel_format_float */
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#define GLX_RGBA_FLOAT_BIT 0x00000004
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#define GLX_RGBA_FLOAT_TYPE 0x20B9
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/** GLX_ATI_render_texture */
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#define GLX_BIND_TO_TEXTURE_RGB_ATI 0x9800
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#define GLX_BIND_TO_TEXTURE_RGBA_ATI 0x9801
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#define GLX_TEXTURE_FORMAT_ATI 0x9802
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#define GLX_TEXTURE_TARGET_ATI 0x9803
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#define GLX_MIPMAP_TEXTURE_ATI 0x9804
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#define GLX_TEXTURE_RGB_ATI 0x9805
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#define GLX_TEXTURE_RGBA_ATI 0x9806
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#define GLX_NO_TEXTURE_ATI 0x9807
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#define GLX_TEXTURE_CUBE_MAP_ATI 0x9808
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#define GLX_TEXTURE_1D_ATI 0x9809
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#define GLX_TEXTURE_2D_ATI 0x980A
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#define GLX_MIPMAP_LEVEL_ATI 0x980B
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#define GLX_CUBE_MAP_FACE_ATI 0x980C
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#define GLX_TEXTURE_CUBE_MAP_POSITIVE_X_ATI 0x980D
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#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_X_ATI 0x980E
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#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Y_ATI 0x980F
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#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Y_ATI 0x9810
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#define GLX_TEXTURE_CUBE_MAP_POSITIVE_Z_ATI 0x9811
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#define GLX_TEXTURE_CUBE_MAP_NEGATIVE_Z_ATI 0x9812
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#define GLX_FRONT_LEFT_ATI 0x9813
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#define GLX_FRONT_RIGHT_ATI 0x9814
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#define GLX_BACK_LEFT_ATI 0x9815
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#define GLX_BACK_RIGHT_ATI 0x9816
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#define GLX_AUX0_ATI 0x9817
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#define GLX_AUX1_ATI 0x9818
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#define GLX_AUX2_ATI 0x9819
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#define GLX_AUX3_ATI 0x981A
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#define GLX_AUX4_ATI 0x981B
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#define GLX_AUX5_ATI 0x981C
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#define GLX_AUX6_ATI 0x981D
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#define GLX_AUX7_ATI 0x981E
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#define GLX_AUX8_ATI 0x981F
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#define GLX_AUX9_ATI 0x9820
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#define GLX_BIND_TO_TEXTURE_LUMINANCE_ATI 0x9821
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#define GLX_BIND_TO_TEXTURE_INTENSITY_ATI 0x9822
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2007-07-27 15:01:52 +02:00
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/** GLX_NV_float_buffer */
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#define GLX_FLOAT_COMPONENTS_NV 0x20B0
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