Sweden-Number/dlls/ddraw/struct_convert.c

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/* ddraw/d3d structure version conversion
*
* Copyright 2000 TransGaming Technologies Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdarg.h>
#include <string.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "ddraw.h"
#include "ddraw_private.h"
void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut)
{
/* 2 adds three additional caps fields to the end. Both versions
* are unversioned. */
pOut->dwCaps = pIn->dwCaps;
pOut->dwCaps2 = 0;
pOut->dwCaps3 = 0;
pOut->dwCaps4 = 0;
}
void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
DDDEVICEIDENTIFIER* pOut)
{
/* 2 adds a dwWHQLLevel field to the end. Both structures are
* unversioned. */
memcpy(pOut, pIn, sizeof(*pOut));
}