2009-08-25 08:17:14 +02:00
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@ stdcall wined3d_mutex_lock()
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@ stdcall wined3d_mutex_unlock()
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2011-01-28 20:05:41 +01:00
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2014-04-23 14:35:20 +02:00
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@ cdecl wined3d_calculate_format_pitch(ptr long long long)
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2011-02-01 19:39:53 +01:00
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@ cdecl wined3d_check_depth_stencil_match(ptr long long long long long)
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2018-10-31 10:31:49 +01:00
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@ cdecl wined3d_check_device_format(ptr long long long long long long long)
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2011-02-01 19:39:53 +01:00
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@ cdecl wined3d_check_device_format_conversion(ptr long long long long)
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@ cdecl wined3d_check_device_multisample_type(ptr long long long long long ptr)
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@ cdecl wined3d_check_device_type(ptr long long long long long)
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2014-03-20 15:51:45 +01:00
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@ cdecl wined3d_create(long)
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2011-02-01 19:39:53 +01:00
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@ cdecl wined3d_decref(ptr)
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2012-07-08 16:06:36 +02:00
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@ cdecl wined3d_enum_adapter_modes(ptr long long long long ptr)
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2016-08-25 12:22:51 +02:00
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@ cdecl wined3d_find_closest_matching_adapter_mode(ptr long ptr)
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2011-02-01 19:39:53 +01:00
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@ cdecl wined3d_get_adapter_count(ptr)
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2012-07-08 16:06:36 +02:00
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@ cdecl wined3d_get_adapter_display_mode(ptr long ptr ptr)
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2011-02-01 19:39:53 +01:00
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@ cdecl wined3d_get_adapter_identifier(ptr long long ptr)
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2012-07-08 16:06:36 +02:00
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@ cdecl wined3d_get_adapter_mode_count(ptr long long long)
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2012-07-18 21:32:30 +02:00
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@ cdecl wined3d_get_adapter_raster_status(ptr long ptr)
|
2011-02-01 19:39:53 +01:00
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@ cdecl wined3d_get_device_caps(ptr long long ptr)
|
2015-11-24 18:06:17 +01:00
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|
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@ cdecl wined3d_get_output_desc(ptr long ptr)
|
2011-02-01 19:39:53 +01:00
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@ cdecl wined3d_incref(ptr)
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2011-02-02 20:22:50 +01:00
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@ cdecl wined3d_register_software_device(ptr ptr)
|
2012-06-22 15:57:27 +02:00
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|
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@ cdecl wined3d_set_adapter_display_mode(ptr long ptr)
|
2011-02-01 19:39:53 +01:00
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|
|
|
2018-02-08 15:22:44 +01:00
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|
|
@ cdecl wined3d_blend_state_create(ptr ptr ptr ptr ptr)
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@ cdecl wined3d_blend_state_decref(ptr)
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@ cdecl wined3d_blend_state_get_parent(ptr)
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@ cdecl wined3d_blend_state_incref(ptr)
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|
2011-05-10 21:18:47 +02:00
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|
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@ cdecl wined3d_buffer_create(ptr ptr ptr ptr ptr ptr)
|
2011-03-03 21:49:09 +01:00
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@ cdecl wined3d_buffer_decref(ptr)
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@ cdecl wined3d_buffer_get_parent(ptr)
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@ cdecl wined3d_buffer_get_resource(ptr)
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@ cdecl wined3d_buffer_incref(ptr)
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|
2011-05-16 23:01:22 +02:00
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|
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@ cdecl wined3d_device_acquire_focus_window(ptr ptr)
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@ cdecl wined3d_device_begin_scene(ptr)
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@ cdecl wined3d_device_begin_stateblock(ptr)
|
2012-07-08 16:06:36 +02:00
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|
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@ cdecl wined3d_device_clear(ptr long ptr long ptr float long)
|
2016-03-15 10:52:48 +01:00
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|
|
@ cdecl wined3d_device_clear_rendertarget_view(ptr ptr ptr long ptr float long)
|
2017-05-12 15:09:20 +02:00
|
|
|
@ cdecl wined3d_device_clear_unordered_access_view_uint(ptr ptr ptr)
|
2014-08-04 12:17:24 +02:00
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|
|
@ cdecl wined3d_device_copy_resource(ptr ptr ptr)
|
2018-05-18 16:08:45 +02:00
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|
|
@ cdecl wined3d_device_copy_sub_resource_region(ptr ptr long long long long ptr long ptr long)
|
2017-08-04 19:53:48 +02:00
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|
|
@ cdecl wined3d_device_copy_uav_counter(ptr ptr long ptr)
|
2018-09-24 01:09:31 +02:00
|
|
|
@ cdecl wined3d_device_create(ptr long long ptr long long ptr long ptr ptr)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_decref(ptr)
|
2017-02-02 12:43:40 +01:00
|
|
|
@ cdecl wined3d_device_dispatch_compute(ptr long long long)
|
2017-08-14 23:47:41 +02:00
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|
|
@ cdecl wined3d_device_dispatch_compute_indirect(ptr ptr long)
|
2011-05-16 23:01:22 +02:00
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|
|
@ cdecl wined3d_device_draw_indexed_primitive(ptr long long)
|
2012-11-26 22:52:41 +01:00
|
|
|
@ cdecl wined3d_device_draw_indexed_primitive_instanced(ptr long long long long)
|
2017-11-01 22:08:42 +01:00
|
|
|
@ cdecl wined3d_device_draw_indexed_primitive_instanced_indirect(ptr ptr long)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_draw_primitive(ptr long long)
|
2015-03-24 09:38:26 +01:00
|
|
|
@ cdecl wined3d_device_draw_primitive_instanced(ptr long long long long)
|
2017-11-01 22:08:42 +01:00
|
|
|
@ cdecl wined3d_device_draw_primitive_instanced_indirect(ptr ptr long)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_end_scene(ptr)
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|
|
@ cdecl wined3d_device_end_stateblock(ptr ptr)
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|
@ cdecl wined3d_device_evict_managed_resources(ptr)
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|
|
@ cdecl wined3d_device_get_available_texture_mem(ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_base_vertex_index(ptr)
|
2018-10-18 00:41:13 +02:00
|
|
|
@ cdecl wined3d_device_get_blend_state(ptr ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_clip_plane(ptr long ptr)
|
|
|
|
@ cdecl wined3d_device_get_clip_status(ptr ptr)
|
2017-03-07 09:50:12 +01:00
|
|
|
@ cdecl wined3d_device_get_compute_shader(ptr)
|
2018-05-29 08:39:54 +02:00
|
|
|
@ cdecl wined3d_device_get_constant_buffer(ptr long long)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_get_creation_parameters(ptr ptr)
|
2017-03-07 09:50:16 +01:00
|
|
|
@ cdecl wined3d_device_get_cs_resource_view(ptr long)
|
2017-03-07 09:50:18 +01:00
|
|
|
@ cdecl wined3d_device_get_cs_sampler(ptr long)
|
2017-04-24 12:02:30 +02:00
|
|
|
@ cdecl wined3d_device_get_cs_uav(ptr long)
|
2014-08-22 12:32:01 +02:00
|
|
|
@ cdecl wined3d_device_get_depth_stencil_view(ptr)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_get_device_caps(ptr ptr)
|
2012-07-08 16:06:36 +02:00
|
|
|
@ cdecl wined3d_device_get_display_mode(ptr long ptr ptr)
|
2017-04-20 11:04:19 +02:00
|
|
|
@ cdecl wined3d_device_get_domain_shader(ptr)
|
2017-05-05 09:06:28 +02:00
|
|
|
@ cdecl wined3d_device_get_ds_resource_view(ptr long)
|
2017-05-08 09:47:59 +02:00
|
|
|
@ cdecl wined3d_device_get_ds_sampler(ptr long)
|
2018-09-24 01:09:32 +02:00
|
|
|
@ cdecl wined3d_device_get_feature_level(ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_gamma_ramp(ptr long ptr)
|
2012-11-13 21:24:23 +01:00
|
|
|
@ cdecl wined3d_device_get_geometry_shader(ptr)
|
2014-09-17 10:40:29 +02:00
|
|
|
@ cdecl wined3d_device_get_gs_resource_view(ptr long)
|
2012-12-07 00:07:08 +01:00
|
|
|
@ cdecl wined3d_device_get_gs_sampler(ptr long)
|
2017-05-05 09:06:26 +02:00
|
|
|
@ cdecl wined3d_device_get_hs_resource_view(ptr long)
|
2017-05-05 09:06:30 +02:00
|
|
|
@ cdecl wined3d_device_get_hs_sampler(ptr long)
|
2017-04-20 11:04:17 +02:00
|
|
|
@ cdecl wined3d_device_get_hull_shader(ptr)
|
2016-06-02 11:14:13 +02:00
|
|
|
@ cdecl wined3d_device_get_index_buffer(ptr ptr ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_light(ptr long ptr)
|
|
|
|
@ cdecl wined3d_device_get_light_enable(ptr long ptr)
|
|
|
|
@ cdecl wined3d_device_get_material(ptr ptr)
|
2018-04-30 20:15:01 +02:00
|
|
|
@ cdecl wined3d_device_get_max_frame_latency(ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_npatch_mode(ptr)
|
|
|
|
@ cdecl wined3d_device_get_pixel_shader(ptr)
|
2014-09-19 10:41:47 +02:00
|
|
|
@ cdecl wined3d_device_get_predication(ptr ptr)
|
2017-05-18 15:20:01 +02:00
|
|
|
@ cdecl wined3d_device_get_primitive_type(ptr ptr ptr)
|
2016-05-17 19:42:00 +02:00
|
|
|
@ cdecl wined3d_device_get_ps_consts_b(ptr long long ptr)
|
2016-04-26 17:56:01 +02:00
|
|
|
@ cdecl wined3d_device_get_ps_consts_f(ptr long long ptr)
|
2016-05-17 14:01:53 +02:00
|
|
|
@ cdecl wined3d_device_get_ps_consts_i(ptr long long ptr)
|
2014-09-17 10:40:31 +02:00
|
|
|
@ cdecl wined3d_device_get_ps_resource_view(ptr long)
|
2012-12-09 21:22:07 +01:00
|
|
|
@ cdecl wined3d_device_get_ps_sampler(ptr long)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_get_raster_status(ptr long ptr)
|
2016-07-27 23:33:41 +02:00
|
|
|
@ cdecl wined3d_device_get_rasterizer_state(ptr)
|
2012-09-11 00:27:03 +02:00
|
|
|
@ cdecl wined3d_device_get_render_state(ptr long)
|
2014-08-21 09:55:55 +02:00
|
|
|
@ cdecl wined3d_device_get_rendertarget_view(ptr long)
|
2012-09-18 22:13:58 +02:00
|
|
|
@ cdecl wined3d_device_get_sampler_state(ptr long long)
|
2018-04-26 09:58:39 +02:00
|
|
|
@ cdecl wined3d_device_get_scissor_rects(ptr ptr ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_software_vertex_processing(ptr)
|
2012-11-22 21:13:38 +01:00
|
|
|
@ cdecl wined3d_device_get_stream_output(ptr long ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_stream_source(ptr long ptr ptr ptr)
|
|
|
|
@ cdecl wined3d_device_get_stream_source_freq(ptr long ptr)
|
2012-09-04 20:15:10 +02:00
|
|
|
@ cdecl wined3d_device_get_swapchain(ptr long)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_get_swapchain_count(ptr)
|
2012-09-26 22:34:02 +02:00
|
|
|
@ cdecl wined3d_device_get_texture(ptr long)
|
2012-09-26 10:12:14 +02:00
|
|
|
@ cdecl wined3d_device_get_texture_stage_state(ptr long long)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_transform(ptr long ptr)
|
2017-04-24 12:02:32 +02:00
|
|
|
@ cdecl wined3d_device_get_unordered_access_view(ptr long)
|
2012-09-20 22:59:21 +02:00
|
|
|
@ cdecl wined3d_device_get_vertex_declaration(ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_get_vertex_shader(ptr)
|
2018-04-18 11:50:45 +02:00
|
|
|
@ cdecl wined3d_device_get_viewports(ptr ptr ptr)
|
2016-05-17 19:41:58 +02:00
|
|
|
@ cdecl wined3d_device_get_vs_consts_b(ptr long long ptr)
|
2016-04-26 17:55:59 +02:00
|
|
|
@ cdecl wined3d_device_get_vs_consts_f(ptr long long ptr)
|
2016-05-17 14:01:51 +02:00
|
|
|
@ cdecl wined3d_device_get_vs_consts_i(ptr long long ptr)
|
2014-09-17 10:40:27 +02:00
|
|
|
@ cdecl wined3d_device_get_vs_resource_view(ptr long)
|
2012-12-05 21:01:48 +01:00
|
|
|
@ cdecl wined3d_device_get_vs_sampler(ptr long)
|
2016-02-04 20:10:43 +01:00
|
|
|
@ cdecl wined3d_device_get_wined3d(ptr)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_incref(ptr)
|
|
|
|
@ cdecl wined3d_device_init_3d(ptr ptr)
|
|
|
|
@ cdecl wined3d_device_init_gdi(ptr ptr)
|
|
|
|
@ cdecl wined3d_device_multiply_transform(ptr long ptr)
|
|
|
|
@ cdecl wined3d_device_process_vertices(ptr long long long ptr ptr long long)
|
|
|
|
@ cdecl wined3d_device_release_focus_window(ptr)
|
2012-11-19 22:04:12 +01:00
|
|
|
@ cdecl wined3d_device_reset(ptr ptr ptr ptr long)
|
2018-02-12 18:46:19 +01:00
|
|
|
@ cdecl wined3d_device_resolve_sub_resource(ptr ptr long ptr long long)
|
2016-08-03 09:41:39 +02:00
|
|
|
@ cdecl wined3d_device_restore_fullscreen_window(ptr ptr ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_set_base_vertex_index(ptr long)
|
2018-10-18 00:41:13 +02:00
|
|
|
@ cdecl wined3d_device_set_blend_state(ptr ptr ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_set_clip_plane(ptr long ptr)
|
|
|
|
@ cdecl wined3d_device_set_clip_status(ptr ptr)
|
2017-01-25 11:17:58 +01:00
|
|
|
@ cdecl wined3d_device_set_compute_shader(ptr ptr)
|
2018-05-29 08:39:54 +02:00
|
|
|
@ cdecl wined3d_device_set_constant_buffer(ptr long long ptr)
|
2017-02-22 13:19:30 +01:00
|
|
|
@ cdecl wined3d_device_set_cs_resource_view(ptr long ptr)
|
2017-02-22 13:19:32 +01:00
|
|
|
@ cdecl wined3d_device_set_cs_sampler(ptr long ptr)
|
2017-08-04 19:53:50 +02:00
|
|
|
@ cdecl wined3d_device_set_cs_uav(ptr long ptr long)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_set_cursor_position(ptr long long long)
|
2015-10-16 13:59:18 +02:00
|
|
|
@ cdecl wined3d_device_set_cursor_properties(ptr long long ptr long)
|
2014-08-22 12:32:01 +02:00
|
|
|
@ cdecl wined3d_device_set_depth_stencil_view(ptr ptr)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_set_dialog_box_mode(ptr long)
|
2017-04-20 11:04:15 +02:00
|
|
|
@ cdecl wined3d_device_set_domain_shader(ptr ptr)
|
2017-04-25 12:25:47 +02:00
|
|
|
@ cdecl wined3d_device_set_ds_resource_view(ptr long ptr)
|
2017-04-26 13:19:52 +02:00
|
|
|
@ cdecl wined3d_device_set_ds_sampler(ptr long ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_set_gamma_ramp(ptr long long ptr)
|
2012-11-13 21:24:22 +01:00
|
|
|
@ cdecl wined3d_device_set_geometry_shader(ptr ptr)
|
2014-09-17 10:40:28 +02:00
|
|
|
@ cdecl wined3d_device_set_gs_resource_view(ptr long ptr)
|
2012-12-07 00:07:07 +01:00
|
|
|
@ cdecl wined3d_device_set_gs_sampler(ptr long ptr)
|
2017-04-25 12:25:45 +02:00
|
|
|
@ cdecl wined3d_device_set_hs_resource_view(ptr long ptr)
|
2017-04-26 13:19:50 +02:00
|
|
|
@ cdecl wined3d_device_set_hs_sampler(ptr long ptr)
|
2017-04-20 11:04:13 +02:00
|
|
|
@ cdecl wined3d_device_set_hull_shader(ptr ptr)
|
2016-06-02 11:14:13 +02:00
|
|
|
@ cdecl wined3d_device_set_index_buffer(ptr ptr long long)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_set_light(ptr long ptr)
|
|
|
|
@ cdecl wined3d_device_set_light_enable(ptr long long)
|
|
|
|
@ cdecl wined3d_device_set_material(ptr ptr)
|
2018-04-30 20:15:01 +02:00
|
|
|
@ cdecl wined3d_device_set_max_frame_latency(ptr long)
|
2011-05-16 23:01:22 +02:00
|
|
|
@ cdecl wined3d_device_set_multithreaded(ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_set_npatch_mode(ptr float)
|
|
|
|
@ cdecl wined3d_device_set_pixel_shader(ptr ptr)
|
2014-09-19 10:41:46 +02:00
|
|
|
@ cdecl wined3d_device_set_predication(ptr ptr long)
|
2017-05-18 15:20:01 +02:00
|
|
|
@ cdecl wined3d_device_set_primitive_type(ptr long long)
|
2016-05-17 19:41:59 +02:00
|
|
|
@ cdecl wined3d_device_set_ps_consts_b(ptr long long ptr)
|
2016-04-26 17:56:00 +02:00
|
|
|
@ cdecl wined3d_device_set_ps_consts_f(ptr long long ptr)
|
2016-05-17 14:01:52 +02:00
|
|
|
@ cdecl wined3d_device_set_ps_consts_i(ptr long long ptr)
|
2014-09-17 10:40:30 +02:00
|
|
|
@ cdecl wined3d_device_set_ps_resource_view(ptr long ptr)
|
2012-12-09 21:22:06 +01:00
|
|
|
@ cdecl wined3d_device_set_ps_sampler(ptr long ptr)
|
2016-07-27 23:33:41 +02:00
|
|
|
@ cdecl wined3d_device_set_rasterizer_state(ptr ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_set_render_state(ptr long long)
|
2014-08-21 09:55:55 +02:00
|
|
|
@ cdecl wined3d_device_set_rendertarget_view(ptr long ptr long)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_set_sampler_state(ptr long long long)
|
2018-04-23 14:34:03 +02:00
|
|
|
@ cdecl wined3d_device_set_scissor_rects(ptr long ptr)
|
2011-05-16 23:01:21 +02:00
|
|
|
@ cdecl wined3d_device_set_software_vertex_processing(ptr long)
|
2012-11-22 21:13:37 +01:00
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@ cdecl wined3d_device_set_stream_output(ptr long ptr long)
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2011-05-16 23:01:21 +02:00
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@ cdecl wined3d_device_set_stream_source(ptr long ptr long long)
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@ cdecl wined3d_device_set_stream_source_freq(ptr long long)
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@ cdecl wined3d_device_set_texture(ptr long ptr)
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@ cdecl wined3d_device_set_texture_stage_state(ptr long long long)
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@ cdecl wined3d_device_set_transform(ptr long ptr)
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2017-08-04 19:53:50 +02:00
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@ cdecl wined3d_device_set_unordered_access_view(ptr long ptr long)
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2011-05-16 23:01:21 +02:00
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@ cdecl wined3d_device_set_vertex_declaration(ptr ptr)
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@ cdecl wined3d_device_set_vertex_shader(ptr ptr)
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2018-04-14 11:12:38 +02:00
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@ cdecl wined3d_device_set_viewports(ptr long ptr)
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2016-05-17 19:41:57 +02:00
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@ cdecl wined3d_device_set_vs_consts_b(ptr long long ptr)
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2016-04-26 17:55:58 +02:00
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@ cdecl wined3d_device_set_vs_consts_f(ptr long long ptr)
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2016-05-17 14:01:50 +02:00
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@ cdecl wined3d_device_set_vs_consts_i(ptr long long ptr)
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2014-09-16 10:44:16 +02:00
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@ cdecl wined3d_device_set_vs_resource_view(ptr long ptr)
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2012-12-11 10:52:12 +01:00
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@ cdecl wined3d_device_set_vs_sampler(ptr long ptr)
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2011-05-16 23:01:22 +02:00
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@ cdecl wined3d_device_setup_fullscreen_window(ptr ptr long long)
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@ cdecl wined3d_device_show_cursor(ptr long)
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@ cdecl wined3d_device_uninit_3d(ptr)
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@ cdecl wined3d_device_uninit_gdi(ptr)
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2018-05-22 14:37:49 +02:00
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@ cdecl wined3d_device_update_sub_resource(ptr ptr long ptr ptr long long long)
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2011-05-16 23:01:22 +02:00
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@ cdecl wined3d_device_update_texture(ptr ptr ptr)
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@ cdecl wined3d_device_validate_device(ptr ptr)
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2011-02-01 19:39:53 +01:00
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2013-12-13 09:07:48 +01:00
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@ cdecl wined3d_palette_create(ptr long long ptr ptr)
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2011-02-02 20:22:52 +01:00
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@ cdecl wined3d_palette_decref(ptr)
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@ cdecl wined3d_palette_get_entries(ptr long long long ptr)
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2014-05-15 16:13:31 +02:00
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@ cdecl wined3d_palette_apply_to_dc(ptr ptr)
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2011-02-02 20:22:52 +01:00
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@ cdecl wined3d_palette_incref(ptr)
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@ cdecl wined3d_palette_set_entries(ptr long long long ptr)
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2017-05-10 15:54:07 +02:00
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@ cdecl wined3d_query_create(ptr long ptr ptr ptr)
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2011-02-03 20:14:06 +01:00
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@ cdecl wined3d_query_decref(ptr)
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@ cdecl wined3d_query_get_data(ptr ptr long long)
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@ cdecl wined3d_query_get_data_size(ptr)
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2014-09-19 10:41:47 +02:00
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@ cdecl wined3d_query_get_parent(ptr)
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2011-02-03 20:14:06 +01:00
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@ cdecl wined3d_query_get_type(ptr)
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@ cdecl wined3d_query_incref(ptr)
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@ cdecl wined3d_query_issue(ptr long)
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2017-04-27 12:02:44 +02:00
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@ cdecl wined3d_rasterizer_state_create(ptr ptr ptr ptr ptr)
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2016-07-27 23:33:41 +02:00
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@ cdecl wined3d_rasterizer_state_decref(ptr)
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2017-04-27 12:02:44 +02:00
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@ cdecl wined3d_rasterizer_state_get_parent(ptr)
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2016-07-27 23:33:41 +02:00
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@ cdecl wined3d_rasterizer_state_incref(ptr)
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2011-03-09 19:16:17 +01:00
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@ cdecl wined3d_resource_get_desc(ptr ptr)
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2011-03-01 09:47:56 +01:00
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@ cdecl wined3d_resource_get_parent(ptr)
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2014-07-16 14:39:14 +02:00
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@ cdecl wined3d_resource_get_priority(ptr)
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2015-11-02 17:12:25 +01:00
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@ cdecl wined3d_resource_map(ptr long ptr ptr long)
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2016-08-10 18:44:48 +02:00
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@ cdecl wined3d_resource_preload(ptr)
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2013-12-05 10:34:17 +01:00
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@ cdecl wined3d_resource_set_parent(ptr ptr)
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2014-07-16 14:39:14 +02:00
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@ cdecl wined3d_resource_set_priority(ptr long)
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2015-11-02 17:12:26 +01:00
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@ cdecl wined3d_resource_unmap(ptr long)
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2011-03-01 09:47:56 +01:00
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2014-08-21 09:55:55 +02:00
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@ cdecl wined3d_rendertarget_view_create(ptr ptr ptr ptr ptr)
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2015-10-28 14:02:10 +01:00
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@ cdecl wined3d_rendertarget_view_create_from_sub_resource(ptr long ptr ptr ptr)
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2011-04-05 19:01:32 +02:00
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@ cdecl wined3d_rendertarget_view_decref(ptr)
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@ cdecl wined3d_rendertarget_view_get_parent(ptr)
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@ cdecl wined3d_rendertarget_view_get_resource(ptr)
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2014-08-21 09:55:55 +02:00
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@ cdecl wined3d_rendertarget_view_get_sub_resource_parent(ptr)
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2011-04-05 19:01:32 +02:00
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@ cdecl wined3d_rendertarget_view_incref(ptr)
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2014-08-21 09:55:55 +02:00
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@ cdecl wined3d_rendertarget_view_set_parent(ptr ptr)
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2011-04-05 19:01:32 +02:00
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2017-04-26 13:19:54 +02:00
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@ cdecl wined3d_sampler_create(ptr ptr ptr ptr ptr)
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2012-12-05 21:01:47 +01:00
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@ cdecl wined3d_sampler_decref(ptr)
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@ cdecl wined3d_sampler_get_parent(ptr)
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@ cdecl wined3d_sampler_incref(ptr)
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2016-06-21 13:09:57 +02:00
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@ cdecl wined3d_shader_create_cs(ptr ptr ptr ptr ptr)
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2016-04-01 11:21:41 +02:00
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@ cdecl wined3d_shader_create_ds(ptr ptr ptr ptr ptr)
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2017-03-23 12:15:48 +01:00
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@ cdecl wined3d_shader_create_gs(ptr ptr ptr ptr ptr ptr)
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2016-03-29 12:14:54 +02:00
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@ cdecl wined3d_shader_create_hs(ptr ptr ptr ptr ptr)
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2015-02-12 09:34:55 +01:00
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@ cdecl wined3d_shader_create_ps(ptr ptr ptr ptr ptr)
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@ cdecl wined3d_shader_create_vs(ptr ptr ptr ptr ptr)
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2011-03-30 20:49:25 +02:00
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@ cdecl wined3d_shader_decref(ptr)
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@ cdecl wined3d_shader_get_byte_code(ptr ptr ptr)
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@ cdecl wined3d_shader_get_parent(ptr)
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@ cdecl wined3d_shader_incref(ptr)
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@ cdecl wined3d_shader_set_local_constants_float(ptr long ptr long)
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2016-06-06 11:39:02 +02:00
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@ cdecl wined3d_shader_resource_view_create(ptr ptr ptr ptr ptr)
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2014-09-16 10:44:15 +02:00
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@ cdecl wined3d_shader_resource_view_decref(ptr)
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2017-12-04 18:07:31 +01:00
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@ cdecl wined3d_shader_resource_view_generate_mipmaps(ptr)
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2014-09-17 10:40:27 +02:00
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@ cdecl wined3d_shader_resource_view_get_parent(ptr)
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2014-09-16 10:44:15 +02:00
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@ cdecl wined3d_shader_resource_view_incref(ptr)
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2011-01-28 20:05:41 +01:00
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@ cdecl wined3d_stateblock_apply(ptr)
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@ cdecl wined3d_stateblock_capture(ptr)
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2011-05-10 21:18:47 +02:00
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@ cdecl wined3d_stateblock_create(ptr long ptr)
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2011-01-28 20:05:41 +01:00
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@ cdecl wined3d_stateblock_decref(ptr)
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@ cdecl wined3d_stateblock_incref(ptr)
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2011-02-02 20:22:50 +01:00
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2013-01-16 08:51:49 +01:00
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@ cdecl wined3d_swapchain_create(ptr ptr ptr ptr ptr)
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2011-04-13 19:14:31 +02:00
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@ cdecl wined3d_swapchain_decref(ptr)
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2015-11-28 06:06:27 +01:00
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@ cdecl wined3d_swapchain_get_back_buffer(ptr long)
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2011-04-13 19:14:31 +02:00
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@ cdecl wined3d_swapchain_get_device(ptr)
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2012-07-08 16:06:36 +02:00
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@ cdecl wined3d_swapchain_get_display_mode(ptr ptr ptr)
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2015-10-16 13:59:17 +02:00
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@ cdecl wined3d_swapchain_get_front_buffer_data(ptr ptr long)
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2011-04-13 19:14:31 +02:00
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@ cdecl wined3d_swapchain_get_gamma_ramp(ptr ptr)
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@ cdecl wined3d_swapchain_get_parent(ptr)
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2011-12-02 08:15:52 +01:00
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@ cdecl wined3d_swapchain_get_desc(ptr ptr)
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2011-04-13 19:14:31 +02:00
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@ cdecl wined3d_swapchain_get_raster_status(ptr ptr)
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@ cdecl wined3d_swapchain_incref(ptr)
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2018-03-22 08:48:31 +01:00
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@ cdecl wined3d_swapchain_present(ptr ptr ptr ptr long long)
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2015-08-07 10:01:34 +02:00
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@ cdecl wined3d_swapchain_resize_buffers(ptr long long long long long long)
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2016-08-04 17:23:42 +02:00
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@ cdecl wined3d_swapchain_resize_target(ptr ptr)
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2016-08-01 22:28:35 +02:00
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@ cdecl wined3d_swapchain_set_fullscreen(ptr ptr ptr)
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2011-04-13 19:14:31 +02:00
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@ cdecl wined3d_swapchain_set_gamma_ramp(ptr long ptr)
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2014-06-28 10:49:32 +02:00
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@ cdecl wined3d_swapchain_set_palette(ptr ptr)
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2011-04-13 19:14:31 +02:00
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@ cdecl wined3d_swapchain_set_window(ptr ptr)
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2011-03-18 19:10:59 +01:00
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@ cdecl wined3d_texture_add_dirty_region(ptr long ptr)
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2015-10-16 13:59:19 +02:00
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@ cdecl wined3d_texture_blt(ptr long ptr ptr long ptr long ptr long)
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2016-04-25 12:25:29 +02:00
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@ cdecl wined3d_texture_create(ptr ptr long long long ptr ptr ptr ptr)
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2011-03-18 19:10:59 +01:00
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@ cdecl wined3d_texture_decref(ptr)
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2016-04-20 19:29:13 +02:00
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@ cdecl wined3d_texture_from_resource(ptr)
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2015-10-28 14:02:12 +01:00
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@ cdecl wined3d_texture_get_dc(ptr long ptr)
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2011-03-18 19:10:59 +01:00
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@ cdecl wined3d_texture_get_level_count(ptr)
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@ cdecl wined3d_texture_get_lod(ptr)
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2016-02-05 21:31:02 +01:00
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@ cdecl wined3d_texture_get_overlay_position(ptr long ptr ptr)
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2011-03-18 19:10:59 +01:00
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@ cdecl wined3d_texture_get_parent(ptr)
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2016-02-12 11:06:07 +01:00
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@ cdecl wined3d_texture_get_pitch(ptr long ptr ptr)
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2011-06-17 21:00:01 +02:00
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@ cdecl wined3d_texture_get_resource(ptr)
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2016-02-29 11:38:25 +01:00
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@ cdecl wined3d_texture_get_sub_resource_desc(ptr long ptr)
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2016-02-16 17:17:27 +01:00
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@ cdecl wined3d_texture_get_sub_resource_parent(ptr long)
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2011-03-18 19:10:59 +01:00
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@ cdecl wined3d_texture_incref(ptr)
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2015-10-28 14:02:13 +01:00
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@ cdecl wined3d_texture_release_dc(ptr long ptr)
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2014-01-09 12:17:00 +01:00
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@ cdecl wined3d_texture_set_color_key(ptr long ptr)
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2011-03-18 19:10:59 +01:00
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@ cdecl wined3d_texture_set_lod(ptr long)
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2016-02-05 21:31:03 +01:00
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@ cdecl wined3d_texture_set_overlay_position(ptr long long long)
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2016-02-29 11:38:21 +01:00
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@ cdecl wined3d_texture_set_sub_resource_parent(ptr long ptr)
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2014-09-29 09:11:54 +02:00
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@ cdecl wined3d_texture_update_desc(ptr long long long long long ptr long)
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2016-02-15 18:18:00 +01:00
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@ cdecl wined3d_texture_update_overlay(ptr long ptr ptr long ptr long)
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2011-03-18 19:10:59 +01:00
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2016-06-24 11:46:02 +02:00
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@ cdecl wined3d_unordered_access_view_create(ptr ptr ptr ptr ptr)
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@ cdecl wined3d_unordered_access_view_decref(ptr)
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@ cdecl wined3d_unordered_access_view_get_parent(ptr)
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@ cdecl wined3d_unordered_access_view_incref(ptr)
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2011-05-10 21:18:47 +02:00
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@ cdecl wined3d_vertex_declaration_create(ptr ptr long ptr ptr ptr)
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@ cdecl wined3d_vertex_declaration_create_from_fvf(ptr long ptr ptr ptr)
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2011-02-02 20:22:50 +01:00
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@ cdecl wined3d_vertex_declaration_decref(ptr)
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@ cdecl wined3d_vertex_declaration_get_parent(ptr)
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@ cdecl wined3d_vertex_declaration_incref(ptr)
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