Sweden-Number/include/d3dhal.h

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/* Direct3D driver interface */
/* (DirectX 7 version) */
#ifndef __WINE_D3DHAL_H
#define __WINE_D3DHAL_H
#ifdef __cplusplus
extern "C" {
#endif
#include "d3d.h"
/*****************************************************************************
* device info structures
*/
typedef struct _D3DDeviceDesc_V1 {
DWORD dwSize;
DWORD dwFlags;
D3DCOLORMODEL dcmColorModel;
DWORD dwDevCaps;
D3DTRANSFORMCAPS dtcTransformCaps;
BOOL bClipping;
D3DLIGHTINGCAPS dlcLightingCaps;
D3DPRIMCAPS dpcLineCaps;
D3DPRIMCAPS dpcTriCaps;
DWORD dwDeviceRenderBitDepth;
DWORD dwDeviceZBufferBitDepth;
DWORD dwMaxBufferSize;
DWORD dwMaxVertexCount;
} D3DDEVICEDESC_V1,*LPD3DDEVICEDESC_V1;
/* this is to allow keeping the bulk of our OpenGL code out of x11drv */
#define D3DDD_WINE_OPENGL_DEVICE 0x00008000
typedef struct _D3DHAL_GLOBALDRIVERDATA {
DWORD dwSize;
D3DDEVICEDESC_V1 hwCaps;
DWORD dwNumVertices;
DWORD dwNumClipVertices;
DWORD dwNumTextureFormats;
LPDDSURFACEDESC lpTextureFormats;
} D3DHAL_GLOBALDRIVERDATA,*LPD3DHAL_GLOBALDRIVERDATA;
typedef struct _D3DHAL_D3DEXTENDEDCAPS {
DWORD dwSize;
/* DirectX 5 */
DWORD dwMinTextureWidth, dwMaxTextureWidth;
DWORD dwMinTextureHeight, dwMaxTextureHeight;
DWORD dwMinStippleWidth, dwMaxStippleWidth;
DWORD dwMinStippleHeight, dwMaxStippleHeight;
/* DirectX 6 */
DWORD dwMaxTextureRepeat;
DWORD dwMaxTextureAspectRatio;
DWORD dwMaxAnisotropy;
D3DVALUE dvGuardBandLeft;
D3DVALUE dvGuardBandTop;
D3DVALUE dvGuardBandRight;
D3DVALUE dvGuardBandBottom;
D3DVALUE dvExtentsAdjust;
DWORD dwStencilCaps;
DWORD dwFVFCaps;
DWORD dwTextureOpCaps;
WORD wMaxTextureBlendStages;
WORD wMaxSimultaneousTextures;
/* DirectX 7 */
DWORD dwMaxActiveLights;
D3DVALUE dvMaxVertexW;
WORD wMaxUserClipPlanes;
WORD wMaxVertexBlendMatrices;
DWORD dwVertexProcessingCaps;
DWORD dwReserved1;
DWORD dwReserved2;
DWORD dwReserved3;
DWORD dwReserved4;
} D3DHAL_D3DEXTENDEDCAPS,*LPD3DHAL_D3DEXTENDEDCAPS;
/*****************************************************************************
* d3d->driver callbacks
*/
typedef struct _D3DHAL_CONTEXTCREATEDATA *LPD3DHAL_CONTEXTCREATEDATA;
typedef struct _D3DHAL_CONTEXTDESTROYDATA *LPD3DHAL_CONTEXTDESTROYDATA;
typedef struct _D3DHAL_CONTEXTDESTROYALLDATA *LPD3DHAL_CONTEXTDESTROYALLDATA;
typedef struct _D3DHAL_SCENECAPTUREDATA *LPD3DHAL_SCENECAPTUREDATA;
typedef struct _D3DHAL_RENDERSTATEDATA *LPD3DHAL_RENDERSTATEDATA;
typedef struct _D3DHAL_RENDERPRIMITIVEDATA *LPD3DHAL_RENDERPRIMITIVEDATA;
typedef struct _D3DHAL_TEXTURECREATEDATA *LPD3DHAL_TEXTURECREATEDATA;
typedef struct _D3DHAL_TEXTUREDESTROYDATA *LPD3DHAL_TEXTUREDESTROYDATA;
typedef struct _D3DHAL_TEXTURESWAPDATA *LPD3DHAL_TEXTURESWAPDATA;
typedef struct _D3DHAL_TEXTUREGETSURFDATA *LPD3DHAL_TEXTUREGETSURFDATA;
typedef struct _D3DHAL_GETSTATEDATA *LPD3DHAL_GETSTATEDATA;
typedef DWORD (PASCAL *LPD3DHAL_CONTEXTCREATECB) (LPD3DHAL_CONTEXTCREATEDATA);
typedef DWORD (PASCAL *LPD3DHAL_CONTEXTDESTROYCB) (LPD3DHAL_CONTEXTDESTROYDATA);
typedef DWORD (PASCAL *LPD3DHAL_CONTEXTDESTROYALLCB)(LPD3DHAL_CONTEXTDESTROYALLDATA);
typedef DWORD (PASCAL *LPD3DHAL_SCENECAPTURECB) (LPD3DHAL_SCENECAPTUREDATA);
typedef DWORD (PASCAL *LPD3DHAL_RENDERSTATECB) (LPD3DHAL_RENDERSTATEDATA);
typedef DWORD (PASCAL *LPD3DHAL_RENDERPRIMITIVECB) (LPD3DHAL_RENDERPRIMITIVEDATA);
typedef DWORD (PASCAL *LPD3DHAL_TEXTURECREATECB) (LPD3DHAL_TEXTURECREATEDATA);
typedef DWORD (PASCAL *LPD3DHAL_TEXTUREDESTROYCB) (LPD3DHAL_TEXTUREDESTROYDATA);
typedef DWORD (PASCAL *LPD3DHAL_TEXTURESWAPCB) (LPD3DHAL_TEXTURESWAPDATA);
typedef DWORD (PASCAL *LPD3DHAL_TEXTUREGETSURFCB) (LPD3DHAL_TEXTUREGETSURFDATA);
typedef DWORD (PASCAL *LPD3DHAL_GETSTATECB) (LPD3DHAL_GETSTATEDATA);
typedef struct _D3DHAL_CALLBACKS {
DWORD dwSize;
LPD3DHAL_CONTEXTCREATECB ContextCreate;
LPD3DHAL_CONTEXTDESTROYCB ContextDestroy;
LPD3DHAL_CONTEXTDESTROYALLCB ContextDestroyAll;
LPD3DHAL_SCENECAPTURECB SceneCapture;
LPVOID lpReserved10;
LPVOID lpReserved11;
LPD3DHAL_RENDERSTATECB RenderState;
LPD3DHAL_RENDERPRIMITIVECB RenderPrimitive;
DWORD dwReserved;
LPD3DHAL_TEXTURECREATECB TextureCreate;
LPD3DHAL_TEXTUREDESTROYCB TextureDestroy;
LPD3DHAL_TEXTURESWAPCB TextureSwap;
LPD3DHAL_TEXTUREGETSURFCB TextureGetSurf;
/* now why did MS create CALLBACKS2 and CALLBACKS3 structures if
* all these reserved fields were available? we may never know */
LPVOID lpReserved12;
LPVOID lpReserved13;
LPVOID lpReserved14;
LPVOID lpReserved15;
LPVOID lpReserved16;
LPVOID lpReserved17;
LPVOID lpReserved18;
LPVOID lpReserved19;
LPVOID lpReserved20;
LPVOID lpReserved21;
LPD3DHAL_GETSTATECB GetState;
DWORD dwReserved0;
DWORD dwReserved1;
DWORD dwReserved2;
DWORD dwReserved3;
DWORD dwReserved4;
DWORD dwReserved5;
DWORD dwReserved6;
DWORD dwReserved7;
DWORD dwReserved8;
DWORD dwReserved9;
} D3DHAL_CALLBACKS,*LPD3DHAL_CALLBACKS;
typedef struct _D3DHAL_SETRENDERTARGETDATA *LPD3DHAL_SETRENDERTARGETDATA;
typedef struct _D3DHAL_CLEARDATA *LPD3DHAL_CLEARDATA;
typedef struct _D3DHAL_DRAWONEPRIMITIVEDATA *LPD3DHAL_DRAWONEPRIMITIVEDATA;
typedef struct _D3DHAL_DRAWONEINDEXEDPRIMITIVEDATA *LPD3DHAL_DRAWONEINDEXEDPRIMITIVEDATA;
typedef struct _D3DHAL_DRAWPRIMITIVESDATA *LPD3DHAL_DRAWPRIMITIVESDATA;
typedef DWORD (PASCAL *LPD3DHAL_SETRENDERTARGETCB) (LPD3DHAL_SETRENDERTARGETDATA);
typedef DWORD (PASCAL *LPD3DHAL_CLEARCB) (LPD3DHAL_CLEARDATA);
typedef DWORD (PASCAL *LPD3DHAL_DRAWONEPRIMITIVECB) (LPD3DHAL_DRAWONEPRIMITIVEDATA);
typedef DWORD (PASCAL *LPD3DHAL_DRAWONEINDEXEDPRIMITIVECB)(LPD3DHAL_DRAWONEINDEXEDPRIMITIVEDATA);
typedef DWORD (PASCAL *LPD3DHAL_DRAWPRIMITIVESCB) (LPD3DHAL_DRAWPRIMITIVESDATA);
typedef struct _D3DHAL_CALLBACKS2 {
DWORD dwSize;
DWORD dwFlags;
LPD3DHAL_SETRENDERTARGETCB SetRenderTarget;
LPD3DHAL_CLEARCB Clear;
LPD3DHAL_DRAWONEPRIMITIVECB DrawOnePrimitive;
LPD3DHAL_DRAWONEINDEXEDPRIMITIVECB DrawOneIndexedPrimitive;
LPD3DHAL_DRAWPRIMITIVESCB DrawPrimitives;
} D3DHAL_CALLBACKS2,*LPD3DHAL_CALLBACKS2;
typedef struct _D3DHAL_CLEAR2DATA *LPD3DHAL_CLEAR2DATA;
typedef struct _D3DHAL_VALIDATETEXTURESTAGESTATEDATA *LPD3DHAL_VALIDATETEXTURESTAGESTATEDATA;
typedef struct _D3DHAL_DRAWPRIMITIVES2DATA *LPD3DHAL_DRAWPRIMITIVES2DATA;
typedef DWORD (PASCAL *LPD3DHAL_CLEAR2CB) (LPD3DHAL_CLEAR2DATA);
typedef DWORD (PASCAL *LPD3DHAL_VALIDATETEXTURESTAGESTATECB)(LPD3DHAL_VALIDATETEXTURESTAGESTATEDATA);
typedef DWORD (PASCAL *LPD3DHAL_DRAWPRIMITIVES2CB) (LPD3DHAL_DRAWPRIMITIVES2DATA);
typedef struct _D3DHAL_CALLBACKS3 {
DWORD dwSize;
DWORD dwFlags;
LPD3DHAL_CLEAR2CB Clear2;
LPVOID lpvReserved;
LPD3DHAL_VALIDATETEXTURESTAGESTATECB ValidateTextureStageState;
LPD3DHAL_DRAWPRIMITIVES2CB DrawPrimitives2;
} D3DHAL_CALLBACKS3,*LPD3DHAL_CALLBACKS3;
/*****************************************************************************
* parameter structures
*/
typedef struct _D3DHAL_CONTEXTCREATEDATA {
union {
LPDDRAWI_DIRECTDRAW_GBL lpDDGbl; /* pre-DirectX 7 */
LPDDRAWI_DIRECTDRAW_LCL lpDDLcl; /* DirectX 7 */
} DUMMYUNIONNAME1;
union {
LPDIRECTDRAWSURFACE lpDDS;
LPDDRAWI_DDRAWSURFACE_LCL lpDDSLcl; /* DirectX 7 */
} DUMMYUNIONNAME2;
union {
LPDIRECTDRAWSURFACE lpDDSZ;
LPDDRAWI_DDRAWSURFACE_LCL lpDDSZLcl; /* DirectX 7 */
} DUMMYUNIONNAME3;
union {
DWORD dwPID;
ULONG_PTR dwrstates;
} DUMMYUNIONNAME4;
ULONG_PTR dwhContext;
HRESULT ddrval;
} D3DHAL_CONTEXTCREATEDATA;
typedef struct _D3DHAL_CONTEXTDESTROYDATA {
ULONG_PTR dwhContext;
HRESULT ddrval;
} D3DHAL_CONTEXTDESTROYDATA;
typedef struct _D3DHAL_CONTEXTDESTROYALLDATA {
DWORD dwPID;
HRESULT ddrval;
} D3DHAL_CONTEXTDESTROYALLDATA;
typedef struct _D3DHAL_SCENECAPTUREDATA {
ULONG_PTR dwhContext;
DWORD dwFlag;
HRESULT ddrval;
} D3DHAL_SCENECAPTUREDATA;
#define D3DHAL_SCENE_CAPTURE_START 0x00000000
#define D3DHAL_SCENE_CAPTURE_END 0x00000001
typedef struct _D3DHAL_SETRENDERTARGETDATA {
ULONG_PTR dwhContext;
union {
LPDIRECTDRAWSURFACE lpDDS;
LPDDRAWI_DDRAWSURFACE_LCL lpDDSLcl;
} DUMMYUNIONNAME1;
union {
LPDIRECTDRAWSURFACE lpDDSZ;
LPDDRAWI_DDRAWSURFACE_LCL lpDDSZLcl;
} DUMMYUNIONNAME2;
HRESULT ddrval;
} D3DHAL_SETRENDERTARGETDATA;
typedef struct _D3DHAL_DRAWPRIMITIVES2DATA {
ULONG_PTR dwhContext;
DWORD dwFlags;
DWORD dwVertexType;
LPDDRAWI_DDRAWSURFACE_LCL lpDDCommands;
DWORD dwCommandOffset;
DWORD dwCommandLength;
union {
LPDDRAWI_DDRAWSURFACE_LCL lpDDVertex;
LPVOID lpVertices;
} DUMMYUNIONNAME1;
DWORD dwVertexOffset;
DWORD dwVertexLength;
DWORD dwReqVertexBufSize;
DWORD dwReqCommandBufSize;
LPDWORD lpdwRStates;
union {
DWORD dwVertexSize;
HRESULT ddrval;
} DUMMYUNIONNAME2;
DWORD dwErrorOffset;
} D3DHAL_DRAWPRIMITIVES2DATA;
#define D3DHALDP2_USERMEMVERTICES 0x00000001
#define D3DHALDP2_EXECUTEBUFFER 0x00000002
#define D3DHALDP2_SWAPVERTEXBUFFER 0x00000004
#define D3DHALDP2_SWAPCOMMANDBUFFER 0x00000008
#define D3DHALDP2_REQVERTEXBUFSIZE 0x00000010
#define D3DHALDP2_REQCOMMANDBUFSIZE 0x00000020
#define D3DHALDP2_VIDMEMVERTEXBUF 0x00000040
#define D3DHALDP2_VIDMEMCOMMANDBUF 0x00000080
/*****************************************************************************
* DrawPrimitives2 command structures
*/
typedef struct _D3DHAL_DP2COMMAND {
BYTE bCommand;
BYTE bReserved;
union {
WORD wPrimitiveCount;
WORD wStateCount;
} DUMMYUNIONNAME;
} D3DHAL_DP2COMMAND,*LPD3DHAL_DP2COMMAND;
typedef enum _D3DHAL_DP2OPERATION {
D3DDP2OP_POINTS = 1,
D3DDP2OP_INDEXEDLINELIST = 2,
D3DDP2OP_INDEXEDTRIANGLELIST = 3,
D3DDP2OP_RESERVED0 = 4,
D3DDP2OP_RENDERSTATE = 8,
D3DDP2OP_LINELIST = 15,
D3DDP2OP_LINESTRIP = 16,
D3DDP2OP_INDEXEDLINESTRIP = 17,
D3DDP2OP_TRIANGLELIST = 18,
D3DDP2OP_TRIANGLESTRIP = 19,
D3DDP2OP_INDEXEDTRIANGLESTRIP = 20,
D3DDP2OP_TRIANGLEFAN = 21,
D3DDP2OP_INDEXEDTRIANGLEFAN = 22,
D3DDP2OP_TRIANGLEFAN_IMM = 23,
D3DDP2OP_LINELIST_IMM = 24,
D3DDP2OP_TEXTURESTAGESTATE = 25,
D3DDP2OP_INDEXEDTRIANGLELIST2 = 26,
D3DDP2OP_INDEXEDLINELIST2 = 27,
D3DDP2OP_VIEWPORTINFO = 28,
D3DDP2OP_WINFO = 29,
/* pre-DirectX 7 interfaces */
D3DDP2OP_SETPALETTE = 30,
D3DDP2OP_UPDATEPALETTE = 31,
/* DirectX 7 interfaces */
D3DDP2OP_ZRANGE = 32,
D3DDP2OP_SETMATERIAL = 33,
D3DDP2OP_SETLIGHT = 34,
D3DDP2OP_CREATELIGHT = 35,
D3DDP2OP_SETTRANSFORM = 36,
D3DDP2OP_EXT = 37,
D3DDP2OP_TEXBLT = 38,
D3DDP2OP_STATESET = 39,
D3DDP2OP_SETPRIORITY = 40,
/* all interfaces */
D3DDP2OP_SETRENDERTARGET = 41,
D3DDP2OP_CLEAR = 42,
/* DirectX 7 interfaces */
D3DDP2OP_SETTEXLOD = 43,
D3DPP2OP_SETCLIPPLANE = 44
} D3DHAL_DP2OPERATION;
/* point primitives */
typedef struct _D3DHAL_POINTS {
WORD wCount;
WORD wVStart;
} D3DHAL_DP2POINTS,*LPD3DHAL_DP2POINTS;
/* line primitives */
typedef struct _D3DHAL_DP2STARTVERTEX {
WORD wVStart;
} D3DHAL_DP2STARTVERTEX,*LPD3DHAL_DP2STARTVERTEX;
typedef struct _D3DHAL_DP2LINELIST {
WORD wVStart;
} D3DHAL_DP2LINELIST,*LPD3DHAL_DP2LINELIST;
typedef struct _D3DHAL_DP2INDEXEDLINELIST {
WORD wV1;
WORD wV2;
} D3DHAL_DP2INDEXEDLINELIST,*LPD3DHAL_DP2INDEXEDLINELIST;
typedef struct _D3DHAL_DP2LINESTRIP {
WORD wVStart;
} D3DHAL_DP2LINESTRIP,*LPD3DHAL_DP2LINESTRIP;
typedef struct _D3DHAL_DP2INDEXEDLINESTRIP {
WORD wV[2];
} D3DHAL_DP2INDEXEDLINESTRIP,*LPD3DHAL_DP2INDEXEDLINESTRIP;
/* triangle primitives */
typedef struct _D3DHAL_DP2TRIANGLELIST {
WORD wVStart;
} D3DHAL_DP2TRIANGLELIST,*LPD3DHAL_DP2TRIANGLELIST;
typedef struct _D3DHAL_DP2INDEXEDTRIANGLELIST {
WORD wV1;
WORD wV2;
WORD wV3;
WORD wFlags;
} D3DHAL_DP2INDEXEDTRIANGLELIST,*LPD3DHAL_DP2INDEXEDTRIANGLELIST;
typedef struct _D3DHAL_DP2INDEXEDTRIANGLELIST2 {
WORD wV1;
WORD wV2;
WORD wV3;
} D3DHAL_DP2INDEXEDTRIANGLELIST2,*LPD3DHAL_DP2INDEXEDTRIANGLELIST2;
typedef struct _D3DHAL_DP2TRIANGLESTRIP {
WORD wVStart;
} D3DHAL_DP2TRIANGLESTRIP,*LPD3DHAL_DP2TRIANGLESTRIP;
typedef struct _D3DHAL_DP2INDEXEDTRIANGLESTRIP {
WORD wV[3];
} D3DHAL_DP2INDEXEDTRIANGLESTRIP,*LPD3DHAL_DP2INDEXEDTRIANGLESTRIP;
typedef struct _D3DHAL_DP2TRIANGLEFAN {
WORD wVStart;
} D3DHAL_DP2TRIANGLEFAN,*LPD3DHAL_DP2TRIANGLEFAN;
typedef struct _D3DHAL_DP2INDEXEDTRIANGLEFAN {
WORD wV[3];
} D3DHAL_DP2INDEXEDTRIANGLEFAN,*LPD3DHAL_DP2INDEXEDTRIANGLEFAN;
typedef struct _D3DHAL_DP2TRIANGLEFAN_IMM {
DWORD dwEdgeFlags;
} D3DHAL_DP2TRIANGLEFAN_IMM,*LPD3DHAL_DP2TRIANGLEFAN_IMM;
/* render states */
typedef struct _D3DHAL_DP2RENDERSTATE {
D3DRENDERSTATETYPE RenderState;
union {
D3DVALUE dvState;
DWORD dwState;
} DUMMYUNIONNAME;
} D3DHAL_DP2RENDERSTATE,*LPD3DHAL_DP2RENDERSTATE;
typedef struct _D3DHAL_DP2TEXTURESTAGESTATE {
WORD wStage;
WORD TSState;
DWORD dwValue;
} D3DHAL_DP2TEXTURESTAGESTATE,*LPD3DHAL_DP2TEXTURESTAGESTATE;
#define D3DTSS_TEXTUREMAP 0
typedef struct _D3DHAL_DP2VIEWPORTINFO {
DWORD dwX;
DWORD dwY;
DWORD dwWidth;
DWORD dwHeight;
} D3DHAL_DP2VIEWPORTINFO,*LPD3DHAL_DP2VIEWPORTINFO;
typedef struct _D3DHAL_DP2WINFO {
D3DVALUE dwWNear;
D3DVALUE dwWFar;
} D3DHAL_DP2WINFO,*LPD3DHAL_DP2WINFO;
typedef struct _D3DHAL_DP2SETPALETTE {
DWORD dwPaletteHandle;
DWORD dwPaletteFlags;
DWORD dwSurfaceHandle;
} D3DHAL_DP2SETPALETTE,*LPD3DHAL_DP2SETPALETTE;
typedef struct _D3DHAL_DP2UPDATEPALETTE {
DWORD dwPaletteHandle;
WORD wStartIndex;
WORD wNumEntries;
} D3DHAL_DP2UPDATEPALETTE,*LPD3DHAL_DP2UPDATEPALETTE;
typedef struct _D3DHAL_DP2ZRANGE {
D3DVALUE dvMinZ;
D3DVALUE dvMaxZ;
} D3DHAL_DP2ZRANGE,*LPD3DHAL_DP2ZRANGE;
typedef D3DMATERIAL7 D3DHAL_DP2SETMATERIAL,*LPD3DHAL_DP2SETMATERIAL;
typedef struct _D3DHAL_DP2SETLIGHT {
DWORD dwIndex;
DWORD dwDataType;
} D3DHAL_DP2SETLIGHT,*LPD3DHAL_DP2SETLIGHT;
#define D3DHAL_SETLIGHT_ENABLE 0
#define D3DHAL_SETLIGHT_DISABLE 1
#define D3DHAL_SETLIGHT_DATA 2
typedef struct _D3DHAL_DP2CREATELIGHT {
DWORD dwIndex;
} D3DHAL_DP2CREATELIGHT,*LPD3DHAL_DP2CREATELIGHT;
typedef struct _D3DHAL_DP2SETTRANSFORM {
D3DTRANSFORMSTATETYPE xfrmType;
D3DMATRIX matrix;
} D3DHAL_DP2SETTRANSFORM,*LPD3DHAL_DP2SETTRANSFORM;
typedef struct _D3DHAL_DP2TEXBLT {
DWORD dwDDDestSurface;
DWORD dwDDSrcSurface;
POINT pDest;
RECTL rSrc;
DWORD dwFlags;
} D3DHAL_DP2TEXBLT,*LPD3DHAL_DP2TEXBLT;
typedef struct _D3DHAL_DP2STATESET {
DWORD dwOperation;
DWORD dwParam;
D3DSTATEBLOCKTYPE sbType;
} D3DHAL_DP2STATESET,*LPD3DHAL_DP2STATESET;
#define D3DHAL_STATESETBEGIN 0
#define D3DHAL_STATESETEND 1
#define D3DHAL_STATESETDELETE 2
#define D3DHAL_STATESETEXECUTE 3
#define D3DHAL_STATESETCAPTURE 4
typedef struct _D3DHAL_DP2SETPRIORITY {
DWORD dwDDSurface;
DWORD dwPriority;
} D3DHAL_DP2SETPRIORITY,*LPD3DHAL_DP2SETPRIORITY;
typedef struct _D3DHAL_DP2SETRENDERTARGET {
DWORD hRenderTarget;
DWORD hZBuffer;
} D3DHAL_DP2SETRENDERTARGET,*LPD3DHAL_DP2SETRENDERTARGET;
typedef struct _D3DHAL_DP2CLEAR {
DWORD dwFlags;
DWORD dwFillColor;
D3DVALUE dvFillDepth;
DWORD dwFillStencil;
RECT Rects[1];
} D3DHAL_DP2CLEAR,*LPD3DHAL_DP2CLEAR;
typedef struct _D3DHAL_DP2SETTEXLOD {
DWORD dwDDSurface;
DWORD dwLOD;
} D3DHAL_DP2SETTEXLOD,*LPD3DHAL_DP2SETTEXLOD;
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* __WINE_DDRAWI_H */