Sweden-Number/dlls/dmsynth/synth.c

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/* IDirectMusicSynth8 Implementation
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*
* Copyright (C) 2003 Rok Mandeljc
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdarg.h>
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#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "wingdi.h"
#include "wine/debug.h"
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#include "winnls.h"
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#include "dmsynth_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dmsynth);
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/* IDirectMusicSynth8 IUnknown part: */
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HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
if (IsEqualIID (riid, &IID_IUnknown) ||
IsEqualIID (riid, &IID_IDirectMusicSynth) ||
IsEqualIID (riid, &IID_IDirectMusicSynth8)) {
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IDirectMusicSynth8Impl_AddRef(iface);
*ppobj = This;
return S_OK;
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}
WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
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return E_NOINTERFACE;
}
ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
TRACE("(%p) : AddRef from %ld\n", This, This->ref);
return ++(This->ref);
}
ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
ULONG ref = --This->ref;
TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
if (ref == 0) {
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HeapFree(GetProcessHeap(), 0, This);
}
return ref;
}
/* IDirectMusicSynth8 IDirectMusicSynth part: */
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HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pPortParams);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p): stub\n", This);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld): stub\n", This, dwGroups);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %p, %p): stub\n", This, phDownload, pvData, pbFree);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %p): stub\n", This, hDownload, hUserData);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %lli, %p, %ld): stub\n", This, rt, pbBuffer, cbBuffer);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pStats);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p, %p)\n", This, pCaps);
*pCaps = This->pCaps;
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pClock);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p, %p)\n", This, ppClock);
*ppClock = This->pLatencyClock;
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p, %d)\n", This, fEnable);
This->fActive = fEnable;
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
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TRACE("(%p, %p)\n", This, pSynthSink);
This->pSynthSink = (IDirectMusicSynthSinkImpl*)pSynthSink;
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %p, %ld, %lli): stub\n", This, pBuffer, dwLength, llPosition);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority)
{
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/*ICOM_THIS(IDirectMusicSynth8Impl,iface); */
/* silenced because of too many messages - 1000 groups * 16 channels ;=) */
/*FIXME("(%p, %ld, %ld, %ld): stub\n", This, dwChannelGroup, dwChannel, dwPriority); */
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld, %ld, %p): stub\n", This, dwChannelGroup, dwChannel, pdwPriority);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %p): stub\n", This, pWaveFormatEx, pdwWaveFormatExSiz);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p): stub\n", This, pdwAppend);
return S_OK;
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}
/* IDirectMusicSynth8 IDirectMusicSynth8 part: */
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HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %lli, %ld, %ld, %ld, %ld, %li, %li,%lli, %lli, %lli): stub\n", This, rt, dwVoiceId, dwChannelGroup, dwChannel, dwDLId, prPitch, vrVolume, stVoiceStart, stLoopStart, stLoopEnd);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
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FIXME("(%p, %lli, %ld): stub\n", This, rt, dwVoiceId);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[])
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %p, %ld, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld, %ld): stub\n", This, dwDownloadID, dwFlags);
return S_OK;
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}
HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses)
{
ICOM_THIS(IDirectMusicSynth8Impl,iface);
FIXME("(%p, %ld, %ld, %p, %ld): stub\n", This, dwChannelGroup, dwChannel, pdwBuses, cBuses);
return S_OK;
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}
ICOM_VTABLE(IDirectMusicSynth8) DirectMusicSynth8_Vtbl =
{
ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
IDirectMusicSynth8Impl_QueryInterface,
IDirectMusicSynth8Impl_AddRef,
IDirectMusicSynth8Impl_Release,
IDirectMusicSynth8Impl_Open,
IDirectMusicSynth8Impl_Close,
IDirectMusicSynth8Impl_SetNumChannelGroups,
IDirectMusicSynth8Impl_Download,
IDirectMusicSynth8Impl_Unload,
IDirectMusicSynth8Impl_PlayBuffer,
IDirectMusicSynth8Impl_GetRunningStats,
IDirectMusicSynth8Impl_GetPortCaps,
IDirectMusicSynth8Impl_SetMasterClock,
IDirectMusicSynth8Impl_GetLatencyClock,
IDirectMusicSynth8Impl_Activate,
IDirectMusicSynth8Impl_SetSynthSink,
IDirectMusicSynth8Impl_Render,
IDirectMusicSynth8Impl_SetChannelPriority,
IDirectMusicSynth8Impl_GetChannelPriority,
IDirectMusicSynth8Impl_GetFormat,
IDirectMusicSynth8Impl_GetAppend,
IDirectMusicSynth8Impl_PlayVoice,
IDirectMusicSynth8Impl_StopVoice,
IDirectMusicSynth8Impl_GetVoiceState,
IDirectMusicSynth8Impl_Refresh,
IDirectMusicSynth8Impl_AssignChannelToBuses
};
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/* for ClassFactory */
HRESULT WINAPI DMUSIC_CreateDirectMusicSynth (LPCGUID lpcGUID, LPDIRECTMUSICSYNTH8* ppDMSynth, LPUNKNOWN pUnkOuter)
{
IDirectMusicSynth8Impl *dmsynth;
TRACE("(%p,%p,%p)\n", lpcGUID, ppDMSynth, pUnkOuter);
if (IsEqualIID (lpcGUID, &IID_IDirectMusicSynth) ||
IsEqualIID (lpcGUID, &IID_IDirectMusicSynth8)) {
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dmsynth = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynth8Impl));
if (NULL == dmsynth) {
*ppDMSynth = (LPDIRECTMUSICSYNTH8) NULL;
return E_OUTOFMEMORY;
}
dmsynth->lpVtbl = &DirectMusicSynth8_Vtbl;
dmsynth->ref = 1;
/* fill in caps */
dmsynth->pCaps.dwSize = sizeof(DMUS_PORTCAPS);
dmsynth->pCaps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
dmsynth->pCaps.guidPort = CLSID_DirectMusicSynth;
dmsynth->pCaps.dwClass = DMUS_PC_OUTPUTCLASS;
dmsynth->pCaps.dwType = DMUS_PORT_WINMM_DRIVER;
dmsynth->pCaps.dwMemorySize = DMUS_PC_SYSTEMMEMORY;
dmsynth->pCaps.dwMaxChannelGroups = 1000;
dmsynth->pCaps.dwMaxVoices = 1000;
dmsynth->pCaps.dwMaxAudioChannels = -1;
dmsynth->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
MultiByteToWideChar (CP_ACP, 0, "Microsotf Synthesizer", -1, dmsynth->pCaps.wszDescription, sizeof(dmsynth->pCaps.wszDescription)/sizeof(WCHAR));
/* assign latency clock */
/*DMUSIC_CreateReferenceClock (&IID_IReferenceClock, (LPREFERENCECLOCK*)&This->pLatencyClock, NULL); */
*ppDMSynth = (LPDIRECTMUSICSYNTH8) dmsynth;
return S_OK;
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}
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WARN("No interface found\n");
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return E_NOINTERFACE;
}