Sweden-Number/include/d2d1effects.idl

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/*
* Copyright 2021 Ziqing Hui for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
cpp_quote("DEFINE_GUID(CLSID_D2D12DAffineTransform, 0x6aa97485,0x6354,0x4cfc,0x90,0x8c,0xe4,0xa7,0x4f,0x62,0xc9,0x6c);")
cpp_quote("DEFINE_GUID(CLSID_D2D13DPerspectiveTransform, 0xc2844d0b,0x3d86,0x46e7,0x85,0xba,0x52,0x6c,0x92,0x40,0xf3,0xfb);")
cpp_quote("DEFINE_GUID(CLSID_D2D1Composite, 0x48fc9f51,0xf6ac,0x48f1,0x8b,0x58,0x3b,0x28,0xac,0x46,0xf7,0x6d);")
typedef enum D2D1_BORDER_MODE
{
D2D1_BORDER_MODE_SOFT = 0x0,
D2D1_BORDER_MODE_HARD = 0x1,
D2D1_BORDER_MODE_FORCE_DWORD = 0xffffffff
} D2D1_BORDER_MODE;
typedef enum D2D1_2DAFFINETRANSFORM_PROP
{
D2D1_2DAFFINETRANSFORM_PROP_INTERPOLATION_MODE = 0x0,
D2D1_2DAFFINETRANSFORM_PROP_BORDER_MODE = 0x1,
D2D1_2DAFFINETRANSFORM_PROP_TRANSFORM_MATRIX = 0x2,
D2D1_2DAFFINETRANSFORM_PROP_SHARPNESS = 0x3,
D2D1_2DAFFINETRANSFORM_PROP_FORCE_DWORD = 0xffffffff
} D2D1_2DAFFINETRANSFORM_PROP;
typedef enum D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE
{
D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_NEAREST_NEIGHBOR = 0x0,
D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_LINEAR = 0x1,
D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_CUBIC = 0x2,
D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = 0x3,
D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_ANISOTROPIC = 0x4,
D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC = 0x5,
D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
} D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE;
typedef enum D2D1_3DPERSPECTIVETRANSFORM_PROP
{
D2D1_3DPERSPECTIVETRANSFORM_PROP_INTERPOLATION_MODE = 0x0,
D2D1_3DPERSPECTIVETRANSFORM_PROP_BORDER_MODE = 0x1,
D2D1_3DPERSPECTIVETRANSFORM_PROP_DEPTH = 0x2,
D2D1_3DPERSPECTIVETRANSFORM_PROP_PERSPECTIVE_ORIGIN = 0x3,
D2D1_3DPERSPECTIVETRANSFORM_PROP_LOCAL_OFFSET = 0x4,
D2D1_3DPERSPECTIVETRANSFORM_PROP_GLOBAL_OFFSET = 0x5,
D2D1_3DPERSPECTIVETRANSFORM_PROP_ROTATION_ORIGIN = 0x6,
D2D1_3DPERSPECTIVETRANSFORM_PROP_ROTATION = 0x7,
D2D1_3DPERSPECTIVETRANSFORM_PROP_FORCE_DWORD = 0xffffffff
} D2D1_3DPERSPECTIVETRANSFORM_PROP;
typedef enum D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE
{
D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_NEAREST_NEIGHBOR = 0x0,
D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_LINEAR = 0x1,
D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_CUBIC = 0x2,
D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR = 0x3,
D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_ANISOTROPIC = 0x4,
D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff
} D2D1_3DPERSPECTIVETRANSFORM_INTERPOLATION_MODE;
typedef enum D2D1_COMPOSITE_PROP
{
D2D1_COMPOSITE_PROP_MODE = 0x0,
D2D1_COMPOSITE_PROP_FORCE_DWORD = 0xffffffff
} D2D1_COMPOSITE_PROP;